- March 19, 2019
- HeroCraft
- 20h median play time
Tempest
Tempest is available for just $15 and it scratches an itch few other games do. It’s a capable, if somewhat buggy, pirate adventure that offers up challenging combat and an open world to explore. Customization and late-game challenges courtesy of legendary ships and mythical monsters help round out the title, making it worthwhile if a little frayed around the edges.
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Tempest - Pirate Action RPG is an open-world adventure where you become a daring pirate, exploring seas, completing multilevel quests, and fighting against sea monsters while assembling your crew and upgrading your ship with deadly weapons. Share the vast world with friends for co-op or PvP action, and discover the fascinating story through over a hundred quests across dozens of islands. Complete with naval battles, sea monsters, and mystic crystals, Tempest offers a complete pirate experience.











- The naval combat is engaging and fun, with a variety of ships and customization options.
- The graphics and atmosphere are appealing, creating an immersive pirate experience.
- The game offers a large open world with numerous quests and factions to interact with.
- The UI is clunky and unintuitive, making navigation and management frustrating.
- Many quests are bugged or poorly designed, leading to confusion and repetitive gameplay.
- The boarding mechanics and land combat are clunky and lack depth, detracting from the overall experience.
- story724 mentions Positive Neutral Negative
The game's story is described as entertaining but ultimately flawed, with many players noting that it consists largely of repetitive fetch quests and lacks a cohesive narrative. While there are numerous missions and faction interactions that provide some depth, the quest system is plagued by bugs, poor tracking, and vague objectives, leading to frustration and a sense of grind. Overall, while the game offers a variety of quests and a pirate-themed adventure, the execution of its story elements leaves much to be desired.
“The storylines are entertaining and interesting and worth the pursuit.”
“I also like the story and faction missions; it gives the player a sense of adventure and not knowing what will happen next in the story.”
“Tempest also offers many storylines and quests, that are admittedly only told with text, but garnished with lots of black humour and accompanied by beautiful artworks in your journal to keep it interesting.”
“There is no mission log, nor any other means of tracking quests/missions; the only way to see what missions you have accepted is if you go to the port that you picked the mission up at. Outside of the port you picked the mission up at, there is nothing, and I mean nothing.”
“Most of the (very limited) story comes from quests that you get from each faction, but they're terribly buggy and many of the triggers won't work without restarting the game each step of the quest.”
“The story is bad, and is effectively a series of fetch quests.”