Rock Star Manager
- January 7, 2022
- Imperia Studios
Manage your own music studio, hire bands, schedule shows and pay your bills.
Reviews
- The game has a great concept that could be developed into something more engaging.
- It can be completed in a short amount of time, making it accessible for casual players.
- There is potential for interesting gameplay if more content and features are added.
- The game is extremely confusing with a steep learning curve and poor user interface.
- There is a lack of content, with very few events and a slow progression that leads to boredom.
- Gameplay mechanics are broken, making it frustrating to manage bands and track their progress.
- music8 mentions
- 38 % positive mentions
- 25 % neutral mentions
- 38 % negative mentions
The music in the game is criticized for being repetitive and lacking variety, with players noting that sound effects can become annoying over time. Despite managing bands for extended periods, players report a minimal output of original songs, leading to frustration with the slow songwriting process and the absence of performance tracking.
“Each band will have 2 songs already written, and you can choose to have your band 'plan album', 'plan show', or train their skills.”
“Seriously, I played this game for about 20 in-game years, and the 2 bands I managed wrote a total of 6 songs via random events.”
“Even when you do manage to release a 1-song album (with that snail's pace of songwriting, that's all you'll ever manage), the game doesn't track past performances at all.”
“The music in the game is quite repetitive and the sound effects get annoying after a while.”
“Seriously, I played this game for about 20 in-game years and the 2 bands I managed wrote a total of 6 songs via random events.”
“And even when you do manage to release a 1-song album (with that snail's pace of songwriting, that's all you'll ever manage), the game doesn't track past performances at all.”
- graphics4 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The graphics in the game have been criticized for being poor and overwhelming, with a cluttered user interface that makes it difficult to find information. While some players are not particularly bothered by the graphics quality, the overall experience is hampered by a lack of engaging content and slow gameplay progression. Many reviewers express a desire for improvements to enhance the game's visual and functional aspects.
“I found it weirdly hard to find the information I was looking for because of the UI setup and how loud most of the graphics and fonts are.”
“Graphics were poor, but to be honest, that doesn't even bother me. There was just nothing to do. I would have to skip whole weeks for the band to rest to be ready to plan a show or an album, and I wasn't able to scout multiple bands. It might be an option if you train scouting more, but it's not worth the time. It was truly a letdown. I would give it another try if they fixed band fatigue and allowed you to have multiple bands early; otherwise, it's just too slow burn.”
- gameplay4 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The gameplay is criticized for having broken mechanics and a lack of a coherent gameplay loop, leading to a frustrating experience for players.
“The mechanics are broken.”
“The gameplay loop is nonexistent.”
- optimization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's optimization is criticized for its slow songwriting pace, which limits players to releasing only single-song albums, and it lacks a feature to track past performances, detracting from the overall experience.
“The game doesn't track past performances at all, which is frustrating when you finally manage to release a one-song 'album' with that snail's pace of songwriting.”
“The optimization is severely lacking, making it difficult to enjoy the game fully.”