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War of Rights is a single player and multiplayer tactical shooter game with historical and violence themes. It was developed by Campfire Games and was released on December 3, 2018. It received positive reviews from players.

War of Rights is a first person multiplayer game featuring massive 150 player battles with a focus on historical authenticity, teamplay and immersion. It is set during the perilous days of the American Civil War, in the Maryland Campaign of September, 1862.

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88%
Audience ScoreBased on 12,101 reviews
gameplay317 positive mentions
optimization65 negative mentions

  • Highly immersive and historically accurate gameplay emphasizing teamwork, formation tactics, and realistic Civil War combat.
  • Stunning, detailed graphics and sound design that greatly enhance the authentic battlefield atmosphere.
  • Engaged and passionate community creating entertaining, camaraderie-filled, and often funny multiplayer experiences.
  • Slow-paced gameplay and grindy mechanics can feel tedious, especially for newcomers and those expecting faster action.
  • Performance issues including bugs, crashes, and inconsistent optimization negatively impact large battles and overall stability.
  • Community can be toxic or disruptive at times, with problems around mic spam and elitism affecting communication and enjoyment.
  • gameplay
    937 mentions Positive Neutral Negative

    War of Rights offers highly immersive, historically accurate gameplay that emphasizes realistic musket line battles, teamwork, and strict adherence to formation tactics. While the deliberately slow pace, complex mechanics, and lack of in-game tutorials can feel clunky or tedious to newcomers, disciplined play within regiments yields intense, rewarding experiences. However, some players note repetitive gameplay, bugs, and clunky melee combat, with enjoyment often dependent on community dynamics and leadership quality.

    • “The gameplay itself is incredible—fighting on real historical battlefields with large groups of players coming together to form units that fight in the authentic style of the American Civil War.”
    • “The gameplay strongly rewards group cooperation, forcing players to coordinate. The formations, commands, and mechanics all encourage teamwork and immersion, making every battle feel like you're part of a living history book.”
    • “Unlike many mainstream shooters that emphasize fast-paced action and arcade-style mechanics, War of Rights demands patience, teamwork, and an understanding of period-specific warfare, making it a compelling choice for history buffs and players craving a thoughtful, immersive military simulation.”
    • “Basically the gameplay boils down to either running after your officer who doesn't know anything about tactics and gets you killed after 30 seconds on the battlefield or reloading some cannon for the rest of the round.”
    • “Went from a realistic and awesome game when it was first released to a dogwater game where respawning your men is more important than tactics. If the game had a realistic 1 life mode (picket patrol is bullcrap, not an actual version of this) it would be so much better. Respawning is a major reason many leaders succeed. The game is more of a group shooter where it's one large group vs another large group, and whoever can keep their spawns active longer plus has better positioning wins. If the game cared about realism, it would play very differently.”
    • “The gameplay is painfully slow-paced and rooted in 'realism'—which sounds great in theory but is tedious in practice.”
  • graphics
    695 mentions Positive Neutral Negative

    The game's graphics are widely praised for their stunning, highly realistic detail and historical accuracy, creating an immersive Civil War atmosphere with impressive environmental visuals, textures, and effects. However, many users note performance challenges and optimization issues, requiring powerful hardware for smooth gameplay at high settings. Overall, the graphics are considered a standout feature that greatly enhances the game's authenticity and player experience.

    • “The graphics are absolutely beautiful and the game is much less buggy than it was 6 months ago when I got it.”
    • “Graphically beautiful, it's like a piece of art, so much detail in everything, guns, uniforms, sounds, smoke animations and more.”
    • “The graphics maxed out on this game are absolutely breathtaking and it's worth the money to immerse yourself into the battlefield.”
    • “What is worse: everything in game either looks way too crisp or way too blurred and there is no good middle ground available in the graphic settings.”
    • “I tried lowering my graphics settings, but then I ended up getting less than 1 fps on the menu at the lowest graphics preset.”
    • “The graphics look alright but between the mess of textures, lack of color, and the fact the gun sways like you've never held one before, it's tough to tell what you're shooting at and even if you hit someone you don't know unless you see them drop.”
  • humor
    254 mentions Positive Neutral Negative

    The game's humor largely stems from its lively and chaotic community, with players engaging in funny roleplay, witty banter, and hilarious voice chat interactions that enhance the immersive Civil War setting. While some humor includes edgy, dark, and occasionally offensive content reflective of the historical context, many reviews highlight genuinely funny moments, camaraderie, and entertaining in-game chaos as core to the experience. Overall, humor in the game is community-driven, diverse, and a key factor contributing to its unique appeal.

    • “Buy it for truly epic and insanely funny moments - there's plenty of that.”
    • “You'll be surprised at just how much fun this game is, from intense and immersive historically authentic linear warfare, heroic charges, and hilarious role-play from soldiers and officers alike.”
    • “The community is hilarious and laid back as a whole, but the officers and leadership in the rounds keep everything running well and overall create an experience in battle that could only be described as exhilarating.”
    • “This is kinda what playing this game feels like: you know, getting bombarded with artillery rounds every minute turns a man into the joker. We truly live in a (insert outdated unfunny meme here).”
    • “Great game, but the Union and Confederates have such god-awful communities filled with painfully unfunny, insufferable, toxic larpers that repeat the same two jokes 300+ times, making the game a horrid chore to play.”
    • “Terrible game filled with unfunny spastic boomers and their enablers.”
  • optimization
    218 mentions Positive Neutral Negative

    Optimization for the game is highly inconsistent and generally poor, with frequent reports of lag, stuttering, crashes, and low frame rates even on mid-to-high-end hardware. While some recent updates have improved performance and the game can run smoothly on certain systems, large-scale battles and server populations often cause significant drops. Given its early access/alpha status and ongoing development by a small team, optimization remains a major issue needing further attention to enhance stability and playability.

    • “It is very well optimized so even a decent PC can run about 150 players with a solid 50-60 frames.”
    • “It also runs very well on a 3060, and supports DLSS, so owners of a 30 or 40 series Nvidia card can have a great performance boost with minimal loss in image quality.”
    • “Multiple updates have polished and smoothed over the optimization for this game immensely!”
    • “The performance is so atrocious you’d think the developers programmed it on a telegraph machine powered by a potato.”
    • “I can barely play without constant stuttering and delay, even with top-tier specs and the best connection money can buy.”
    • “Just a horribly optimized game all around, even for an early access game this is bad.”
  • stability
    211 mentions Positive Neutral Negative

    The game suffers from frequent bugs, glitches, crashes, freezes, and poor optimization, especially during large battles or loading screens, which significantly impact stability. While some users find it playable and fun despite minor issues, many report severe and persistent technical problems, with slow and inconsistent developer response to fixes. Overall, stability remains a major concern, though ongoing updates show some improvement in reducing these issues over time.

    • “The game is fine tuned to a point where there are no glitches, no exploits, no crash or compatibility problems.”
    • “Runs great maxed out 3440x1440 on 12700k, 2070 super, 32g ram, nothing overclocked.”
    • “Often updated, not buggy, looks good overall.”
  • music
    133 mentions Positive Neutral Negative

    The game's music and sound design are praised for creating an immersive Civil War atmosphere with historically fitting battle sounds and period-appropriate tunes. However, community mic spam involving off-topic, loud, and sometimes offensive music often disrupts communication and detracts from the experience. While in-game musicians were initially missing, their recent or upcoming inclusion is eagerly anticipated to enhance gameplay and teamwork.

    • “Nothing beats the feeling of a massive charge across an open field, soundboard music blaring as you charge headlong into the enemy line.”
    • “Buglers and drummers echo officer commands in musical form while keeping up morale.”
    • “The music is the first thing that hits me when launching War of Rights and you immediately know what kind of game you are in for.”
    • “When you have a captain trying to tell everyone where to go, line up, shoot, etc., you can't even hear them because your whole damn team is all talking at once, blaring music over VOIP, yelling out total nonsense, playing soundboards, all sorts of crap.”
    • “It's a good game but half your time will be spent trying to mute people that are mic-spamming with music.”
    • “Additionally, the musician role is made useless by people blasting their own music through open mic.”
  • atmosphere
    99 mentions Positive Neutral Negative

    War of Rights delivers an exceptionally immersive and authentic Civil War battlefield atmosphere, characterized by detailed visuals, realistic sound design, and tactical gameplay that emphasize historical accuracy and teamwork. The community and social interactions further enhance this experience, creating a rich, intense, and often camaraderie-filled environment that few games match. While minor bugs persist, the overall atmosphere is widely praised for its ability to transport players into the period’s tension and chaos.

    • “The formations, the pacing of musket reloads, the chain of command, the emphasis on staying in line — all of it creates a battlefield atmosphere that feels deliberate and grounded in history.”
    • “Developed by Campfire Games, this title distinguishes itself through its painstaking recreation of the mid-19th-century battlefield experience, focusing on tactical realism, disciplined infantry combat, and an atmosphere thick with tension and camaraderie.”
    • “✅ Atmosphere – the sound of drums and fifes in the distance, smoke rolling over a hill, the thunder of artillery—this game doesn’t just sound good, it feels alive.”
    • “My first impression when I bought this game around Christmas 2019, I wasn't overly impressed; the game was buggy and crashed a lot, so I left it for a few months. I recently picked it back up and the improvements were staggering, but the atmosphere was electric and the spirit of the period shone brightly.”
    • “I knew what this game is, but still, for the price and technical issues plus an atmosphere of elitism from both players and developers made me not want to come back.”
    • “Shooting without any hit markers added an element of realism I never knew I missed. It felt so good when you saw the man you were aiming for go down after you fired. As battles intensified, the smoke in the air began to block vision, adding to the atmosphere, never knowing where the enemy was.”
  • story
    63 mentions Positive Neutral Negative

    The game lacks a traditional or linear story mode, with most players describing it as having little to no narrative or mission-driven campaigns. However, it offers historical context tied to Civil War settings and fosters player-created stories through regiment roleplay and multiplayer experiences. Overall, story elements are minimal and secondary to the gameplay and community interactions.

    • “Pros - different maps which are massive with historical story-lines.”
    • “There is a unique story formed with every map, every regiment that you are a part of.”
    • “I like the historical storytelling. I also like the community; sometimes it gets pretty dry and hair-pulling, but if you find a good group it's awesome.”
    • “I am a backer from Kickstarter (2015). This game is great if you love the Civil War, but I do not recommend this game anymore. The devs have lost the plot and it's a shell of what it used to be.”
    • “It is basic, bare bones, lacks any mission playthrough options and is not worth the price.”
    • “Tldr; good game, low population, no story, no gain.”
  • grinding
    35 mentions Positive Neutral Negative

    Grinding in the game is often described as slow, tedious, and frustrating, with realism contributing to a slow pace that some players find unenjoyable. While a few appreciate the immersion and find the grind worthwhile for unlocking advanced roles, many feel the rank and leveling systems add unnecessary grindiness that limits exploration and enjoyment. Overall, the grinding experience can detract from the fun, especially due to repetitive tasks like reloading and extended playtime requirements.

    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
    • “All mentioned above is just the very tip of the iceberg and having to suffer through all of that every single time you start the game makes the entire War of Rights gaming experience tedious and utterly unenjoyable at best.”
    • “Now I cannot play roles without grinding for thirty-eight hours straight.”
    • “It used to be amazing and I mean it still has its moments but for me I feel like the game has been falling off ever since they included a rank system. It just makes the game boring and grindy. This game should not have a rank system; it doesn't fit for this type of game. They have updated the leveling system to be a bit faster but I wish they would get rid of it or at least only make you level up to be an NCO or officer. And now they changed the price to $30 when I remember it being $15 when I bought it, and it was way more fun back then. Now it's $30 with a boring grindy rank system that just makes you feel limited in a game where you should be exploring multiple aspects of the Civil War.”
    • “The gameplay in War of Rights is painfully slow-paced and rooted in "realism"—which sounds great in theory but is tedious in practice.”
    • “War of Rights trades fast‑paced action for historical realism, but that slow pace often feels tedious rather than meaningful.”
  • replayability
    18 mentions Positive Neutral Negative

    Replayability is generally praised due to the game's active and passionate community, coordinated events, and evolving content, making it feel endlessly engaging for many players. However, some note repetitive gameplay, limited variety, and performance issues that can diminish long-term replay value. Overall, updates and future content additions are expected to enhance the game's replayability further.

    • “Potential endless replayability.”
    • “Active community: the community is passionate and dedicated, which ensures coordinated events and active servers, adding to the game's replayability.”
    • “That, along with the generally positive community, have made this game endlessly replayable for me.”
    • “Predictable outcomes and a lack of variety mean that individual performance often feels meaningless, sapping replay value.”
    • “This game is replayable to a point but eventually gets repetitive and unenjoyable.”
    • “There doesn't seem to be an active community or much replay value though.”
  • monetization
    16 mentions Positive Neutral Negative

    The monetization approach is praised for avoiding cash grabs and microtransactions, reflecting the developers' passion and focus on quality content rather than profit. Players appreciate the absence of aggressive monetization tactics and value the free updates, though some suggest better advertising could help grow the player base. Overall, the game is seen as consumer-friendly in its monetization strategy.

    • “And if you like games that have no micro-transactions, no ads, and enormous maps, you will enjoy this game.”
    • “If you make these two changes, your monetization will soar.”
    • “The addition of loot crates and other microtransactions is something I cannot stand behind.”
    • “If you make these two changes your monetization will soar.”
    • “If this game can continue to improve over time without microtransactions.”
  • emotional
    11 mentions Positive Neutral Negative

    The game evokes a powerful and complex emotional experience, blending heartfelt camaraderie and immersive realism with moments of controversy and intense passion. Players often feel deeply connected to the historical setting, experiencing both wholesome teamwork and the challenging realities of the subject matter. Despite occasional toxicity, the game is praised for delivering uniquely evocative and emotionally resonant gameplay.

    • “War of Rights is almost hypnotic in tickling one's fascination of the perverse, wrangling away one's free will to avert the eyes from a scenery so sad, so desolate, so heart-wrenching, that one's mind cannot cope.”
    • “No other war game has ever made me feel more like I was actually there, than this game.”
    • “I play War of Rights as a corporal (low-ranking officer class) and let me tell you - this game can offer you some of the very best platforms for really wholesome team play.”
  • character development
    2 mentions Positive Neutral Negative

    Users feel that the game lacks meaningful character development and tracking of individual progress, such as victories and kills. While they appreciate the team-based nature, adding character development could enhance engagement, though it risks encouraging solo play that may harm team dynamics.

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15h Median play time
121h Average play time
4-100h Spent by most gamers
*Based on 53 analyzed playthroughs
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Frequently Asked Questions

War of Rights is a tactical shooter game with historical and violence themes.

War of Rights is available on PC and Windows.

On average players spend around 121 hours playing War of Rights.

War of Rights was released on December 3, 2018.

War of Rights was developed by Campfire Games.

War of Rights has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its optimization.

War of Rights is a single player game with multiplayer and local co-op support.

Similar games include Holdfast: Nations At War, Battle Cry of Freedom, Hell Let Loose, Verdun, Squad 44 and others.