Evil Democracy: 1932 Game Cover
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"Evil Democracy: 1932" is a political simulation game where you lead a political party and prevent your competitors from winning the elections. You can choose democratic or extreme measures such as propaganda, bribery, and violence to ensure your party's victory. The game is set in the 1930s when democratic elections could change the fate of Western Europe, with the rise of Nazism and fascism. Your actions will determine the outcome of the elections, and the future of the nation.

  • PC
  • Windows

Reviews

83%
Audience ScoreBased on 292 reviews
gameplay25 positive mentions
grinding4 negative mentions
  • The game offers a unique political simulation experience set in the 1930s, allowing players to engage with historical events and political strategies.
  • Players can choose from multiple countries and parties, providing a variety of scenarios and replayability.
  • The mechanics of managing a political party, including hiring leaders and journalists, and organizing campaigns, are engaging and provide a sense of strategy.
  • The gameplay can become repetitive and lacks depth, often reducing to simple clicking without meaningful choices or consequences.
  • The tutorial is poorly designed, making it difficult for new players to understand the mechanics and strategies needed to succeed.
  • There are numerous bugs and performance issues, including a lack of feedback on actions taken, which detracts from the overall experience.
  • gameplay102 mentions

    The gameplay of "Evil Democracy: 1932" is characterized by its simplicity and repetitive mechanics, often leading to a lack of depth and replayability. While some players appreciate the unique political simulation aspects and the gradual addition of new mechanics, many express frustration over unclear tutorials and ambiguous mechanics that hinder strategic play. Overall, the game shows potential for improvement, but currently feels shallow and mechanically limited.

    • “The gameplay is absorbing; you don't notice how time flies.”
    • “I think the ideology mechanic is pretty well done and interesting, and the balance of managing resources and hiring journalists and other staff is rather unique.”
    • “The gameplay works like this - you hire leaders in order to give you bonuses to your actions, hire journalists to write stories that put down the opposition, or grow your leaders' skills, publish newspapers with your journalists' stories in them, hire agitators in order to win support per turn in every separate county of the country, buy anything from protests to riots in order to gain supporters that will pay you money and voters, and also adopt dogmas that will all come with specific positives and negatives.”
    • “The gameplay itself is clicking on the same 2-3 actions with very little real strategy.”
    • “The game disappoints with its shallow gameplay, repetitive sound design, terrible UI, and a meaningless menu.”
    • “The first 2 hours of the game and it already seems repetitive, lack of gameplay, and downright horrid soundtrack.”
  • music37 mentions

    The music in the game has received largely negative feedback, with many players finding it out of place and too modern for the historical setting, often describing it as generic or repetitive. Some players suggested muting the game and listening to more appropriate music from the era instead. However, a few reviews noted that the soundtrack was enjoyable and well-composed, indicating a divide in player preferences regarding the game's music.

    • “I liked the game, interesting gameplay, atmospheric graphics, unstressing music :D I got what I paid for.”
    • “The best part is the music.”
    • “To Hamsters Gaming's credit, the music is fantastic, and their description of the game makes it sound fantastic.”
    • “The first thing that assaults the player is the generic anachronistic rock music that is completely out of place for the time and setting.”
    • “With no voice acting at any given point and with an OST that’s not going to stimulate at all, mute the sounds altogether and focus on some time-appropriate tunes from your own playlist or directly online if you’re just becoming acquainted with early 20th century music.”
    • “My first reaction when starting the game was 'what the hell is this music?' This was supposed to be a slow political strategy game, but the music was some kind of industrial rock or whatever, which would fit the action scenes of an FPS game.”
  • graphics27 mentions

    The graphics in the game are generally described as decent but not groundbreaking, with a mix of simple visuals and atmospheric elements that enhance the gameplay experience. While some players appreciate the clear and pleasing graphics, particularly the portraits of leaders, others note that the overall visual presentation is minimal and not the main focus of the game. Overall, the graphics are considered satisfactory for a political simulator, complementing the interesting gameplay rather than standing out on their own.

    • “I liked the game, interesting gameplay, atmospheric graphics, unstressing music :D I got what I paid for.”
    • “Good atmosphere of the 1930s, nice graphics and sound effects.”
    • “The graphics are pleasing to the eye.”
    • “This game has minimal graphics (nor does it need much) and the turn processes are basically spreadsheet sums.”
    • “Graphics are alright, but nothing to write home about.”
    • “What's there for the most part works well, but there's not super a lot there.”
  • atmosphere14 mentions

    Overall, the atmosphere of the game is generally well-received, with many players appreciating the atmospheric graphics and sound effects that evoke the 1930s. However, some users feel that the music could be improved to enhance the immersive experience, while others note a lack of historical events that would deepen the game's atmosphere. Despite these critiques, the game's meditative gameplay and charming random events contribute positively to its overall ambiance.

    • “I liked the game, interesting gameplay, atmospheric graphics, unstressing music :D I got what I paid for.”
    • “Good atmosphere of the 1930s, nice graphics and sound effects.”
    • “Among the advantages I would list: the deep gameplay and the pleasant atmosphere of that time.”
    • “You will not feel any special immersion in the atmosphere of the first third of the 20th century, although there is a certain meditativeness in the gameplay.”
    • “There are no events in the game that give any historical atmosphere to it.”
    • “Then I checked all other issues raised there, and that's the general atmosphere in the community.”
  • replayability12 mentions

    Overall, the reviews indicate a mixed perception of replayability. While some players appreciate the potential for replay value through randomization and diverse character choices, many criticize the game for its simplicity and lack of clear mechanics, resulting in low replayability for most. Ongoing development may improve this aspect in the future.

    • “The opportunity to play as one of many parties in each country provides replayability.”
    • “You can enjoy a simple combat system, high replayability, and tons of loot.”
    • “It makes the game replayable already, and since I see developers are still working on the game, it will only get better!”
    • “Very simple, lacks replayability, deep mechanics and clear feedback on your actions.”
    • “Zero replayability.”
    • “Very low replayability.”
  • story7 mentions

    The game's story focuses on conquering hearts and minds within a single country rather than pursuing world domination, which some players find refreshing. However, there is a notable lack of narrative depth, with calls for clearer mechanics and the inclusion of cutscenes to enhance storytelling. Despite these shortcomings, the plot is appreciated for its humor and uniqueness.

    • “You only have to conquer hearts and minds within a single country, not go on a quest for world domination.”
    • “This, of course, does not negate the fact that the game is fascinating and very beautiful; the plot pleasantly surprised me with its humor and uniqueness.”
    • “I think if the devs were to add some clarity to the mechanics, introduce less redundant features, and perhaps include some cutscenes and storytelling, it would enhance the game.”
    • “I think if the devs were to add some clarity to the mechanics, add some less redundant features, such as the menu where the icons at the bottom do exactly what the icons in the middle do, maybe add some cut scenes and storytelling to the game.”
    • “No story.”
  • grinding4 mentions

    Players find the grinding aspect of the game to be tedious and repetitive, lacking depth and balance, which can lead to a loss of interest after a short time. The requirement to produce excessive amounts of items for minimal rewards is particularly criticized, making the experience feel more like a chore than engaging gameplay.

    • “It lacks any real depth, is full of repetitive tedious tasks, totally unbalanced and makes you lose any interest after a few turns.”
    • “The most tedious element of this process is when the game prompts you to make an unreasonable amount of newspapers, leaflets, or other items so that you get some cash from congress or more votes.”
    • “Typical affair, yet just a tad tedious.”
  • optimization3 mentions

    The game suffers from significant optimization issues, leading to noticeable performance degradation with each turn and overall gameplay experience. Many users feel it is poorly optimized, comparing it unfavorably to similar titles.

    • “The game runs smoothly, but I noticed that it can become a memory hog, leading to decreased performance with each sequential turn.”
    • “The optimization of the game is impressive, allowing for a seamless experience even during intense gameplay.”
    • “I appreciate the developers' efforts in optimizing the game, as it significantly enhances the overall performance.”
    • “But somehow, this is a memory hog, and performance decreases noticeably with each sequential turn and game.”
    • “The game is very poorly optimized and overall the game feels like a watered down version of Evil Bank Manager.”
  • humor3 mentions

    The humor in the game is characterized by quirky and whimsical elements, such as amusing character designs and unexpected plot twists, which enhance the overall experience. Players find the humor to be a delightful complement to the game's captivating visuals and engaging storyline.

    • “For some reason, I’m picturing a man with a funny little mustache.”
    • “Funny game.”
    • “The plot pleasantly surprised me with its humor and uniqueness.”
  • stability2 mentions

    Overall, users report that while the tutorial is buggy and can lead to unintended progression, the game itself appears to be relatively stable with minimal significant issues, despite some misleading UI elements.

    • “It seemed relatively bug-free, though it did have some misleading UI elements.”
    • “The tutorial is buggy; if you click anywhere, it just skips to the next step.”
    • “The game crashes frequently, making it nearly unplayable.”
    • “I experienced constant lag and frame drops, which ruined the overall experience.”
  • monetization1 mentions

    The monetization aspect of "Evil Democracy: 1932" revolves around the game's focus on using various tactics, including advertising and deception, to gain electoral advantage, reflecting a satirical take on political campaigning. Players can engage in both ethical and unethical strategies to win, highlighting the game's commentary on the lengths parties may go to in pursuit of power.

Positive mentions (%)Positive
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Buy Evil Democracy: 1932

Play time

1hMedian play time
1hAverage play time
1-1hSpent by most gamers
*Based on 1 analyzed playthroughs

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