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Rise Of Piracy Game Cover

About Rise Of Piracy

Rise Of Piracy is a single player and multiplayer open world role playing game. It was developed by IrishJohnGames and was released on February 24, 2026. It received positive reviews from players.

Wishlist Rise of Piracy on Steam: https://store.steampowered.com/app/1400660/Rise_of_Piracy/ New version of this game is coming to steam soon! For information and updates - check out https://riseofpiracy.com or https://twitch.tv/irishjohngames to follow the development daily, live!

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Looking for games like Rise Of Piracy? Here are top open world role playing recommendations, selected from player-similarity data — start with Neverseas, Windward Horizon or Windward.

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Reviews

80%Audience ScoreBased on 367 reviews
gameplay26 positive mentions
stability11 negative mentions

  • Engaging naval combat with ability to control fleet or flagship directly, including adjusting cannon angle, powder, and ammo type.
  • Large open world with trading, fleet building, diplomacy, and amphibious land invasions offering a substantial sandbox experience.
  • Active and responsive solo developer releasing frequent updates, bug fixes and engaging with the community.
  • The game is still very early access with many bugs, clunky land battles, incomplete systems, and unpolished UI leading to a shallow gameplay experience.
  • Naval combat lacks wind effects and realistic sailing physics, making ship movement feel unnatural and shallow tactically.
  • Economy and trading systems currently lack depth, with limited content variety and ineffective town management reducing long-term engagement.
  • gameplay

    65 mentions Positive Neutral Negative
    40% positive mentions, 55% neutral mentions, 5% negative mentions

    The gameplay shows solid core mechanics with a fun naval and RTS combat foundation and promising depth in ship and troop management, but it currently feels incomplete, repetitive, and unbalanced. While early access status explains some rough edges and shallow systems like trading and land combat, many players appreciate the addictive loop and potential once key improvements and more content are added. Overall, it offers enjoyable moments but requires significant polishing and expansion to fully realize its ambition.

    • “The core gameplay with ships is amazing, but could use some quality of life and HUD improvements.”
    • “You can command ships directly or via a strategic interface, manage multi-ship convoys, and launch amphibious assaults with varied troop types, suggesting a strong foundation for large-scale naval and territorial gameplay.”
    • “The gameplay is engaging and I can see myself playing this for hundreds of hours once it's finished and polished a lot.”
    • “Every mechanic and system, every single one, feels incomplete.”
    • “The gameplay loop is there, albeit janky and unfilled-out, but you can see the skeleton actually does exist, but you're still missing some bones.”
    • “They tried to copy Cutthroats yet failed to grasp what made it great. Why do you need to level a captain up to unlock ships? You skillfully took out a big ship but you aren't level X yet, so get lost and take this gold, or you earned enough gold to purchase this but they won't take the gold until you get another level.”
  • story

    62 mentions Positive Neutral Negative
    13% positive mentions, 82% neutral mentions, 5% negative mentions

    The story and mission structure are currently basic and repetitive, largely consisting of simple delivery and courier tasks with minimal character interaction or narrative depth. While the game offers a sandbox environment with scaling missions tied to naval strength, many players find the quests unengaging and lacking variety or meaningful story progression. Improvements such as better mission diversity, filtering options, and richer story elements are desired to enhance immersion and gameplay depth.

    • “To summarize, if you like RTS, sandbox games that allow you to build your own story then this game is for you.”
    • “As I progressed and became more wealthy and experienced, more new options and missions presented themselves and I was able to enjoy with ease while becoming more and more invested.”
    • “Trade and do missions for various ports including delivery quests that build the foundation of exploration, and even hunt down enemies.”
    • “The character interaction/story line isn't yet well developed.”
    • “Many ideas are not implemented, like more cities, missions, a story etc.”
    • “Well dear friend and developer now the story starts and disappointments follow.”
  • graphics

    40 mentions Positive Neutral Negative
    35% positive mentions, 57% neutral mentions, 8% negative mentions

    The game's graphics receive mixed reviews, with some praising the detailed visuals and atmosphere, especially for an early access title or solo developer, while others criticize frequent glitches, lower-quality models, outdated visuals, and poor optimization affecting performance. Though ship models and battle effects are often noted as impressive, land combat and some graphical polish remain lacking, with calls for improvements and better animations. Overall, the graphics are considered adequate but not on par with modern standards, showing potential that needs further refinement.

    • “The graphics look really beautiful, and all in all, the game runs very smoothly (on my PC).”
    • “The game is very well made, controls make sense, graphics are very nice, and the tutorial really does teach you the game.”
    • “First of all, I was really attracted to this game's graphics, music, and theme and once I got to play it, it was even better.”
    • “Lots of graphics glitches and if you zoom out you can see right through your ships into the water.”
    • “The graphics are considerably lower quality than expected for this day and age even for a solo dev.”
    • “Yet we're still stuck with graphics that belong in the early 2000's, controls that make you wonder if the dev even bothers playing his own game.”
  • music

    18 mentions Positive Neutral Negative
    39% positive mentions, 44% neutral mentions, 17% negative mentions

    The music in the game receives mixed feedback: some players find it atmospheric, fitting the pirate theme well, and even catchy, while others criticize it as bland, poorly aligned with the setting, or annoying enough to be turned off. Sound effects like cannon blasts are generally praised for enhancing immersion. Overall, the soundtrack contributes to the game's vibe but could benefit from improvement to better capture the intended ambiance.

    • “From the audio (cannon blasts are very satisfying and that music...dayum!) to the in-game tutorials, everything is explained to maximize your enjoyment.”
    • “Furthermore, the atmosphere is extremely well made--you feel like you are on the high seas with the wonderful visuals and the spot on sound effects (music, sailing, cannon fire, swords hitting!).”
    • “First of all, I was really attracted to this game's graphics, music, and theme and once I got to play it, it was even better.”
    • “The only minor grievances are the soundtrack, which can be somewhat piercing and poorly aligned with the authentic pirate ambiance.”
    • “I did have to turn off the music about 15 minutes in because it's honestly so cringe it will drive you nuts.”
    • “Tutorial is very lacking and made me nearly fall asleep with its poor music and sound design.”
  • stability

    12 mentions Positive Neutral Negative
    8% positive mentions, 0% neutral mentions, 92% negative mentions

    The game suffers from numerous graphics glitches and critical bugs that impact gameplay, making some features unreliable or unplayable. However, it shows promise with active developer support and community engagement working to address these stability issues. Overall, the game is rough around the edges but has potential if bugs are resolved.

    • “Lots of graphics glitches and if you zoom out you can see right through your ships into the water.”
    • “The game itself is also hilariously overcomplicated (sea or invasion battles), often buggy, but massively rewarding if you manage to succeed because of it - by the end I could find no sellers of 120 gun ships, so I created a troop transport out of a prince and stacked it to capture enemy ships.... 1/3 of the time it sank, 1/3 of the time it failed to do anything (did I mention bugs?) and 1/3 of the time it actually succeeded.”
    • “At this time, I would consider the game unplayable as some features that are critical to success are too buggy.”
  • optimization

    9 mentions Positive Neutral Negative
    33% positive mentions, 34% neutral mentions, 33% negative mentions

    Optimization in the game is inconsistent, with notable frame rate drops during raids and when moving the camera, especially in ship view. While performance can be solid at times, graphical optimization—particularly in towns, cities, and UI elements like the quest menu—needs improvement. The developers are responsive, but optimization remains a work in progress and a key priority.

    • “Bought this game out of curiosity, just to find out it might be one of the better naval RPGs on today's market. While there are some performance issues, mainly during raids where frames drop to 10-20fps but recover to 120-140fps when not focused, it's very fun to command a fleet of small ships and conduct raids.”
    • “The only issue I see is graphical optimization of towns and cities. Also, ship health mechanics could be improved with directional health pools and gradual sinking when shot below the waterline, possibly as a difficulty setting.”
    • “(The developer was responsive and detailed.) I just can't run it on the lowest graphical setting right now due to certain details being based on a single graphics scale, but optimization is a good priority and overall everything else is workable.”
    • “Whenever I am doing a raid, my frames drop insanely low, down to around 10-20 FPS, but the second I look away I'm back up to 120-140 FPS.”
    • “The only thing I can see wrong with this game is the graphical optimization of the towns and cities.”
    • “Optimization is eh because my frames are all over the place when I move the camera around, but it's EA and as long as I don't move it much, it's tolerable.”
  • atmosphere

    7 mentions Positive Neutral Negative
    43% positive mentions, 28% neutral mentions, 29% negative mentions

    The game's atmosphere is generally praised for its beautiful visuals, authentic pirate vibe, and immersive sound design, successfully making players feel like they're on the high seas. However, some users feel it lacks the distinctive atmosphere and identity found in older pirate titles.

    • “Furthermore, the atmosphere is extremely well made—you feel like you are on the high seas with the wonderful visuals and the spot on sound effects (music, sailing, cannon fire, swords hitting!).”
    • “The art, sound design, atmosphere, and vibe are awesome.”
    • “The sea battles are fun and atmospheric.”
    • “What makes it worse is that even older titles like Sea Dogs or Caribbean Legends look better in terms of atmosphere and identity.”
    • “It lacks atmosphere.”
  • grinding

    4 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is generally seen as tedious and repetitive, with limited variety outside combat and missions. Progression can feel slow, especially when conquering all capitals, making the gameplay loop less engaging over time. However, some players note that grinding is not overwhelming, as advancement occurs naturally with time.

    • “The gameplay is fun for a few days, but the gameplay loop gets super tedious since there isn't much to do outside of combat and missions hoarding.”
    • “But the gameplay is tedious.”
    • “Conquering all capitals takes way too much time and gets a bit tedious.”
  • humor

    4 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's humor is highlighted by its hilariously overcomplicated mechanics and goofy elements, like slow-moving cannonballs and quirky land combat. Despite frequent bugs and occasional failures, players find the chaotic and unpredictable gameplay to be a fun and entertaining experience.

    • “The game itself is also hilariously overcomplicated (sea or invasion battles), often buggy, but massively rewarding if you manage to succeed because of it - by the end I could find no sellers of 120 gun ships, so I created a troop transport out of a prince and stacked it to capture enemy ships... one-third of the time it sank, one-third of the time it failed to do anything (did I mention bugs?), and one-third of the time it actually succeeded.”
    • “Me and my friends all got this game and honestly it was hilarious and a blast.”
    • “The land cannons actually made me laugh when I saw how slowly the cannonballs travel.”
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Play Times

12h Median play time
14h Average play time
10-30h Spent by most gamers
*Based on 4 analyzed playthroughs
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Frequently Asked Questions

Rise Of Piracy is a open world role playing game. Common tags for Rise Of Piracy include indie, pirates, exploration, war, early access and others.

Rise Of Piracy is available on PC and Windows.

On average players spend around 14 hours playing Rise Of Piracy.

Rise Of Piracy was released on February 24, 2026.

Rise Of Piracy was developed by IrishJohnGames.

Rise Of Piracy has received positive reviews from players. Most players liked Rise Of Piracy for its gameplay but disliked it for its stability.

Rise Of Piracy is a single player game with multiplayer support.

Similar games include Neverseas, Windward Horizon, Windward, Airship: Kingdoms Adrift, Tidal Nexus Online and others.