- April 5, 2023
- Odyssey Studios
- 4h median play time
Moviehouse
Platforms
About
"Moviehouse" is a strategic single-player game where you build your filmmaking empire, starting from a small crew in the 80s and growing into a successful studio. Create movies, hire larger crews, and outsmart competitors to become the most successful studio in Hollywood. The game takes about 4 hours to beat and allows you to create and win prizes at box office events.
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- The game has a fun concept of managing a film studio and creating movies, which can be engaging for players who enjoy tycoon games.
- Some players find the game enjoyable and addictive, especially when they start to master the mechanics and see their studio grow.
- The graphics and design elements, such as movie posters, are appreciated by some players, adding a nice touch to the overall experience.
- The game suffers from numerous bugs, performance issues, and a confusing user interface, making it frustrating to play.
- Many players feel the game is overly simplistic and repetitive, lacking depth and meaningful progression, leading to a lack of engagement over time.
- There are significant balancing issues, with players often finding it too easy to make money through passive income rather than through the actual movie-making mechanics.
gameplay
32 mentions Positive Neutral NegativeThe gameplay of "Movie House" has received mixed reviews, with many players criticizing its lack of depth, poorly explained mechanics, and a frustrating grind that detracts from the overall experience. While some appreciate its addictive design and potential for strategic management, others find it unbalanced and buggy, leading to a soulless and tedious gameplay loop reminiscent of "Game Dev Tycoon" but lacking innovation. Overall, the game struggles to engage players effectively, with significant room for improvement in mechanics and user experience.
“The gameplay experience of Movie House is an absolute pleasure.”
“The game keeps you engaged and entertained with its addictive gameplay loop, and the hours just fly by.”
“Its well-crafted mechanics, gradually increasing complexity, and overall enjoyment factor make it a standout title in the genre.”
“The gameplay of Movie House requires quite a few hours of grinding out movies before you can start producing better films and buying out your competitors.”
“The game seemingly tried to be Game Dev Tycoon, but for movies, but didn't capture that experience aside from 'start development, watch numbers automatically pop, release it' because that's the whole gameplay loop of Movie House.”
“The UI is unwieldy, the mechanics are not well explained, and it just feels like a soulless grind, to be honest.”