- November 30, 2012
- BlackMark Studio
- 21h median play time
Sea Dogs: To Each His Own - Pirate Open World RPG
Platforms
About
"Sea Dogs: To Each His Own" is an open-world pirate RPG set in the Caribbean of 1654. As Charles de Maure, you can choose your own path, whether it be as a ruthless pirate, a savvy trader, or a state-working noble. Build your reputation, amass wealth and power, and navigate complex relationships in this vast and dangerous world. The game features challenging naval warfare, ship customization, and the opportunity to explore a richly detailed world filled with opportunities and consequences.
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- The game offers a unique and immersive pirate experience with deep character stories and engaging quests.
- Naval combat is well-executed, providing a thrilling experience with various ship types and tactical options.
- The game has a rich sandbox environment, allowing players to explore, trade, and engage in piracy at their own pace.
- The game suffers from numerous bugs and crashes, making it frustrating to play at times.
- The tutorial is excessively long and poorly designed, often leaving players confused about how to progress.
- The English translation is often awkward and poorly executed, leading to misunderstandings in quests and dialogue.
story
326 mentions Positive Neutral NegativeThe story in "Sea Dogs: To Each His Own" is described as engaging and immersive, particularly focusing on the protagonist's journey as a nobleman navigating a pirate-infested world. However, players frequently criticize the quest structure for being overly linear, riddled with bugs, and burdened by tight time limits that can lead to frustrating failures. While the narrative has depth and potential, many feel that the execution is hampered by poor quest design and a lack of clear guidance, making it challenging for players to fully enjoy the experience.
“The strongest point of sd:teho is the character story of the protagonist, which the game concentrates on heavily.”
“In teho, most story missions outside of the sandbox directly tie into Charles' narrative of a pampered Parisian becoming a fearless captain of the Caribbean seas.”
“The more I play this game the more I see the brilliance behind it, the storyline is well written and to employ it successfully into a sandbox game like they have is worthy of praise.”
“The main story is difficult to follow and overall the game is confusing for new players.”
“The story is awful and impossible to decode at times.”
“Most quests have time limits that you are not told outright.”