- December 3, 2018
- Campfire Games
- 17h median play time
War of Rights
Platforms
About
"War of Rights" is a multiplayer game set in the American Civil War, specifically the Maryland Campaign of 1862. It offers massive battles with 300 players, and a formation buff mechanic that rewards sticking together with benefits such as reduced suppression and morale costs. The game features multiple army branches, period-correct uniforms, weapons, and battlefields, with 135 regiments and batteries available for a historically accurate experience.
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gameplay
833 mentions Positive Neutral NegativeThe gameplay in "War of Rights" is characterized by its emphasis on historical accuracy and teamwork, requiring players to engage in organized line battles and adhere to period-specific mechanics, such as slow reload times and formation tactics. While many players appreciate the immersive experience and community-driven events, others find the gameplay sluggish and clunky, with some mechanics feeling unpolished or overly punishing for solo play. Overall, the game offers a unique and engaging experience for those who enjoy tactical, team-oriented gameplay, but it may not appeal to casual players seeking fast-paced action.
“The gameplay is quite nice, with good animations such as the cannons, guns, and bayonet effects.”
“I think this game is amazing both because of the dedication to fun gameplay mechanics and historical accuracy.”
“The attention to detail, immersive gameplay, and realistic mechanics all come together to create an unforgettable gaming experience.”
“This game is trash, the concept is great but the functions are bad, very sluggish movement, terrible aiming mechanics, even when running this game on low-end graphics you still can't see the enemy team 30 feet in front of you. When you bayonet charge someone, you revert back to your normal stance instead of staying in the charge stance, so you have to press V to get back into the charge stance, but good luck with that because your character is going to be unresponsive when you do this and doesn't know whether he wants to aim or just hold the gun.”
“The gameplay sucks, combat mechanics are shallow. There's no variety in weapons whatsoever either; what you experience in the first 5 minutes of your gameplay is the only thing that you'll be experiencing from that point onwards. It's bare-bones with minimal thought given to combat mechanics, which really is the center of the game as it's strictly combat-oriented.”
“The gameplay is very user-unfriendly and the core player base forms a vocal minority which is highly resistant to any suggested quality of life changes that they might deem 'too casual'.”