Road Builder Game Cover
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"Road Builder" is a logic puzzle game where you design and build roads to manage traffic flow, with the goal of minimizing collisions and optimizing vehicle passage time. The game features 45 levels with varying road designs, junctions, and traffic lights. Your performance is rated with stars, allowing you to unlock unique maps and compete in a global ranking. Budget management is also a key aspect of the game.

  • Nintendo Switch
  • PC
  • Windows

Reviews

47%
Audience ScoreBased on 17 reviews
music3 positive mentions
gameplay2 negative mentions
  • The game features clever puzzle design that challenges players to optimize road and traffic flow, providing a satisfying gameplay experience.
  • It has a charming aesthetic with pleasant music, making it a relaxing game to play.
  • There is a significant amount of content, including numerous levels and a map editor with Steam Workshop support, enhancing replayability.
  • The game lacks essential quality-of-life features, such as the ability to save progress on levels, which can lead to frustration.
  • Some puzzles can be tedious and require excessive clicking, detracting from the overall enjoyment of the game.
  • There are frequent bugs and unclear mechanics, particularly regarding how vehicles navigate the roads, which can make solving puzzles unnecessarily complicated.
  • music4 mentions

    The music in the game is highly praised for its quality and suitability, enhancing the overall experience with a relaxing and nostalgic vibe. Coupled with appealing aesthetics and engaging level design, the soundtrack contributes to a seamless and enjoyable gameplay experience.

    • “The level design is lovely, the aesthetics pleasant and even a little nostalgic to childhood wood tracks, and the music is absurdly good.”
    • “By the way, the soundtrack suits the game very well.”
    • “Relaxing music, nice design, cool animations; all this means that the time spent in the game passes very quickly.”
  • gameplay3 mentions

    The gameplay is highlighted as a crucial element of the experience, featuring a variety of levels and enjoyable mechanics that enhance the overall enjoyment. Players appreciate the introduction of new game mechanics, such as elevation changes, which add depth to the puzzles, making for a relaxing and engaging experience.

    • “Lots of levels, relaxing music, and enjoyable mechanics.”
    • “But these are nice-to-haves in a genre where the actual gameplay makes or breaks the game.”
    • “There's a lot of them too - 10 hours in, I am in chapter 3, where the last game mechanic (elevation changes) is introduced, and that's without optimizing each puzzle solution.”
  • grinding2 mentions

    Players find the grinding aspect of the game to be somewhat tedious, particularly due to the repetitive nature of building roads and the inability to save progress on levels. The requirement to frequently click to switch between different road types adds to the frustration.

    • “It's okay, but some of the puzzles are pretty tedious and it doesn't let you save progress on a level.”
    • “To get to the puzzle stage, you'll have to start building the roads up to the intersection points, which becomes tedious because you have to click so many times to swap between different straights and curves.”
  • graphics2 mentions

    The graphics are praised for their lovely level design and pleasant aesthetics, evoking a sense of nostalgia with charming visuals. Additionally, the game's overall presentation is complemented by high-quality music, enhancing the overall experience.

    • “The level design is lovely, the aesthetics are pleasant, and they evoke a little nostalgia for childhood wooden tracks.”
    • “It's a really lovely game with a good concept and cute graphics.”
  • optimization2 mentions

    Part 3 of the game requires significant optimization, as players often find themselves with excess resources to easily meet the three-star requirements. Overall, the game is enjoyable, emphasizing the optimization of piece utilization and efficient traffic flow.

    • “A very fun puzzle game that focuses on both optimization of piece utilization and fluid traffic flow.”
    • “Part 3 needs a lot of optimization still, since in almost all levels you have more than enough money to build an optimal network and easily beat the 3-star requirements.”
    • “Part 3 needs a lot of optimization still, as in almost all levels you have more than enough money to build an optimal network and easily beat the 3-star requirements.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
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