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"Roguebreaker" is a love letter to classic video gaming, offering a simple, colorful world to lose yourself in. Each level, randomly chosen from a preset pool, presents a new challenge, and breaking enough bricks earns you a choice between two upgrades. With each run, the set of upgrades changes, offering new strategies and opportunities for progress. The goal? To beat your previous high score and enjoy a few minutes of zen-like relaxation.

  • PC
  • Windows

Reviews

70%
Audience ScoreBased on 46 reviews
music4 positive mentions
grinding4 negative mentions
  • The game features a built-in level editor, allowing for creative gameplay and user-generated content.
  • The visuals and music are appealing, creating an engaging atmosphere that enhances the gameplay experience.
  • The mechanics are solid, with a good variety of power-ups and a fast-paced, addictive gameplay loop.
  • The game suffers from a lack of distinguishable brick types and limited content, making it feel repetitive.
  • Players experience issues with control, particularly with the ball's movement and the physics, leading to frustrating gameplay.
  • The progression system is underwhelming, with upgrades feeling minor and not significantly impacting gameplay.
  • music16 mentions

    The game's music is generally praised for its appeal and ability to enhance the gameplay experience, with a combination of intense tracks that keep players engaged. However, some users note that the soundtrack can become repetitive, especially since it initially featured limited tracks, though updates have added more variety. Additionally, there are concerns about the game's sound settings not being saved, leading to inconsistent audio experiences.

    • “The combination of intense music and visuals keeps you entranced and focused.”
    • “Pros: solid gameplay, great aesthetics, great music.”
    • “Music and visuals are appealing.”
    • “While sound volume is extra low, music is high - the game doesn't memorize these settings.”
    • “The music may get tiring after a while, though.”
    • “The soundtrack is basically one music track playing on loop.”
  • graphics14 mentions

    The graphics of the game feature well-executed pixel art that is both original and appealing, contributing to a solid aesthetic experience. While some players initially appreciate the visuals, they note that the early-80s style may not resonate with everyone, and the overall enjoyment of gameplay can vary. The combination of intense music and visuals effectively enhances player engagement.

    • “Pros: solid gameplay, great aesthetics, great music.”
    • “The combination of intense music and visuals keeps you entranced and focused.”
    • “You may notice, after you get over the early-80s graphics, that Rogue is not in fact very much like this game at all.”
    • “The art is original, and may I add I am a sucker for that particular art style.”
    • “The pixel graphics are really well done, and the game mechanics - choose a bonus to keep permanently after every board, most of which are useful; lots of extra bats to balance the insane ball speeds - are well judged.”
  • gameplay14 mentions

    The gameplay is generally well-received, featuring solid mechanics and beautiful pixel graphics that enhance the experience. Players appreciate the balance of fast-paced action with strategic choices, such as selecting permanent bonuses after each board. However, there are calls for more depth and variety in the gameplay loop to improve progression and decision-making.

    • “The pixel graphics are really well done, and the game mechanics - choose a bonus to keep permanently after every board, most of which are useful; lots of extra bats to balance the insane ball speeds - are well judged.”
    • “The art is beautiful, and the gameplay is easy to understand but allows for skilled play.”
    • “Give the player more micro and macro decisions to make and work on adding variety to the core gameplay loop.”
    • “The engine and presentation are solid, but Roguebreakers just needs a lot more thought and work put into its gameplay and progression.”
    • “Fast and furious gameplay.”
  • grinding4 mentions

    Players find the grinding aspect of the game frustrating due to a rapid increase in difficulty, leading to frequent restarts at the initial stage without power-ups. The lack of control over the ball exacerbates the tedium, especially when trying to clear the last remaining obstacles.

    • “The difficulty ramps up quickly, which means you'll likely run out of lives and have to play the tedious first stage with no power-ups again.”
    • “Additionally, you have very little control of the ball, so when there's only one brick left, it becomes extremely tedious.”
  • replayability2 mentions

    Users consistently highlight the game’s high replay value, indicating that it offers engaging content and experiences that encourage multiple playthroughs.

    • “This game has high replay value, keeping me engaged for hours on end.”
    • “The high replay value ensures that every playthrough feels fresh and exciting.”
    • “With its high replay value, I find myself coming back to this game time and time again.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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