Rogue Wave
- March 4, 2018
- skwint
This game is for the 7DRL challenge 2018. I've started 1 day early because the timing is really inconvenient this year :p I am using the godot engine because this is a good excuse to learn it. It will use a ship, instead of the traditional rogue, and it will move on rivers and lakes instead of rooms and corridors. This gives me the chance to play with a procedural terrain instead of just a proced…