Rise of Liberty Game Cover
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"Rise of Liberty" is a large-scale multiplayer first-person shooter game set in a historical alternate reality. Players can choose to join one of two factions, the United States or the Confederacy, and engage in battles across various maps and modes. The game features realistic weaponry, vehicles, and strategic gameplay, allowing players to experience the intensity and challenges of the Civil War era.

  • Mac OS
  • PC
  • Windows

Reviews

85%
Audience ScoreBased on 2,514 reviews
graphics62 positive mentions
stability14 negative mentions
  • The game offers a fun and unique experience with large-scale battles and the ability to command troops.
  • The developer is very active, regularly updating the game and responding to community feedback.
  • The graphics, while simplistic, are charming and allow for smooth gameplay even with many units on screen.
  • The game currently lacks content, with only a few maps and limited gameplay modes, leading to repetitive experiences.
  • AI behavior can be inconsistent, often resulting in poor tactical decisions and immersion-breaking moments.
  • There are several bugs and issues, such as problems with key bindings and the inability to control troops effectively.
  • graphics170 mentions

    The graphics of the game have received mixed reviews, with some players appreciating the charming, simplistic art style and low-poly design that allows for smooth performance even on less powerful PCs. However, others criticize the graphics as being blocky and lacking detail, with some experiencing significant issues after recent updates. Overall, while the graphics may not be cutting-edge, they are often seen as fitting for the game's design and gameplay focus.

    • “The graphics are simple yet good and the atmosphere is relaxing until the cannons start blasting and the cavalry comes in charging.”
    • “The characters and art style are very charming; some may call them basic, but I think they complement the gameplay nicely.”
    • “Amazing game thus far, I absolutely adore the concept coupled with the refreshing graphics.”
    • “Imagine a poor indie version of Total War where you have very little control of anything and very little to do with blocky graphics.”
    • “The last update destroyed the graphics to the point where you can't see the trees or soldiers. I love this game, I really do, but I can't recommend games with game-breaking bugs. I would wait for a patch.”
    • “The graphics are abysmal; the rifle doesn't even have a barrel hole.”
  • gameplay158 mentions

    The gameplay of "Rise of Liberty" is a mixed bag, with some players finding it fun and immersive due to its unique line battle mechanics and historical settings, while others criticize it for being slow-paced, repetitive, and lacking depth. Many reviews highlight the potential for improvement through additional content, smoother animations, and more engaging gameplay elements, but some players feel the game quickly loses its appeal after a short time. Overall, while the game has solid mechanics and a passionate developer, it currently suffers from a lack of replayability and meaningful content.

    • “Very fun and exciting game with difficult but satisfying gameplay.”
    • “Amazing game, great mechanics and diverse maps.”
    • “It's fun, the FPS/RTS concept is great and works well with the game mechanics, and there's a desire to come back for more.”
    • “While the concept holds intrigue, the game quickly loses its appeal, leaving players feeling unengaged and bored within just an hour of gameplay.”
    • “The lack of meaningful content and substantial gameplay elements becomes apparent early on, resulting in a monotonous and uneventful experience.”
    • “In conclusion, 'Rise of Liberty' fails to live up to its initial promise, leaving players disappointed and uninterested after a mere hour of gameplay.”
  • music28 mentions

    The music in the game receives mixed reviews, with some players praising its quality and others criticizing its repetitiveness and lack of variety. While some enjoy the atmospheric soundscapes, many express disappointment over the limited musical options available during gameplay, particularly the absence of in-battle music from soldiers. Suggestions for improvement include adding more diverse tracks and allowing for a more immersive musical experience on the battlefield.

    • “Very good, I love the music, it is perfect.”
    • “Some ideas I have that I think might be good is more unit types and more songs for the flute players since as of writing both factions only have one song that they play on repeat, one of which is also the main menu song, and possibly add a naval element to the game.”
    • “You do see flute players and drummers on the battlefield but you hear no music coming from them even when you're advancing to your firing lines at the start of the match and no muskets are being fired.”
    • “The musical instruments sound hellish when your character is moving.”
    • “You do see flute players and drummers on the battlefield, but you hear no music coming from them even when you're advancing to your firing lines at the start of the match and no muskets are being fired.”
    • “A big miss was the music.”
  • story24 mentions

    The game's current story is minimal, with players able to complete all missions in just 30 minutes to an hour, and it primarily focuses on large-scale skirmishes rather than narrative depth. While a campaign mode is planned for the future, many users feel the game lacks meaningful story elements and progression, making it feel empty for those seeking a more immersive experience. Overall, the absence of a substantial story detracts from the gameplay, though some players still enjoy the massive battles.

    • “Is a fun game for people who like massive battles like me, but it feels kind of empty without a story mode. However, one is on the way, so I would recommend it.”
    • “If there's anything I could ask to have added, it would be a story mode or campaign, or multiplayer.”
    • “It is only such a story as boys and girls may read, or the hurried businessman on the train, who wants to know 'what was doing' in the past; and it is mainly a story of men and women and things doing.”
    • “I've finished all the missions, but unfortunately you could probably finish all missions in 30 minutes to an hour.”
    • “There's no story (yet, there is a campaign mode coming). The game mode is a standard capture the point and hold until one side reaches the victory limit, but with very large scale (hundreds upon hundreds) skirmishes.”
    • “Would give this a thumbs up if it had some kind of real gameplay, story, progression, or anything of the likes.”
  • stability18 mentions

    The game's stability is a mixed bag, with many users reporting significant bugs and glitches, particularly in gameplay mechanics like weapon placement. While some players experience smooth performance and appreciate the regular updates, others find the game too buggy to fully enjoy, especially given its early access status. Overall, it shows potential but requires further refinement to address the stability issues.

    • “Runs great, hours of enjoyment, and regular updates!”
    • “Runs great for me, but of course my PC is up to date.”
    • “The placement of weapons in siege mode is really buggy and makes it hard to play, but other than that, it's a solid game worth a try.”
    • “Buggy game, not much to do, models randomly T-pose, but still respect that this game is being made by one person. I might buy it again when it's not that broken.”
    • “An early access game with bugs and glitches, but huge potential.”
  • replayability14 mentions

    Overall, the game's replayability is limited, with many players noting that once content is unlocked, there isn't much incentive to return. However, the addition of a new siege mode has enhanced replayability for some, making it more enjoyable as a time-waster despite its initial lack of content. Players generally find the gameplay smooth but clunky, leading to mixed feelings about long-term engagement.

    • “Edit: the game has now left early access and a new siege mode (wave survival) has been added which is amazing and gives even more replayability!”
    • “I did hear the game was made by a single dev or a small team, so I’m not ungrateful for the work they’ve done; I just think in its current state, replayability only lies within siege mode.”
    • “After about 5 hours of gameplay, I have realized the game is not replayable.”
    • “I did hear the game was made by a single dev or a small team, so I’m not ungrateful for the work they’ve done, I just think in its current state, replayability only lies within siege mode.”
    • “Not too much replayability (3-6 hours in 1h bursts)”
  • humor12 mentions

    The game is widely regarded as funny, featuring humorous blocky characters and amusing glitches that enhance the experience. While it lacks multiplayer options, players appreciate its comedic elements and express a desire for more interactive gameplay, such as an editor-based mode. Overall, the humor is a standout aspect that contributes positively to the game's appeal.

    • “It's a funny little game, but it would be amazing if it was an editor-based game where you placed units down to watch them fight.”
    • “The 'blocky' characters are humorous but don't make you throw up thinking of Roblox, which has to be a plus.”
    • “I noticed a physics glitch which I found hilarious and have to mention.”
  • optimization10 mentions

    The game is praised for its strong optimization, allowing players to engage in large-scale battles with thousands of units without significant performance issues. While the animations may not be top-notch, they do not detract from the overall experience. However, for those seeking more content and better optimization, alternatives like Ravenfield are recommended.

    • “You can add thousands of units to the battlefield and performance-wise it still runs well with so many bots.”
    • “I suggest getting it for sure; it has huge battles that are very well optimized. The animations are a bit bad, but it doesn't ruin anything because you are still in a massive battle where NPCs are dying everywhere and you feel like you're next.”
    • “If you are solely into the Revolutionary War, then I'd check it out. If not, and just want a cool single-player game to play when bored, just spend the $15 on Ravenfield; it offers a lot more content and is better optimized.”
    • “Being able to create your own custom battles where you can dictate the size and scale of the battle to suit your tastes and your PC/laptop's performance capabilities.”
  • monetization8 mentions

    The monetization aspect of the game has received mixed reviews, with some players labeling it a "cash grab" due to its lack of developer support and reliance on AI battles for a low price of $7. However, others appreciate the absence of microtransactions and find the gameplay enjoyable, despite the presence of optional ads. Overall, the sentiment reflects disappointment in the game's perceived abandonment contrasted with a recognition of its potential value.

    • “No microtransactions, and fun and intuitive gameplay from a person who is clearly passionate about this game.”
    • “Bots vs. bots watching them fight while devs do nothing to fix it because this is an abandoned game. Quick cash grab; 7 dollars is not much, but to watch AI fight for $7 is a no for me.”
    • “Cash grab”
    • “Cash grab”
  • grinding8 mentions

    Players find the grinding aspect of the game to be tedious, primarily due to slow animations and lengthy reloading sequences that detract from the enjoyment. While unlocking all weapons can be rewarding, the process is described as requiring significant effort, making the overall experience feel more laborious than engaging.

    • “The animations are so slow that melee attacks feel more like an attempt to tickle your enemies with the bayonet, and the reloading sequence is so dragged out that by the fifth shot it begins to feel more tedious than enjoyable.”
    • “Nice game, fun to play once you unlock all the weapons, but to get them it is a bit grindy.”
    • “It does not have any special, quirky mechanics like the rag-dolling in Ravenfield, and overall the lack of any specialties means this game is, while not bad, rather tedious.”
  • emotional4 mentions

    The emotional aspect of the game is characterized by a mix of humor and irony, as players find enjoyment in the juxtaposition of "wholesome" themes with the act of slaughtering. This contrast creates a unique emotional experience that blends lightheartedness with darker elements.

  • atmosphere2 mentions

    The atmosphere is characterized by a relaxing ambiance created by simple yet appealing graphics, which is dramatically disrupted by intense action elements like cannon fire and charging cavalry.

    • “The graphics are simple yet good, and the atmosphere is relaxing until the cannons start blasting and the cavalry comes charging.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

4hMedian play time
4hAverage play time
3-6hSpent by most gamers
*Based on 20 analyzed playthroughs

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