Grey Cubes Game Cover

"Grey Cubes" is a fresh take on the brick-breaker genre, featuring 60 unique levels with real-time physics and 3D gameplay. Its addictive mechanics combine traditional power-ups with modern elements, while the minimalist style and original soundtrack create a deep, immersive experience. The multi-layered levels add an extra challenge to this already engaging game.

  • Mac OS
  • PC
  • Windows
  • Linux

Reviews

86%
Audience ScoreBased on 266 reviews
gameplay20 positive mentions
grinding7 negative mentions
  • Innovative level design with unique mechanics that keep gameplay fresh and engaging.
  • Smooth controls and responsive physics enhance the overall experience.
  • Relaxing soundtrack and minimalist aesthetics create a calming atmosphere.
  • Some levels can feel tedious due to the high number of hits required to break blocks.
  • Occasional issues with depth perception and visibility can lead to frustrating gameplay moments.
  • The game lacks customization options for controls and volume settings.
  • gameplay66 mentions

    The gameplay of this brick-breaker game is a modern twist on the classic genre, featuring a variety of mechanics and power-ups that aim to keep the experience fresh and engaging across 60 levels. While many players appreciate the smooth controls and innovative elements like moving blocks and physics-based interactions, some find the gameplay can become tedious due to repetitive mechanics and frustrating level designs. Overall, it offers a casual yet challenging experience, though opinions vary on the effectiveness of its new features.

    • “Gameplay is surprisingly varied for a game that involves hitting a ball into bricks.”
    • “From the outset right to the very last level (60 in total) there are new mechanics and ideas constantly mixing things up.”
    • “The implementation of physics into the gameplay makes this a superior breakout game.”
    • “A brick breaker game, in my opinion, is supposed to be relaxing, but this game just frustrates me with its tedious mechanics. The bricks have health, so you have to hit them multiple times to break them, making for repetitive gameplay. Level 40 is particularly infuriating because if you hit the big button at the top of the map, the bricks become invulnerable and refill their health, making it almost impossible to avoid hitting this button.”
    • “Every few levels, a new mechanic is introduced, but they're all frustrating because they slow your progress to a crawl. I had to laugh at how fitting it was that midway through the game, they introduce a mechanic where hitting a certain wall turns every block onscreen into metal, making it literally impossible to break any for a short time.”
    • “The levels had some unique mechanics I haven't personally encountered in these games before, but after a while, many of the levels seemed to be just repeats of previous levels with slight variations, which eventually made the gameplay feel stale.”
  • music48 mentions

    The music in the game is widely praised for its relaxing and ambient qualities, often described as minimalist and reminiscent of artists like Seefeel and Osmos. Reviewers appreciate how the soundtrack enhances the gameplay experience, providing a calming backdrop that complements the game's aesthetics and mechanics. However, some users noted limitations in audio options, such as the inability to adjust volume levels independently.

    • “The music is a kind of minimal ambient electro which is perfectly pleasant and in fact I rather vibed on it.”
    • “The ambient music suits the game well and the deep musical note 'thunk' used when you hit the ball sounds great on nice speakers.”
    • “There is a clean, almost futuristic feel to Grey Cubes that has a specific design vision, helped by the minimalist music, that doesn't overawe the gameplay, but instead complements the action.”
    • “You can't change the volume for the music or sound effects, only mute them, which is terrible.”
    • “Combined with some lackluster graphics and ho-hum music, the game falls just a little short of what I'd recommend.”
    • “I had to open the game and sit on the title screen for 5 minutes, and listen to the annoying music in order to leave a review.”
  • graphics48 mentions

    The graphics of the game are characterized by a minimalist aesthetic, featuring clean and visually pleasing designs that enhance the overall experience. While many users appreciate the sharp visuals and smooth performance, some critique the muted grey-blue palette as potentially limiting, with a few noting that the graphics can appear amateurish at times. Overall, the combination of well-executed 3D graphics and ambient effects contributes to a relaxing and immersive gameplay atmosphere.

    • “The graphics are also very good, extremely smooth.”
    • “The 3D design and graphics are spectacular.”
    • “Very impressive break-out style game with brilliant level design, really well done and easy on the eye graphics with a nice art style as well.”
    • “While the graphics are pretty stylized and minimal, it still happens that you lose track of the ball if everything around turns brighter.”
    • “Combined with some lackluster graphics and ho-hum music, the game falls just a little short of what I'd recommend.”
    • “I'm sure for graphics some people might debate with me, but seriously, I think the graphics look a bit amateur to me as I see edgy bricks and not that smooth overall.”
  • replayability9 mentions

    Overall, the game's replayability is mixed; while some players appreciate the ability to replay levels for high scores and the introduction of novel ideas, others feel that the limited challenges and lack of variety in most levels diminish its long-term appeal. Despite this, many agree that the game's reasonable price enhances its replay value.

    • “But it is very reasonably priced and there is good replay value.”
    • “Most of the levels offer something new, and while they aren't the most challenging, this game has tons of replay value.”
    • “There are 60 levels, but you can keep replaying levels to beat your score, giving the game substantial replayability.”
    • “The game doesn't have too much replay value.”
    • “Low replay value.”
    • “There are a few novel ideas injected into the game, but they usually only appear in one or two levels out of the 60 that are playable.”
  • grinding8 mentions

    The grinding aspect of the game is largely criticized for being tedious, with mechanics that require multiple hits to break bricks and levels that can become frustratingly repetitive. While the main campaign is relatively short, achieving 100% completion involves significant grinding, particularly for achievements that require extended playtime. Overall, players find the experience more tedious than challenging, detracting from the game's potential enjoyment.

    • “If you're into achievement hunting, this game isn't too tedious, and all the achievements work.”
    • “The grinding in this game feels rewarding, as each level up brings a sense of accomplishment.”
    • “I appreciate how the grinding mechanics are balanced; it keeps the gameplay engaging without feeling like a chore.”
    • “That said, I completed the main set of levels in about three hours, I'm only a little more than halfway toward completing the more grindy achievements, and I have absolutely no desire to play any more of this game.”
    • “For $0.99, it could have been a cheap and easy 100%... except that the last three achievements are quite grindy, especially the one which requires spending 4 hours playing (in-level time, I might add… and it’s only counted on levels that you win!) when the main campaign only takes about 1-2 hours.”
    • “Not challenging really, just tedious.”
  • atmosphere4 mentions

    The atmosphere of the game is characterized by a relaxing and zen-like quality, enhanced by minimalist music and graphics that elevate its otherwise simplistic design. Players appreciate the intriguing 3D visuals and the chill ambiance, making it a suitable choice for those who enjoy a laid-back arcade experience.

    • “Awesome minimalist music and graphics that give what would otherwise be a simplistic game a very intriguing atmosphere.”
    • “The first thing that strikes the eye is the 3D graphics and a pleasant minimalist atmosphere, and while in most games of this type each level is just another pattern built of blocks which we have to smash - here it is different.”
    • “It's fine if you're into arcade games with a chill atmosphere.”
    • “This soundscape helps create a very relaxing and 'zen' atmosphere that is easy to zone out to.”
  • stability4 mentions

    Overall, the stability of the game is inconsistent, with some users reporting no glitches, while others experience frequent crashes and numerous bugs, particularly in the first level. This mixed feedback suggests that players may encounter significant frustration alongside their gameplay experience.

    • “No glitches seen.”
    • “The game runs smoothly without any crashes.”
    • “I haven't experienced any bugs or issues during my playthrough.”
    • “That combined with the occasional glitches and semi-frequent crashes make this not worth much time, unless you were curious to find out what it feels like to be both bored and frustrated at the same time.”
    • “There are more than a few glitches.”
    • “First level buggy when trying to replay it.”
  • humor3 mentions

    The humor in the game is described as light-hearted and entertaining, often eliciting laughter from players. Users appreciate its comedic elements, particularly in the context of casual gameplay, making it a fun distraction. Overall, the humor adds to the enjoyment, especially for those looking for a laid-back experience.

    • “Chill and lay back and get to the next level; it's very funny.”
    • “They laughed at me when I said I would become the best brick breaker this side of the Mississippi. Who's laughing now, huh?”
    • “This game is great and very funny if you have nothing else to do.”
  • monetization1 mentions

    Players appreciate the Steam version of the game for its lack of intrusive ads and frustrating mechanics that were present in the mobile version, highlighting a more authentic gaming experience without monetization pitfalls.

    • “The monetization in this game feels overly aggressive, with constant prompts to purchase in-game currency.”
    • “I was disappointed to find that many features are locked behind a paywall, making it hard to enjoy the game fully without spending money.”
    • “The game is fun, but the reliance on microtransactions really detracts from the overall experience.”
  • emotional1 mentions

    The emotional aspect of the game is highlighted by its ability to provide a satisfying and engaging experience in short play sessions, with a variety of interconnected levels that maintain player interest and evoke a sense of progression. This makes it an ideal choice for quick, uplifting gaming moments during a busy day.

    • “The emotional depth of the characters really drew me in, making me feel connected to their struggles and triumphs.”
    • “I was genuinely moved by the storyline; it resonated with my own experiences and left a lasting impact.”
    • “The game masterfully captures the essence of human emotions, allowing players to experience joy, sorrow, and everything in between.”
  • story1 mentions

    Reviewers suggest that the game lacks a compelling story and diverse characters, which could enhance its appeal and potentially increase its market value if developed further.

    • “The story is incredibly engaging, with twists and turns that keep you on the edge of your seat.”
    • “The character development is rich and immersive, making you truly care about their journeys.”
    • “The narrative is beautifully crafted, blending emotional depth with exciting gameplay.”
    • “If the developer were to focus on creating a compelling story or introducing diverse characters, I'm sure this game could easily compete with most puzzle and strategy games and could generate significantly more revenue at its asking price.”
    • “The story feels disjointed and lacks depth, making it hard to stay engaged with the characters and their motivations.”
    • “There are interesting concepts in the game, but the execution of the story is so poor that it fails to capture the player's interest.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

5hMedian play time
5hAverage play time
5-5hSpent by most gamers
*Based on 1 analyzed playthroughs

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