"Sandmade" is a casual, single-player puzzle game with good music and beautiful graphics. The game starts off simple and relaxing, but becomes more challenging as you progress, testing your spatial skills and more. With 100 levels, handcrafted visuals, no timers or scores, and achievements, it's just you and the puzzles in this immersive, delightful sand-shaped world. Only mouse control is needed.
Fun and engaging minimalist puzzle game that effectively challenges spatial reasoning skills.
Offers a decent amount of replayability with randomly generated shapes and a satisfying matching mechanic.
Great value for the price, providing around an hour of enjoyable gameplay with a gradual increase in difficulty.
Game is quite short, with many players completing it in under an hour, leading to a feeling of it being too easy or repetitive.
Lacks depth and variety in gameplay mechanics, making it feel simplistic and potentially boring for experienced puzzle gamers.
Technical issues such as poor graphics options and a mobile-like interface detract from the overall experience on PC.
gameplay
36 mentions Positive Neutral Negative
17%
75%
8%
The gameplay is characterized by straightforward controls and simple mechanics, primarily revolving around matching shapes across 100 levels. While it offers enjoyable and satisfying experiences, it tends to become repetitive and lacks significant variation, with a non-linear difficulty curve that can lead to boredom in earlier levels. Despite its simplicity and some minor graphical issues, the game is recommended for its engaging puzzle elements and affordable price.
“The gameplay is enjoyable, the sound effects are quite satisfying, and while it does become repetitive, it's short enough to not completely wear out its welcome.”
“Gameplay is pretty solid, the spinning of the shapes provides an additional level of difficulty, the only penalty for making a mistake is restarting the level, there is no time limit, and there are 100 levels.”
“Fun and unique puzzle game with smooth gameplay and a very friendly price.”
“The gameplay is pretty simplistic and there are no twists or special mechanisms.”
“And when I looked at screenshots, I understood that there will be absolutely nothing more in terms of gameplay (only bigger pieces to match for another 20 minutes).”
“Difficulty is rising in a non-linear way, which is sad - quite easy before the 70th level, and quite boring because of that; after the 70th it becomes challenging, and the 90-100 levels are complicated, but you are waiting for it already as the mechanics of the game are always the same.”
music
30 mentions Positive Neutral Negative
53%
37%
10%
The music in the game is generally described as decent and fitting, providing a relaxing backdrop that enhances the gameplay experience, though some players found it repetitive and chose to turn it off. While the soundtrack is considered unobtrusive and listenable, there are suggestions for more ambient or varied compositions to better suit the game's atmosphere. Overall, the music contributes positively to the minimalist puzzle experience, with separate volume controls allowing for customization.
“The music especially is really lovely.”
“If you are looking for an easy puzzle game to take your mind off of things, Sandmade might be the perfect match for you. Not only does it look good graphically and have a nice soundtrack, it's also easy and eases you into the game while slowly getting more and more challenging.”
“I really enjoyed this game; the music was unobtrusive but listenable, making it a fine little game overall.”
“Decent simplistic graphics and okay generic music, even if it might get repetitive rather quickly.”
“I did not like the music loop and turned it off very quickly.”
“I would've created some really basic ambient meditation music for a game like this.”
graphics
28 mentions Positive Neutral Negative
21%
65%
14%
The graphics of the game are characterized by a simplistic, minimalist style featuring low-polygon, untextured assets that some players find reminiscent of early 1990s 3D games. While the visuals are generally described as effective and aesthetically pleasing for a budget title, there are complaints about the lack of resolution options and graphical tweaks, which can hinder performance on older systems. Overall, opinions are mixed, with some appreciating the retro charm while others criticize it as a sign of laziness in design.
“The graphics are simple but effective; the music and sound effects are good, and there are separate volume sliders and windowed mode, proving that your $1 minimalist puzzler doesn't have to lack basic functionality.”
“If you are looking for an easy puzzle game to take your mind off of things, Sandmade might be the perfect match for you. Not only does it look good graphically and have a nice soundtrack, it's also easy and eases you into the game while slowly getting more and more challenging. For the full dollar, it's crazy not to at least give it a shot.”
“The graphics are very good!”
“There's no option to change the resolution and no useful graphics tweaks.”
“The lack of textures is a method that lazy devs often use to disguise their lack of talent or interest in doing the graphics properly, trying to disguise it under the name of 'art' or 'we made it look bad on purpose', which really isn't something gamers should have to put up with.”
“The visuals are constrained to basic monochrome 3D shapes.”
replayability
10 mentions Positive Neutral Negative
20%
50%
30%
The game features procedurally generated levels and random shape generation, providing a decent level of replayability despite its low difficulty. Players appreciate the unexpected variety and potential for returning to the game, making it last longer than initially anticipated. Overall, the replayability is considered a strong point, especially for its price.
“All the levels seem to be procedurally generated, which provides a lot more replayability than I expected for such a cheap game.”
“I like the aspect of replayability and might come back in a few years.”
“All the levels seem to be procedurally generated, which is a lot more replayability than I expected for such a cheap game.”
“All in all, this game does last a solid hour for sure, and since the levels seem to be randomly generated, there's some replayability there.”
“Shapes are randomly generated - both when starting any level, or when you make a mistake at any time in any level, which resets level progression - so the game offers a decent amount of replayability.”
atmosphere
4 mentions Positive Neutral Negative
50%
50%
The atmosphere of the game is described as relaxing, enhanced by visually appealing graphics and decent music. Players appreciate the gradual increase in puzzle difficulty, although some express a desire for a more vibrant color palette to further enrich the experience.
“Sandmade sets a nice atmosphere for itself; the game looks really good and the music is also pleasant. I do wish we had more colors for a more colorful and fresher palette, but that's just a minor nitpick.”
“Relaxing atmosphere, puzzles based on matching 3D pieces, with difficulty slowly increasing.”
optimization
4 mentions Positive Neutral Negative
25%
75%
The reviews highlight significant concerns regarding the optimization of certain Unity games, with users repeatedly noting poor performance and a lack of effective optimization. This suggests that many titles in this category may struggle to run smoothly on various systems.
“I am well aware of the rock-bottom performance and nonexistent optimization of some Unity games (I can easily name some).”
“I am well aware of the rock-bottom performance and nonexistent optimization of some Unity games (I can easily name some).”
“I am well aware of the rock-bottom performance and nonexistent optimization of some Unity games (I can easily name some).”
humor
2 mentions Positive Neutral Negative
100%
The humor in the game is highlighted by a quirky achievement system, where players receive the "100 levels beat" achievement after reaching level 100, despite not having completed it, creating a humorous and unexpected twist.
“It's funny that you get the '100 levels beaten' achievement after beating level 99 and reaching level 100 without actually beating it.”
story
2 mentions Positive Neutral Negative
50%
50%
The game's story is not particularly deep, and it may not appeal to players who prefer longer narratives or are seeking a more complex plot. Additionally, those who dislike puzzle elements or have a low tolerance for frustration may find the experience less enjoyable.
“I don't recommend it for people who despair quickly, hate short games, don't like puzzle games, or are simply looking for something different with a deep story behind.”