Tetrobot and Co.
- October 22, 2013
- Swing Swing Submarine
We are unsure about the plot at this time, but who cares? Puzzles!
In "Tetrobot and Co.", players control Psychobot, a tiny helper, navigating Tetrobot's interior to repair it by swallowing and rearranging blocks. This game features challenging puzzle-solving within Tetrobot's circuits, teaching players about electronic devices and chemical properties. Highly regarded by reviewers for its clever level design, charm, and difficulty, "Tetrobot and Co." provides a satisfying mental workout.
Reviews
- Engaging and clever puzzle design that challenges players without being unfair.
- Charming visuals and a delightful soundtrack enhance the overall experience.
- The game features a smooth difficulty curve, introducing new mechanics gradually while providing a satisfying sense of accomplishment.
- Some levels can feel overly long or tedious, especially towards the end of the game.
- The undo function can be buggy, occasionally leading to frustrating glitches.
- Certain puzzles require knowledge of external references, which may feel unfair to players.
- gameplay47 mentions
- 21 % positive mentions
- 72 % neutral mentions
- 6 % negative mentions
The gameplay is characterized by a diverse array of mechanics and puzzles that gradually increase in complexity, providing a satisfying challenge without relying on obscure logic. While some players found certain levels frustrating due to the introduction of mechanics not yet learned, the overall design encourages creative problem-solving and offers a relaxing experience with charming visuals and a soothing soundtrack. The inclusion of optional achievements and a level editor further enhances replayability, making it a compelling choice for puzzle enthusiasts.
“The puzzles themselves are challenging and require some thought but never rely on obtuse jumps in logic, and game mechanics are introduced gradually and with some fun.”
“They continued to throw new mechanics all the way to the end of the game, and all of them felt well implemented.”
“The large number of blocks and other gameplay elements ensure that no two levels look or work the same.”
“Very cool puzzle game, but there are levels where a mechanic is needed that hasn't been introduced yet, which I find plainly unfair.”
“A few times I found myself stuck figuring out what to do, only to learn a mechanic was taught later.”
“The biggest gripe I had with this game is that there are just too many mechanics and too many block properties that show up suddenly in some puzzles, and unless you have a good memory, remembering those things and using them becomes difficult.”
- music30 mentions
- 67 % positive mentions
- 23 % neutral mentions
- 10 % negative mentions
The music in the game is widely praised for its quality and atmosphere, featuring a well-crafted ambient electronica soundtrack that enhances the overall experience. While some players note that the music can become repetitive, it is generally described as soothing and enjoyable, making it suitable for relaxing gameplay or background listening. Overall, the soundtrack is considered a standout feature, contributing significantly to the game's charm and appeal.
“The music is extremely well done and remarkably satisfying.”
“Yann van der Cruyssen and Morusque have crafted a fine atmosphere with its low-key ambient electronica. The music can be playful, dramatic, mysterious, jaunty, but all in a most relaxing and chill vibe.”
“Morusque's soundtrack is great and manages the challenge all puzzle games face, which is to produce tracks that are enjoyable to listen to on a loop, and avoid being tedious or formless.”
“Music gets a little repetitive sometimes, but it's a great game for just sitting down at the end of the day and solving a level or two.”
“There is plenty of music too, which is neither good nor bad.”
“Music can get a little annoying, but it has its own volume slider.”
- story21 mentions
- 29 % positive mentions
- 57 % neutral mentions
- 14 % negative mentions
The story in the game is generally considered weak and often feels like filler, with many reviewers noting that it has little impact on gameplay. While some elements are described as charming and cute, the overall narrative lacks depth and coherence, leading players to prioritize the puzzle mechanics over the story itself.
“Lots of brain teasers with sliding difficulty, and optional extras-- meaning you could cruise through the game and just hit the exits, but the 'memory blocks' unlock cute story bits.”
“The story felt a bit tacked-on, but is kind of charming.”
“And the cute story and the likeable characters were a treat throughout the game.”
“There is something that resembles a story and plot but ultimately it is just filler.”
“If you’re looking for a story, uh, it’s...there?”
“The story doesn't make too much sense... but who cares about the story when there are awesome puzzles to solve!”
- graphics18 mentions
- 39 % positive mentions
- 44 % neutral mentions
- 17 % negative mentions
The graphics of the game have received generally positive feedback, with many users praising the nice artwork, cute visuals, and commendable design. While some noted that graphics are not the primary focus of puzzle games, they still found the visuals appealing and well-crafted, contributing to an enjoyable gaming experience. Overall, the graphics are described as charming and effective, enhancing the gameplay without overshadowing the puzzle mechanics.
“The artwork and graphics are nice as well.”
“It has minimal but cute graphics, a diverse and well-developed puzzle mechanic, and an excellent soundtrack.”
“Awesome puzzle game with neat graphics and clever puzzles, that will entertain you with new elements introduced throughout the whole adventure.”
“Graphics are not what puzzle games are about, but the graphics here are quite good.”
“But, since they're just vague graphics, they made no sense to me.”
“Do not be fooled by the endearing art style; this game is hard, especially for the completionists amongst us.”
- stability5 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is generally considered slightly problematic, with users reporting frequent issues related to the rewind function, which can fail to revert to the correct state and cause various glitches. While these bugs can sometimes inadvertently assist players in completing levels, they are not game-breaking and can often be resolved by additional rewinds. Overall, the experience is marred by occasional instability, particularly with moving objects and overlapping blocks.
“Slightly buggy: the undo function often fails to revert to a proper state, especially when dealing with moving objects. For instance, in level 6-3, a blob ended up in the wrong spot, forcing me to restart the level.”
“The rewind function is very helpful, but sometimes it is buggy and doesn't work 100%.”
“The rewind button (undo button of this game) occasionally causes glitches, such as blocks of the same material that were stuck together coming apart, gates becoming intangible, and blocks remaining suspended in mid-air. This can usually be fixed by rewinding one or two more times, so it's not game-breaking.”
- grinding3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect, particularly related to collecting golden blocks, can become tedious due to the need to save previous blocks and the uncertainty of their locations. However, the game maintains engagement by consistently introducing new ideas and puzzle types, preventing the experience from feeling boring.
“This is done for the golden blocks in particular and can become tedious as you need to save up previous blocks and you only find out after you have reached the spot.”
- humor3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game is praised for its humor, described as funny, clever, and cute, complemented by appealing graphics and music. Players appreciate the lighthearted tone that enhances the overall experience, making it enjoyable and engaging.
“Nice and funny puzzle game.”
“Pros: funny, clever, cute, nice graphics, nice music, nice sounds, easy to learn (just 2 mouse buttons) but hard to master (you have to actually think), achievements, Steam trade cards, Steam Workshop (level editor), Linux support, faceblox...”
“And very funny :)”
- atmosphere1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The atmosphere created by Yann van der Cruyssen and Morusque is characterized by a low-key ambient electronica that blends playful, dramatic, and mysterious elements, all while maintaining a relaxing and chill vibe.
“Yann van der Cruyssen and Morusque have crafted a fine atmosphere with its low-key ambient electronica. The music can be playful, dramatic, mysterious, and jaunty, all while maintaining a relaxing and chill vibe.”
- optimization1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game suffers from poor optimization, as users report significant performance issues, such as difficulty in multitasking and browsing after minimizing the game, which is not typically experienced with other titles.
- replayability1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
The game offers a balanced mix of well-designed puzzles that provide a satisfying challenge, enhancing its replayability for players seeking to complete all aspects. Overall, it is recommended for those who enjoy revisiting games for a fuller experience.
“Some well-thought-out puzzles, not too easy, not too hard. The replayability for completion is excellent; I would recommend it.”
“The game offers a variety of paths and choices, making each playthrough feel fresh and engaging.”
“With multiple endings and hidden secrets, I find myself coming back to discover everything the game has to offer.”
“The game lacks significant changes in subsequent playthroughs, making it feel repetitive.”
“Once you've completed the main story, there's little incentive to replay the game.”
“The limited variety in gameplay mechanics means that replaying the game feels more like a chore than a choice.”
Critic Reviews
Tetrobot & Co. Review
At first I was skeptical about Tetrobot & Co; not only was it a little outside of my generic comfort zone but it had the look, on the surface, of a game trying too hard to be modern.
70%Tetrobot & Co Review
Tetrobot and Co. is a beautiful, charming puzzle game with a very fair and calculated approach to difficulty. You’re not going to waltz through this 10+ hour title without breaking a mental sweat, but you’re also not going to be left so frustrated and confused that you don’t want to pick it up again; a puzzle that may seem incomprehensible to you may be a walk in the park for someone else, and vice versa. You may be held up by some puzzles, but it's not due to a fault in the game. Tetrobot and Co. really tests every facet of your mental agility whilst still providing an incredibly enjoyable and (sometimes) relaxing experience. It’s a gem of an indie titles on the Wii U eShop, and any puzzle fan would be mad to miss out.
80%Tetrobot and Co. Review
We are unsure about the plot at this time, but who cares? Puzzles!
80%