Atomik: RunGunJumpGun
- November 10, 2016
- ThirtyThree
If you like to be pushed to the absolute limit, the twitch-heavy gameplay and punishing level design will do just that, crushing your spirit along the way.
Atomik: RunGunJumpGun is a fast-paced, challenging auto-runner game. Players control a character with a gun that serves as both a weapon and a means of propulsion. The game features intense levels with numerous obstacles and enemies that the player must navigate and defeat using their gun. With its unique mechanics and demanding gameplay, Atomik: RunGunJumpGun is a thrilling and exciting experience for fans of the genre.
Reviews
- The game features simple mechanics with tight controls, making it easy to pick up and play.
- The level design is praised for its creativity and challenge, with a unique aesthetic and engaging soundtrack.
- Many players find the game addictive and rewarding, especially when mastering difficult levels and collecting 'atomiks'.
- The difficulty spikes significantly in later levels, particularly in the third world, leading to frustration and a sense of unfairness.
- Some players criticize the game for its lack of depth and repetitive gameplay, feeling that it relies too heavily on trial and error.
- Technical issues, such as input lag and poor optimization for PC, detract from the overall experience.
- music118 mentions
- 47 % positive mentions
- 44 % neutral mentions
- 8 % negative mentions
The music in the game has received widespread acclaim for its energetic and immersive qualities, often compared to the soundtracks of titles like "Hotline Miami" and "Super Meat Boy." While many players find the soundtrack uplifting and motivating, enhancing the overall gameplay experience, some critiques mention its repetitiveness and occasional dissonance. Overall, the music is considered a standout feature that complements the vibrant visuals and challenging gameplay.
“The soundtrack is uplifting and motivating to keep me playing for one more life.”
“Incredible game, amazing soundtrack, and beautiful art.”
“The music is relaxing and helps to get into the flow while hunting for those precious atomiks!”
“The repetitive music feels a bit scratchy on the ears.”
“The music is not that good and is pretty repetitive, so I'd recommend muting it and playing your own.”
“There's also a couple parts of the soundtrack I'm not a fan of, such as a section in one of the tracks that just has an atonal rising synth sound that sounds entirely out of place with the rest of the track... it always makes me think something accidentally started playing in another window and is conflicting with the soundtrack.”
- gameplay105 mentions
- 27 % positive mentions
- 68 % neutral mentions
- 6 % negative mentions
The gameplay is characterized by its fast-paced, challenging mechanics and clever level design, offering a mix of simple controls and intense action across approximately 120 levels. While the visuals and soundtrack are praised, some players feel the mechanics lack depth and polish, leading to frustrating moments and a sense of repetitiveness. Overall, the game provides a satisfying experience for those who enjoy skill-based, trial-and-error gameplay, though it may not appeal to everyone due to its steep difficulty curve and occasional design flaws.
“Simple game mechanics, brilliant level design, wonderful aesthetic, and super challenging!”
“Haven't had a blast like this in a while though, gameplay feels very satisfying and didn't really run into bugs or glitches.”
“The gameplay and levels are quick and intense, you will feel challenged, but also inspired to give the level another go when you make progress.”
“That doesn't mean this isn't without problems... indeed, the gameplay itself is indistinguishable from an asset flip.”
“This game is a neat concept, but immediately upon playing it feels like the levels or the mechanics were never play tested widely enough.”
“Unfortunately, rungunjumpgun did not undergo any development, and it seems even in the game's creation the only development efforts were put towards the visuals, rather than the gameplay.”
- graphics78 mentions
- 49 % positive mentions
- 47 % neutral mentions
- 4 % negative mentions
The game's graphics are characterized by vibrant, psychedelic pixel art that some players find visually stunning, complemented by excellent lighting and a fitting soundtrack. However, there are criticisms regarding the use of outdated retro graphics and a lack of resolution options, which detracts from the overall experience. While the visuals are generally praised for their aesthetic appeal, some reviewers feel that the focus on flashy graphics overshadows gameplay development.
“The visuals are amazing, there's a nice story weaved in with the gameplay, and the soundtrack slaps.”
“It has great pixel art and awesome lighting visuals.”
“The visuals are flashy and neon-like (very pretty), and the soundtrack and sound effects go well with it.”
“A choice was made to use obsolete, decades-old retro pixel 'art' as a substitute for contemporary PC graphics.”
“There's no option to change the resolution and no useful graphics tweaks.”
“No plants, no factories, no laboratories, no mines, no background graphics that offer any kind of context; for all that you see, you could just assume that world 1 is just one big sewer, world 2 runs through asteroids, and level 3 is anybody's guess.”
- story38 mentions
- 26 % positive mentions
- 63 % neutral mentions
- 11 % negative mentions
The game's story is generally considered minimal and not particularly engaging, serving more as a backdrop to the gameplay rather than a driving force. While some players appreciate the quirky and abstract elements of the narrative, others find it poorly written and lacking depth. Overall, the visuals and soundtrack are praised, but the story does not significantly enhance the gaming experience.
“The visuals are amazing, there's a nice story woven in with the gameplay, and the soundtrack slaps.”
“Devilishly hard, fairly stylish, and an interesting story.”
“That being said, the story arcs bring a freshness and a bit of respite to these aspects and are both comedic and dark.”
“There is a minimal story but it's mostly there for flavor; you can't influence it in any way, nor does it influence the gameplay.”
“The story itself is quite simple, you're in a solar system with a dying sun and you're collecting trinkets called 'atomik' to fuel your drive and get out of there.”
“*[b]the story:[/b] badly written.”
- replayability6 mentions
- 33 % positive mentions
- 50 % neutral mentions
- 17 % negative mentions
The game offers significant replayability through activities like hunting for collectibles and unlocking bonus boss levels, despite some users noting a lack of content. Its engaging gameplay loop and strong soundtrack contribute to a rewarding experience reminiscent of titles like "Hotline Miami" and "Super Meat Boy."
“Great soundtrack, incredible thumping 'Hotline Miami' feel with the replayability and rewarding loop of 'Super Meat Boy.'”
“Much more playable than expected.”
“I would say the only thing it's lacking is content; however, with hunting for atomiks and unlocking bonus boss levels, there is definitely replay value.”
- character development4 mentions
- 75 % positive mentions
- 25 % neutral mentions
- 0 % negative mentions
While the character designs, including NPCs, are praised for their high quality and visual appeal, the reviews do not provide specific insights into the depth or progression of character development within the game. Overall, the focus seems to be more on aesthetics rather than narrative or emotional growth of the characters.
“The pixel work, the effects, the level designs, and character designs are all top-notch; it is awesome to look at.”
“I love the NPC character designs.”
“The character development is incredibly engaging and adds depth to the overall experience.”
- grinding4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be fast-paced and engaging, allowing for continuous progression without becoming tedious or frustrating. However, some feel that it leans more towards repetitive grinding rather than showcasing skill.
“It's more about grinding a level to infinity until you slip through than actually feeling skilled, I feel.”
- stability4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Overall, players report a high level of stability in the game, with many noting the absence of bugs or glitches, which contributes to a satisfying gameplay experience.
- monetization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization of Atomik: rungunjumpgun has been criticized as a cash grab by developers, with users expressing frustration over its low-effort design and the perception that it is merely a mobile app poorly ported to Steam. This has contributed to a growing sentiment that the platform is saturated with similar low-quality endless runner games.
“rungunjumpgun is a mobile app that's been dumped on Steam as if it was a real PC game (it's not)... it's a cash grab from greedy mobile devs. This mobile app is yet another of several hundred, if not thousands of garbage low effort endless runners plaguing Steam.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players report that the game has a positive emotional impact, with many expressing feelings of self-worth and gratitude for the uplifting experience it provides.
“Made me feel good about myself for a while, thank you for that.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game features a surprisingly hilarious and satirical edge, despite its minimal dialogue, which consists of only a sentence or so after each level. This humor complements the cathartically frustrating gameplay and is enhanced by a kickass soundtrack.
“It has a kickass soundtrack, cathartically frustrating gameplay, and for a game whose dialogue is only a sentence or so in a textbox after each level, it has a surprisingly hilarious and satirical edge.”