- May 16, 2018
- Manic Hyena
Sandmade
Platforms
About
"Sandmade" is a casual, single-player puzzle game with good music and beautiful graphics. The game starts off simple and relaxing, but becomes more challenging as you progress, testing your spatial skills and more. With 100 levels, handcrafted visuals, no timers or scores, and achievements, it's just you and the puzzles in this immersive, delightful sand-shaped world. Only mouse control is needed.
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- Sandmade offers a fun and engaging puzzle experience with 100 levels that gradually increase in difficulty, providing a satisfying challenge for players.
- The game features straightforward controls and a minimalist design, making it accessible and easy to pick up for casual gamers.
- At a low price point, Sandmade is considered a good value, delivering enjoyable gameplay and a relaxing atmosphere for puzzle enthusiasts.
- The game is relatively short, with many players completing it in under an hour, which may leave some feeling unsatisfied with the overall experience.
- The gameplay can become repetitive, as the core mechanics do not change significantly throughout the 100 levels, leading to a lack of variety.
- Technical issues, such as poor graphics options and a simplistic interface, detract from the overall quality and polish expected from a PC game.
gameplay
18 mentions Positive Neutral NegativeThe gameplay is characterized by straightforward controls and simple mechanics, making it accessible but somewhat repetitive, as it lacks significant variation throughout its 100 levels. While the game offers enjoyable sound effects and a satisfying experience, it tends to become monotonous, especially as difficulty spikes in later levels. Overall, it provides a solid, if basic, puzzle experience that is easy to pick up and play.
“The gameplay is enjoyable, the sound effects are quite satisfying, and while it does become repetitive, it's short enough to not completely wear out its welcome.”
“I love this mechanic of the game where if you choose a wrong piece, the level and pieces reset, so some people won't find a cheap way to win a level.”
“Gameplay is pretty solid, the spinning of the shapes provides an additional level of difficulty, the only penalty for making a mistake is restarting the level, there is no time limit, and there are 100 levels.”
“The gameplay is pretty simplistic and there are no twists or special mechanisms.”
“And when I looked at screenshots, I understood that there will be absolutely nothing more in terms of gameplay (only bigger pieces to match for another 20 minutes).”
“Difficulty is rising in a non-linear way, which is sad - quite easy before the 70th level, and quite boring because of that; after the 70th it becomes challenging, and the 90-100 levels are complicated, but you are waiting for it already as the mechanics of the game are always the same.”