ReThink | Evolved 4 Game Cover
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ReThink | Evolved 4 is a Puzzle Game in a futuristic setting, that features a variety of Puzzles that utilize Lasers and the behavior of light and it's colors. Use new gameplay mechanics to puzzle your way through the game's beautiful world.

Reviews

66%
Audience ScoreBased on 17 reviews
gameplay3 positive mentions
graphics3 negative mentions
  • ReThink Evolved 4 features a balanced difficulty level with a variety of challenging puzzles that encourage creative solutions.
  • The game introduces new mechanics and cube types, enhancing the gameplay experience and keeping it fresh compared to previous entries in the series.
  • The visuals and soundtrack are praised for their quality, contributing to an enjoyable and immersive puzzle-solving environment.
  • Some puzzles suffer from optimization issues, with leftover cubes or unnecessary switches that can make players feel like they haven't found the intended solution.
  • There are occasional bugs, such as issues with the color-inverting cube and object interactions, which can disrupt gameplay.
  • The game lacks achievements, which some players find disappointing, as it diminishes the sense of accomplishment for completing levels.
  • graphics5 mentions

    The graphics are praised for their modern, clean aesthetic reminiscent of Mirror's Edge, featuring a striking grayscale palette with a pop of color. While many users appreciate the evolving visuals and their beauty, some feel that the latest iteration may sacrifice simplicity for complexity. Overall, the visuals are consistently described as beautiful, complementing the engaging puzzles and ambient music throughout the franchise.

    • “The graphics are beautiful and the puzzles are great fun.”
    • “Another amazing bunch of new levels, same beautiful music and visuals, and a few new cube types.”
    • “Now imagine on top of that you add in a simplified version of the art style of Mirror's Edge (modern, clean, and grayscale with one special color).”
    • “The visuals seem to keep getting better and better, though in my humble opinion this last one overdoes it slightly — by losing its sleek glassy simplicity, it may turn rather ugly.”
    • “The music shuffles the same handful of pleasant, ambient songs, with sleekness to match the visuals; but it doesn't quite get stale... unless you've been playing through the Rethink franchise wondering when there'll be some new sleek ambient tunes (spoiler alert: they use the same music throughout the whole Rethink franchise, with one or two extra additions in some of the later Rethink games).”
  • optimization3 mentions

    Overall, the game's optimization is generally well-received, with users noting that while some puzzles may not be fully optimized, they are challenging enough that it doesn't significantly detract from the experience. Performance improvements can be achieved by adjusting settings, such as lowering shadow quality, which reportedly has minimal visual impact.

    • “Performance has been great after I set the shadow setting from high to medium, which did not seem to have any real visual impact.”
    • “I already discussed this subject with Yaeko for Rethink 4, but it only had very few non-optimized levels, and they were so hard that it didn't really matter.”
    • “My only complaint would be the optimization of the puzzles.”
    • “I already discussed this subject with Yaeko for Rethink 4, but it only had very few non-optimized levels and they were so hard that it didn't really matter.”
  • gameplay3 mentions

    The gameplay introduces new mechanics, such as portal and inverter cubes, which enhance the complexity of puzzles and keep the experience fresh for returning players. While familiar to fans of the series, these additions contribute positively to overall enjoyment.

    • “A few new mechanics, like portal cubes and inverter cubes, are also introduced and keep the game fresh.”
    • “Some new cubes and new mechanics have been added which allow for more complex puzzles than previous games, and they definitely added to my enjoyment.”
    • “This is the seventh game in the series, so if you’ve played any of the previous games, you’ll have a good idea of what to expect from the gameplay.”
  • music3 mentions

    The music in the game is characterized by pleasant, ambient soundtracks that complement the visuals well, creating a relaxing atmosphere. However, some players note that the limited variety, with only a few new additions across the franchise, can lead to a sense of repetition over time. Overall, while the music enhances the experience, it may feel stale for those familiar with the entire series.

    • “Such a nice design and nice relaxing soundtracks.”
    • “The music shuffles the same handful of pleasant, ambient songs, with sleekness to match the visuals; but it doesn't quite get stale.”
    • “Another amazing bunch of new levels, same beautiful music and visuals, and a few new cube types.”
  • story3 mentions

    The story in the game has seen minimal evolution, primarily revolving around a repetitive narrative of facilities used for testing prisoners and later as escape room museums. Additionally, there are notable grammatical errors and inconsistencies throughout the franchise that detract from the overall storytelling experience.

    • “The story has evolved little over time, but it still captivates with its intriguing premise.”
    • “The narrative presents a familiar tale of facilities once used to test prisoners, which faintly parallels the story of Portal, and later transforms into 'escape room' museums.”
    • “While there are some inconsistencies in the story, the overall narrative remains engaging and thought-provoking.”
    • “What little story there is has evolved little over time.”
    • “More or less the same tale being retold: the facilities were once used to test prisoners (a tale which faintly parallels Portal's story), and then later (Rethink 2 and onward) used as 'escape room' museums.”
    • “Oh also, your German is showing, developers, for there are trace amounts of typos and grammatical (and capitalization) errors, as well as some story inconsistency in the franchise as a whole.”
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