- March 10, 2015
- Toasty Games
Parallax
Platforms
About
"Parallax" is a single-player puzzle game featuring spectacular mechanics of moving between two overlapping black-and-white worlds. With good graphics and soundtrack, players solve mind-bending levels using switches, boosters, and gravity. Prepare to think outside the box and expect your brain to melt.










- The game features clever puzzle design that challenges players to think critically and spatially, with a satisfying difficulty curve that escalates nicely.
- Its minimalist black and white aesthetic is visually striking and enhances the gameplay experience, making it easy to focus on the puzzles.
- Parallax offers a unique mechanic of switching between two dimensions, which adds depth and complexity to the puzzles, making for an engaging and mind-bending experience.
- Many players found the puzzles to be overly simplistic or linear, lacking the 'aha' moments that make puzzle games truly rewarding.
- The game suffers from a lack of narrative or context, which can make the experience feel hollow and less engaging over time.
- Some mechanics, such as the player hitbox and certain level designs, can lead to frustrating moments where players fall off platforms or get stuck, detracting from the overall enjoyment.
gameplay
33 mentions Positive Neutral NegativeThe gameplay in this puzzle game is characterized by simple mechanics that gradually evolve into more complex challenges, providing a satisfying difficulty curve. While many players appreciate the elegant design and creative puzzles, some criticize the slow movement and certain player-hostile mechanics that can detract from the overall experience. Overall, the game offers a polished and visually appealing experience, though opinions vary on its engagement level and challenge.
“Very satisfying how complex the puzzles can be with only a few simple mechanics.”
“Just the right amount of mind-bending -- the mechanics are introduced nicely and the level designs are challenging but not cruel.”
“The puzzle mechanics are minimalistic but they all blend really nicely.”
“I hate to say it, it's very polished looking (and I didn't get very far, maybe it switches it up later on) but the gameplay thus far is extremely dull.”
“The gameplay is your regular first-person puzzle game: puzzles take a long time and the character walks like a turtle with a controller stuck up its arse.”
“Overall it's another run-of-the-mill first-person puzzle platformer with slow and sticky kinesthetics and core mechanics which are more akin to busywork.”