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Easy Red 2

Easy Red 2 Game Cover
90%Game Brain Score
gameplay, story
stability, grinding
90% User Score Based on 5,738 reviews

Platforms

Nintendo SwitchPlaystation 5Playstation 4Xbox Cloud GamingXboxWindowsPlayStationLinuxXbox Series X|SPCXbox Game PassCloudMac OSXbox One
Easy Red 2 Game Cover

About

Easy Red 2 is a single player and multiplayer tactical shooter game with warfare, historical and violence themes. It was developed by Marco Amadei and was released on January 5, 2022. It received very positive reviews from players.

Easy Red 2 is the game for who want to experience the immersion of huge battles of World War 2 in a realistic and simulative key. Fight your way through soldiers, tanks and explosions and learn how to survive in a battlefield with your squad.

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90%
Audience ScoreBased on 5,738 reviews
gameplay251 positive mentions
stability57 negative mentions

  • Extensive single-player campaigns with many historical theaters and factions, including rare fronts like China and Italy.
  • Large-scale battles with combined arms gameplay including infantry, tanks, and aircraft, immersive and intense battlefield atmosphere.
  • Passionate and dedicated developer team continuously updating and improving the game with free updates and reasonably priced DLC.
  • AI behavior is inconsistent and often poor, with issues like poor pathfinding, over-focused fire on the player, and ineffective tactical decisions.
  • Vehicle physics and controls are clunky, tanks frequently get stuck on small obstacles and behave unrealistically.
  • Some maps and missions are unbalanced, notably defense missions can be extremely difficult or impossible to win without adjusting settings.
  • gameplay
    723 mentions Positive Neutral Negative

    The gameplay of Easy Red 2 is widely praised for its large-scale, immersive WWII battles combining infantry, vehicle, and aerial combat with a mix of arcade and semi-realistic mechanics. Players appreciate the depth and variety of roles, squad-based tactics, and detailed weapon and vehicle systems, despite some clunky controls, AI limitations, and less polished flight mechanics. Overall, it offers a satisfying, accessible experience with robust content and continuous updates, especially appealing to fans of classic Battlefield and squad shooters seeking tactical, sandbox-style gameplay over high-end graphics.

    • “Easy to pick up, but there are many mechanics and the tutorial is worth checking out.”
    • “Massive maps, fast gameplay, vehicles, wide range of equipment.”
    • “When I bought this game, I saw the size and the trailer, I wasn’t expecting much and expected to be underwhelmed. This is probably the nicest and well-running war FPS I have ever played (I moved from Enlisted to Easy Red 2). It has a lot of the mechanics of Enlisted and removes all the problems instead of creating more. It has good vehicle mechanics, you can play single player and multiplayer, the guns aren’t amazing detail but it still has good shooting mechanics and good animations. There are more nations than just the obvious powers, like Australia and Italy. Overall 9.7/10.”
    • “Plane control feels clunky and planes are blatantly overpowered—as most times I got in a plane I never died since they instantly reload and repair just from touching a specific marker. Most maps are heavily one-sided. Vehicle collision detection is wonky, with troops often walking through vehicles. Inventory system feels slapped on with no real reason; attachments could easily be a keybind toggle. The medic squad member feels useless since most shots are one-hit kills, and everyone has healing items, making you just another rifleman. The tutorial fails to teach important mechanics such as repairing vehicles and spotting. The squad system is annoying; you often respawn to a soldier who emptied their clip and is exposed, causing frequent quick deaths. Spawns on some maps are very far from the action, leading to long runs back. Defensive AI rarely tries to recapture positions unless all are lost, so once you lose a point on defense, the team rarely helps.”
    • “Gameplay and shooting are rough to say the least, with terrible hit registration. Tank gameplay is especially rough and unintuitive.”
    • “The AI is pretty terrible, maps are mediocre, with glitches like getting shot through walls. There are basically no multiplayer servers. The shooting mechanics are not great, with heavy use of blur that reduces your ability to spot enemies—it's so bad you can only see exactly where you aim when using ADS. The inventory system is clunky and feels unnecessary.”
  • story
    646 mentions Positive Neutral Negative

    The game features numerous historically inspired WWII missions across multiple campaigns but lacks an overarching story or narrative, focusing instead on large-scale, sandbox-style battles that can be replayed from either side. While many players appreciate the extensive mission and map editor along with robust mod support that greatly extend replayability, the missions themselves tend to be repetitive and sometimes imbalanced or frustrating due to AI and design issues. Overall, the "story" aspect is minimal or nonexistent, with emphasis placed on gameplay variety and player-driven experiences rather than scripted storytelling.

    • “The campaign isn't story game level, but that's okay, because they're aiming for historical accuracy, and I think there's something more to that than most stories.”
    • “Each theatre feels like a large scale war with each mission feeling part of the overarching campaign.”
    • “You get real historic battles spanning across WWII with full on campaigns that provide well thought out missions as they provide cinematic battles with fun AI to fight against that just reminds me so much of the old school Battlefront series from 2004.”
    • “Most of the missions are incredibly broken and too one-sided to even be enjoyable, as most of the time it's either impossible to lose or impossible to win, based on which side you are.”
    • “I'm on the first mission on the right side of Stalingrad and I want to tear my hair out. Everything I complained about here, except tanks, is a problem in this mission. I will happily change or delete my review if any and all defensive missions in the game no longer make me willing to commit seppuku.”
    • “In one of the campaign missions, the developers even throw three tanks at you while giving you no anti-tank weapons or vehicles to counter them.”
  • graphics
    637 mentions Positive Neutral Negative

    The game's graphics are generally considered dated and reminiscent of early 2000s titles like Battlefield 1942, with no AAA-level fidelity; however, they are well-optimized and flexible, running smoothly even on low-end systems. While not visually impressive or cutting-edge, the graphics provide adequate immersion and suit the gameplay’s focus on large-scale, tactical WWII battles. Many reviewers note that despite their simplicity and occasional jank, the graphics do not detract from the game's depth, historical accuracy, and engaging mechanics.

    • “I just want to say, this is the most optimized game I ever played; you could play on the highest graphics on the largest maps with tons of units and it still runs smoothly on even weak computers. Despite that, it's also very fun with smooth controls and mechanics, unlike certain games like Arma.”
    • “The graphics and particle effects are way better, the animations are solid, the newer maps are much more detailed; overall it's a very solid and immersive experience.”
    • “The graphics are good for one developer; it is very fun and I like the game so far.”
    • “The graphics are atrocious for a game that came out in 2020, it genuinely looks like something straight out of the late 2000s.”
    • “The game is ugly in terms of graphics, it's not an art choice it's just the lack of polish.”
    • “Animations are bad and stiff, bot AI is basic and stiff (they don't move in a dynamic and natural way), graphics are actually awful.”
  • optimization
    94 mentions Positive Neutral Negative

    Overall, the game is praised for its impressive optimization, running smoothly even on low-end and older hardware with large maps, many units, and detailed battles. Regular updates consistently improve performance, addressing bugs and enhancing stability, though some users still report occasional stuttering, frame drops, and issues on specific platforms. Despite minor performance hiccups, the game offers a well-optimized experience that balances graphics and gameplay effectively.

    • “This is the most optimized game I have ever played. You can play on the highest graphics on the largest maps with tons of units and it still runs smoothly even on weak computers. It's shocking, and despite that, it's also just generally very fun with simple and smooth controls.”
    • “Truly, I'm amazed and proud that the amount of optimization keeps my potato PC working at a minimum of 35 fps at worst and 60 fps at best.”
    • “Game is very optimized and runs smoothly without hitches even during lots of explosions and chaos all around.”
    • “Imagine a game this large without the game breaking bugs & bad optimization resulting in choppy gameplay and the always fun crash to desktop that seem to be the normal state of games at launch then after every update.”
    • “I have 4050 and 32 GB of RAM and despite this my FPS caps at around 20 with sudden drops and constant stuttering, even on low graphic settings.”
    • “I'm not sure where the problem lies but the stuttering and game freezes, even at minimal settings, render this game at about an effective 4 to 5 FPS.”
  • replayability
    77 mentions Positive Neutral Negative

    The game offers exceptional replayability thanks to its large maps, diverse factions, multiple roles/classes, branching campaigns, and extensive mod and mission editor support. Players can experience different outcomes, play on either side of battles, and enjoy continuously updated content and community-made maps, resulting in virtually endless replay value. This depth, combined with low cost and developer support, makes it a highly engaging and long-lasting WWII shooter experience.

    • “The large maps, variety of factions, and extensive DLCs add strong replay value.”
    • “Workshop integrations and custom level editors add so much replayability; there are even Workshop collections that turn the game into modern day along with custom missions.”
    • “There are many, many campaign maps with a massive amount of replayability, as every time you play a battle it will go differently, and could end differently.”
    • “Having always the same loadouts without variety or custom presets, nevermind any other customization option, tarnishes the longevity and replay value in a major way.”
    • “Replayability in the long term unless steady updates and new content.”
    • “Like I said, I really like this game but I'm giving it a thumbs down so maybe devs will read this and adjust it a little to make it more playable and a lot less frustrating.”
  • stability
    76 mentions Positive Neutral Negative

    The game is generally praised for running smoothly on a wide range of hardware, including low-end PCs and Steam Deck, but is frequently described as buggy with issues like AI glitches, vehicle physics problems, collision glitches, and occasional crashes. While these bugs and performance hiccups can sometimes disrupt immersion, regular updates and an active developer community help to improve stability over time. Overall, despite some frustrating glitches, the game remains playable and enjoyable, especially considering its price and ongoing development status.

    • “Now that I have finally bought it, 2.0 runs great with Vulkan API on my laptop.”
    • “It runs great on nearly any system, and that’s a rare quality today.”
    • “Performance-wise, it runs great 95% of the time on standard battle settings; the author keeps optimizing the game, too.”
    • “The multiplayer experience is a horrendously buggy mess, with constant invisible bullets and laughably unbalanced maps; I spent an hour on a server where the map refused to change during a beach attack, and boats instantly got mowed down by campers every single time without fail.”
    • “Can't even start the game past the menu; it freezes on the loading screen and then crashes.”
    • “Bipods are buggy hell, making belt-fed machine gun gameplay impossible and only Bars and Bren or Bren adjacent guns feasible.”
  • atmosphere
    54 mentions Positive Neutral Negative

    The game delivers a highly immersive and intense WWII atmosphere, effectively capturing the chaos and scale of historical battles with detailed environments, sound design, and teamwork-focused gameplay. While the graphics may be modest compared to modern shooters, the raw, gritty ambiance and authentic battlefield vibe significantly enhance the experience. Some issues with AI and effects exist, but the strong atmospheric elements and historical respect make it a standout for fans of methodical, old-school war shooters.

    • “The maps are large, the battles are intense, and the atmosphere is great even without fancy graphics.”
    • “The atmosphere of being some random infantryman in this hellhole with bullets whizzing by really sets in for me, with the sound design being really great!”
    • “Environments are even destructible so as you play buildings get leveled creating a great atmosphere and gameplay opportunities.”
    • “Tons of content and maps but it's just some mediocre PvE shooter with bad AI and no atmosphere.”
    • “The atmosphere leaves a lot to be desired - the animations vary from janky to sludgy.”
    • “Atmosphere from time to time especially since the enemy then.”
  • grinding
    39 mentions Positive Neutral Negative

    Reviews indicate that grinding is a significant drawback in certain comparable games like Enlisted, with players frequently describing it as tedious and time-consuming. However, the game under discussion is often praised for having little to no grinding, allowing for casual, straightforward gameplay without repetitive tasks or pay-to-progress mechanics. Some users find campaigns somewhat monotonous, but overall, the absence of grinding is seen as a positive aspect enhancing the gaming experience.

    • “Cheap, extremely well made, constant updates, no grinding, easy map and mission customization, active modding community.”
    • “No grinding, no season passes - just solid old school fun, and the occasional war crime.”
    • “The multiplayer community, while small, is super chill because the game is fun in an honest way: there is no grinding, rankings, or lootboxes to psychologically manipulate players toward another brief dopamine shot.”
    • “Enlisted may be free, but it's grindy.”
    • “Where it actually loses me is that sitting down and playing through a campaign is extremely tedious, and if I had to give it a rating it would maybe be a 6 or 7 out of ten being brutally honest gameplay-wise.”
    • “The editor is more complicated this time around as you have to meticulously equip/dress each member of a squad you put together and it's extremely tedious.”
  • music
    38 mentions Positive Neutral Negative

    The music in the game receives mixed feedback, with some praising its epic, immersive, and historically authentic soundtrack that enhances gameplay, while others find it repetitive, basic, or prefer to mute it in favor of their own music. Although not as memorable as soundtracks from AAA titles, several users highlight standout tracks and commend the effort given the small development team. Overall, the soundtrack supports the game's atmosphere but could benefit from more variety and polish.

    • “Pleasantly surprised with both the quality and quantity of content in this game, historical accuracy and authenticity is brilliant bar a few slights (Luftwaffe at Omaha Beach for example), sound is great as is the music, graphics are fine and overall the gameplay is fun and doesn't really get stale especially with so many maps.”
    • “Well I have now officially beaten all (base game) campaigns on realistic difficulty so I can safely say this game is pretty darn good, gun play feels very nice, the ability to possess your squad mates after death makes sudden one-shots significantly less frustrating, lots of faction variety, music is pretty good, overall: strong recommend.”
    • “The soundtrack is killer and fits many of the themes surrounding each unique campaign.”
    • “Honestly, I turn off the music.”
    • “The music gets pretty boring and monotone, so I suggest turning it off.”
    • “Get better voice acting... it's so bad and annoys the hell out of me I have to play music when I play this game because the voice acting is so dull and sounds like it's from the original without any improvements.”
  • humor
    35 mentions Positive Neutral Negative

    The humor in the game largely stems from its janky mechanics, amusing AI behavior, and quirky combat scenarios, which many find funny despite some stiff and unrealistic elements. Voice acting and audio glitches contribute unintentionally to comedy, while glitches and unconventional physics (like tanks riding other tanks) provide slapstick moments. Overall, humor is a notable and appreciated aspect, though some find it wears off after a while or comes from frustrating game flaws.

    • “The game finds a good balance between arcade "die every moment" combat and realism, where the spawning mechanics reinforce that you can always do some funny stuff but you may get punished for it.”
    • “Its a great game, with lots of funny things that can happen, like bouncing stukas, or tanks that ride other tanks, but other than that its great, and i love that it goes over some of the more lesser known operations of world war 2.”
    • “Battles are intense, with a good mix of open country and urban fisticuffs, and there's a lot of scope for organic moments, both tragic and hilarious, emerging from the chaos.”
  • monetization
    26 mentions Positive Neutral Negative

    The game is widely praised for its absence of aggressive monetization, avoiding common modern shooter pitfalls like microtransactions, battle passes, and cosmetic cash grabs, offering a straightforward, no-frills experience. DLCs are recommended and considered worth purchasing, with an emphasis on community support and ongoing developer effort. However, some users note issues with lag and clunky mechanics, but these do not detract from the overall positive view of its fair and reasonable monetization model.

    • “No frills, no ads, and no subscription battle-pass type features already bring this game above other AAA titles that retail for $70+.”
    • “For once, not a greedy game with microtransactions, I'm looking at you Enlisted and War Thunder.”
    • “Unironically the best WWII shooter on the market due to no microtransactions and the amount of content that the game offers.”
    • “It's like Enlisted, if Gaijin went down the mobile-game mode of monetization.”
    • “I really like this game but it's become another game dying of DLC cash grab cancer.”
    • “I buy this game (that was my worst choice of my life) yes I did give money for this s*th pile because in the ads they promised an adjustable iron sight, but just promised because it's nowhere to be found.”
  • emotional
    17 mentions Positive Neutral Negative

    Players find the game evokes strong nostalgic and emotional responses, reminiscent of classic WWII shooters and childhood memories. It delivers heartfelt moments through immersive combat and historical context, creating a unique emotional intensity rarely seen in similar FPS titles. Despite some gameplay frustrations, the emotional impact remains a standout aspect for many.

    • “Emotional rollercoaster.”
    • “When I played this game I felt different than other FPS games; it gave me so much emotional feedback, I felt scared when I saw enemy tanks marching.”
    • “Easy, Red Two delivers an emotional punch that few games achieve.”
  • character development
    1 mentions Positive Neutral Negative

    Character development is praised for its authentic and detailed designs that align well with the game's armies and battles, complemented by satisfying weapon mechanics. The expansive and unique levels add depth and challenge, enhancing overall engagement.

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31h Median play time
40h Average play time
8-50h Spent by most gamers
*Based on 19 analyzed playthroughs
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Frequently Asked Questions

Easy Red 2 is a tactical shooter game with warfare, historical and violence themes.

Easy Red 2 is available on Nintendo Switch, PlayStation 5, PlayStation 4, Windows and others.

On average players spend around 40 hours playing Easy Red 2.

Easy Red 2 was released on January 5, 2022.

Easy Red 2 was developed by Marco Amadei.

Easy Red 2 has received very positive reviews from players. Most players liked this game for its gameplay but disliked it for its stability.

Easy Red 2 is a single player game with multiplayer and local co-op support.

Similar games include Easy Red, Day of Infamy, Isonzo, Military Conflict: Vietnam, Over The Top: WWI and others.