Seraph's Last Stand Game Cover

In "Seraph's Last Stand," engage in fast-paced, top-down shooter gameplay and continuously power up your character with each round. The web version and itch.io player support a leaderboard ranking system. Use WASD to move and mouse to shoot for a thrilling experience.

  • Nintendo Switch
  • PC
  • Phone
  • Web Browser
  • Windows
  • Android
  • Mobile Platform
  • Tablet

Reviews

89%
Audience ScoreBased on 960 reviews
gameplay32 positive mentions
grinding22 negative mentions
  • Incredibly addictive gameplay with great replayability for only a dollar.
  • Offers a variety of builds and upgrades, allowing players to experiment and find unique strategies.
  • Fun retro-style graphics and sound design that enhance the overall experience.
  • Progression can be very slow, making early runs feel tedious and unengaging.
  • The game suffers from performance issues and lag at higher levels, especially after wave 50.
  • Some upgrades feel useless or underwhelming, leading to a lack of meaningful choices during gameplay.
  • gameplay64 mentions

    The gameplay is characterized by its simplicity and addictive nature, offering a rewarding loop that keeps players engaged despite some grindy elements for upgrades. While the mechanics are easy to grasp, they provide depth through various strategies and synergies, making each run unique. However, some players note that the early game can feel slow and that the game could benefit from more variety in upgrades and unlockables to enhance replayability.

    • “The gameplay is so simple in how it looks and easy to understand, but somehow it hooks you and doesn't let you go until you're too exhausted to begin another run!”
    • “The core gameplay loop is super satisfying, relaxing, and is centered around building game-breaking synergies to destroy all enemies before they destroy you.”
    • “Very fun, very addictive little game, keeps new gameplay elements coming at a great pace, and from what I've seen there's plenty to keep me coming back to this game any time I've an hour or two to kill.”
    • “1 hour of gameplay gives enough currency to buy 1/5th of your first upgrade, so expect a lot of grind early game.”
    • “The upgrades are very minimal considering the price, and the gameplay becomes rather stale very quickly.”
    • “It's a dollar (so what can you expect) but just buy it knowing you will stop playing due to the game becoming unplayable after a point and not because mechanics are poor.”
  • grinding24 mentions

    Overall, players find the grinding aspect of the game to be excessive and tedious, often describing it as a "grinding simulator" that detracts from the fun. While some reviews note that the game can become more enjoyable once certain upgrades are unlocked, the initial experience is frequently criticized for being slow and repetitive. Many users express a desire for improvements to the grinding mechanics to enhance gameplay.

    • “You'll need a second life for grinding.”
    • “Grinding simulator is what it should be replaced with.”
    • “The initial levels are an incredibly boring slog and the grind to farm blue items to upgrade your character is extremely grindy.”
    • “Was way too grindy and slow-paced for me.”
  • graphics23 mentions

    The graphics of the game are characterized by a simplistic, retro aesthetic reminiscent of old Atari visuals, which many players find charming and engaging. While there are limited types of enemy projectiles, the overall presentation is clean and visually appealing, with a pleasing contrast between black and white backgrounds and colorful elements. Despite some minor glitches, the graphics contribute positively to the game's atmosphere, making it enjoyable for those who appreciate minimalist design.

    • “Even though the visuals are fairly simplistic, I genuinely enjoy the 'old school' look, especially the contrast of black and white with the colorful bullets.”
    • “The graphics, in my opinion, are where the game stands out the most. It has that old Atari-styled feel, alongside the symbols for the card upgrades being very aesthetically pleasing to look at. The overall presentation is clean and never feels jarring or out of place.”
    • “Was browsing through my YouTube list of videos and saw that AngoryTom was playing this game with a simple yet beautiful art style. After that, it was simply a matter of finding it on Steam and paying whatever was needed. To my surprise, only a dollar was needed, and I am extremely happy to support small developers.”
    • “There's only 4 kinds of enemy projectile graphics, but 2 of the same kind of graphic can deal wildly different damage based on which enemy shot it.”
    • “Mouse and keyboard are slightly better, but then you can't see your crosshair due to all the mess and poor graphics.”
    • “I'd pay for a graphics upgrade or optimization.”
  • music23 mentions

    The music in the game is generally well-received, with many players finding it relaxing, catchy, and enjoyable, contributing positively to the overall experience. However, some users noted issues with sound glitches and expressed frustration over frequent prompts to purchase the soundtrack. Overall, while the soundtrack is appreciated, there are calls for improvements and more dynamic music integration with gameplay.

    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “It's actually pretty fun and has a pleasant soundtrack.”
    • “The music is awesome.”
    • “Every single time you open the game or play a round you'll be greeted with an invitation to buy this horrible soundtrack.”
    • “The music and sound effects are pretty standard, although they tend to glitch out a lot and break randomly, didn't bother me too much but doesn't give the best impression I'd imagine.”
    • “I do appreciate the music and overall art though, beyond that... eh.”
  • replayability20 mentions

    Overall, the game offers a mixed but generally positive view on replayability. While some players appreciate the extensive content and engaging synergies for its low price, others note limitations such as repetitive early waves and a lack of enemy diversity that can hinder long-term replay value. Despite these drawbacks, many still find it a worthwhile experience, especially for fans of the rogue-like genre.

    • “For only costing 0.99€, the game has a lot of content and replayability.”
    • “Considering the price and the replay value this game has to offer, it's hard to say no to this gem if you're into the rogue-like shmup genre.”
    • “For not even a dollar, this is a must if you enjoy roguelikes; it's simple gameplay but exciting synergies keep this game very replayable, and even more so with an added leaderboard.”
    • “Not much replayability; you can 100% it in about 5 hours if you’re lucky.”
    • “Early waves are a slog and enemy diversity completely stops after wave 90, so it doesn't feel like there's much replayability to be had.”
    • “Definitely wish there were ways to speed up the first 30-ish waves, as they really slow down the replayability, but still nothing too terrible.”
  • stability12 mentions

    The game is widely criticized for its numerous bugs and stability issues, with players noting that it can be unpolished and poorly optimized. Despite these flaws, many still find it enjoyable and worth the price, though the performance problems can significantly detract from the overall experience.

    • “The game is buggy and needs better UX to better understand upgrades, but it's definitely worth the price tag.”
    • “Buggy, messy trash that's gonna suck up your RAM faster than Luna cryptocurrency died: in less than 40 minutes, the game memory usage went up from around 300MB to 3.5GB.”
    • “It's not terrible, but it is extremely simple, buggy, and poorly optimized.”
  • optimization10 mentions

    The game's optimization is severely lacking, leading to significant performance issues, especially in advanced stages where the screen becomes cluttered with enemies and projectiles. Players report that certain upgrades can exacerbate these problems, causing frame rate drops and even soft locks, making the game unplayable after a certain point. Overall, while the game has potential, its poor optimization detracts from the experience and is a major deal breaker for many users.

    • “Once you get the hang of the game, you realize that there is a hard cap based on performance.”
    • “The problem is that the game is not well optimized for the chaos... in advanced stages of the game, when your screen gets filled with monsters and bullets, the game loses its performance considerably.”
    • “Game is just straight up unplayable after a certain amount of waves; performance tanks hard despite not being taxing on the hardware.”
    • “Certain upgrades like the movement ones are actually detrimental to your character progress, and can soft lock you if you get unlucky while others like fragmentation will absolutely destroy the game's performance and bring you down to single digit frames.”
    • “The problem is that at higher levels with certain modifiers, even when disabling the particles, the performance drops really bad and it becomes unplayable.”
    • “Game is just straight up unplayable after a certain amount of waves, performance tanks hard despite not being taxing on the hardware.”
  • story8 mentions

    The reviews indicate a lack of a significant story, with some users expressing a desire for more engaging content such as quests or objectives. One user reflects on a personal moral about perseverance, suggesting that while the game may lack a traditional narrative, it can still inspire resilience.

    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “No story.”
    • “No story.”
    • “No story.”
  • humor5 mentions

    The humor in the game is highlighted by its whimsical characters, such as a "funny Rad wiz with a funny hat" and quirky enemies like spaghetti monsters. Players appreciate the lighthearted and amusing nature of the gameplay, which combines simple mechanics with entertaining roguelike and bullet hell elements, making it a delightful way to spend free time.

    • “Rad wizard with a funny hat vs. spaghetti monsters.”
    • “Honestly, it's really funny to see a game that is easy to build an incredible setup with the right upgrades.”
    • “That is a fantastic game to spend some free time on, challenging at the right points, and with funny roguelike mechanics and bullet hell elements—my personal favorite.”
  • monetization5 mentions

    The monetization of the game is praised for its affordability at $0.99, providing over 10 hours of entertainment without the burden of intrusive microtransactions, making it a refreshing alternative to typical free-to-play models. While there are some spam advertisements, they are not overwhelming, allowing players to enjoy the nostalgic gameplay without feeling exploited. Overall, the developer is commended for offering a fair price and a genuine gaming experience.

    • “Spam advertisements.”
    • “Its fun, like one of those old miniclip games, but with less ads at the sides.”
    • “All the fun of those grindy, rogue-like flash games with none of the asinine microtransactions.”
  • emotional1 mentions

    The emotional aspect of the game has elicited strong reactions, with some players feeling overwhelmed or negatively impacted, leading them to abandon the experience altogether.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

10hMedian play time
22hAverage play time
4-70hSpent by most gamers
*Based on 9 analyzed playthroughs

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