- December 18, 2015
- Billy Jazz Hills Stickley
Retaliation
Platforms
About
"Retaliation" is a student project set in the mysterious location of Verdant Creek, where players must solve puzzles and uncover secrets. The game encourages feedback for improvement, with ongoing development and a focus on enhancing player experience. Players will find themselves lost and alone, yet in a place that feels strangely familiar, as they navigate through this immersive and engaging game world.








- The game has an interesting story that captures the player's attention and offers a creepy atmosphere.
- For its low price, the game provides a decent amount of content and can be enjoyable for those who appreciate puzzle-solving and exploration.
- Despite its flaws, some players found moments of beauty in the graphics and appreciated the game's potential.
- The game is plagued by numerous glitches and bugs, making it frustrating to play.
- Controls are poorly designed, with awkward jumping mechanics and a lack of a proper pause menu.
- Many players found the game to be very short and lacking in depth, leading to an unsatisfying experience.
story
10 mentions Positive Neutral NegativeThe game's story has received mixed reviews, with some players praising its intriguing narrative and potential, while others found it uninspiring and lacking depth. Despite the frustrations with gameplay mechanics, many agree that the story stands out compared to typical titles that prioritize graphics over narrative. Overall, it seems to resonate well with those who appreciate a strong storyline.
“Nice little game with a good story.”
“If you like games for the story, I recommend it.”
“This game, however, has a very interesting story behind it which has kept my interest so far.”
“So much of the time big games will have beautiful graphics but absolutely no storyline, just shoot and be shot at.”
“I can see what he's trying to achieve here, story-wise and so forth, and I won't deny that there's potential, for the game and/or himself as a designer.”
“- story: I must have missed some stuff but I think I got the general gist of the story and, to be honest, it was pretty uninspiring.”