Resident Evil Operation Raccoon City Game Cover
Raccoon City has a problem... and you're supposed to fix it. Join the other members of Umbrella to fight both zombies and Special Ops, as you try to stop the outbreak

In "Resident Evil Operation Raccoon City" , players become members of the Umbrella Security Service, tasked with eliminating evidence of Umbrella's deadly T-virus outbreak in Raccoon City. As they navigate the infested streets, they'll face Resident Evil enemies and confront series icons, while battling both Umbrella and the US Government's Spec-Ops teams. The game offers a thrilling three-way conflict in a terrifying setting, with unpredictable zombies and B.O.Ws adding to the challenge.

  • PC
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Play​Station
  • Play​station 3
  • Xbox
  • Xbox 360

Reviews

50%
Audience ScoreBased on 1,813 reviews
story106 positive mentions
stability47 negative mentions
  • Offers a unique perspective on the Raccoon City outbreak from the Umbrella perspective.
  • Gameplay can be fun, especially in co-op mode with friends.
  • Diverse character abilities and a variety of weapons enhance the gameplay experience.
  • Requires Games for Windows Live, which is no longer supported, making the game difficult to play.
  • AI teammates are often unhelpful and can hinder gameplay.
  • The game is riddled with bugs and performance issues, leading to a frustrating experience.
  • story504 mentions

    The story of "Resident Evil: Operation Raccoon City" is a mixed bag, with many players appreciating its attempt to provide an alternate perspective on the events of Resident Evil 2 and 3 through the eyes of Umbrella operatives. However, it is often criticized for being non-canonical, lacking depth, and featuring a convoluted plot that fails to deliver a satisfying narrative experience. While some enjoy the character interactions and nostalgic references, the overall execution leaves much to be desired, with many reviewers deeming the story weak and poorly integrated into the broader Resident Evil lore.

    • “I recommend it for the story alone!”
    • “The game tells the story of the Umbrella operatives who were ordered to retrieve William Birkin's G-virus and subsequent events that occurred following that mission.”
    • “The story overall is great, and I wish that there would be even more to do with this concept.”
    • “It's not a Resident Evil game, but they use it as a backdrop for the story, which in itself is very lackluster.”
    • “The story is bad and non-canon.”
    • “The story, while mildly amusing, is basically a 'what if' plot for Resident Evil 2 and 3, and it's not very good.”
  • gameplay298 mentions

    The gameplay of the game has received mixed reviews, with many players finding it clunky and unresponsive, often criticizing the poor AI and repetitive mechanics. While some appreciate the cover system and character abilities, others feel that the shooting mechanics are subpar and the overall experience lacks depth and polish. Despite its flaws, a few players still find enjoyment in the cooperative aspects and unique mechanics, suggesting that the game can be fun, particularly when played with friends.

    • “The game itself (story & mechanics) works well and is fun to play.”
    • “The gameplay is actually pretty good.”
    • “Fun game to play through if you have friends to play co-op with, it has you play as umbrella soldiers during the Raccoon City outbreak doing different objectives, rather simple but a cool premise, gameplay is just over the top 3rd person shooting but is fun nonetheless.”
    • “Very poor gameplay, dumb AI, lack of atmosphere with almost hallway-like level design, and a story that was written years ago which they managed to mess up.”
    • “The gameplay is below average, with horrible shooting, low enemy variety, bullet sponge enemies, and dumb AI partners.”
    • “The overall gameplay was mediocre at best and clunky, annoying, and repetitive at worst.”
  • graphics100 mentions

    The graphics of the game have received mixed reviews, with many players noting that they are dated and not up to modern standards, often comparing them unfavorably to earlier titles in the Resident Evil series. While some appreciate the aesthetic and atmospheric elements, others criticize the visuals as bland or poorly optimized, leading to performance issues. Overall, the graphics are seen as acceptable for a game of its age, but they fall short of expectations, especially for fans hoping for a more polished experience.

    • “The graphics, although dated, to me, still look crisp and hold up.”
    • “Graphically, this game looks fantastic considering the age of the game.”
    • “The graphics are quite nice and the sound effects and music really add to the game.”
    • “To say I was disappointed with the graphics would be an understatement.”
    • “The graphics are terrible; the gameplay is horrid.”
    • “Bad writing, terrible graphics that look like they belong in a game 8 years earlier on the PS2 era.”
  • stability50 mentions

    The game is widely criticized for its numerous bugs, glitches, and stability issues, leading to frequent crashes and frustrating gameplay experiences. While some players find enjoyment in the cooperative aspects and can overlook these problems, many reviewers recommend avoiding the game altogether due to its unstable performance and the hassle of troubleshooting required to get it running. Overall, the consensus is that the game's technical shortcomings significantly detract from its potential enjoyment.

    • “Just do the fix mentioned by Capcom and it runs great.”
    • “So far there are no glitches. The game may lag depending on your computer, but please understand why it's a good game. I do enjoy playing it, and my friends/team might log on to play if they can use their Xbox Live account, which is the worst thing about it. But it's still a good game, so please at least try it.”
    • “This game is a buggy mess, you will probably have to reset this game multiple times because either the AI is broken or the game just crashes.”
    • “It's pretty insane the amount of problems this game has; I spent 20 minutes of gameplay just troubleshooting how to run the game, and now I'm not even sure if I want to run this.”
    • “A broken, buggy mess that requires a redundant platform to run and save your progress.”
  • music46 mentions

    The music in the game receives mixed reviews, with some praising the original soundtrack and its nostalgic ties to the Resident Evil franchise, while others find it generic and forgettable. Highlights include a few standout tracks, such as the main menu theme and mission briefing music, but many players feel that overall, the soundtrack lacks memorability and impact. Despite the varied opinions, the music contributes positively to the game's atmosphere for some, while others consider it a weak point.

    • “The greeting with the fantastic original soundtrack still has me coming back all of these years; timeless works.”
    • “The composer, Shusaku Uchiyama, did magnificent work with the soundtrack for the game.”
    • “When you get inside the main hall of RPD, if you listen carefully to the music, you can hear the recognizable notes from the original soundtrack to Resident Evil 2 'the front hall', somewhat creeping about in the 'police department' track.”
    • “The soundtrack is absolute garbage; even raccoons wouldn't come close to it (pun intended).”
    • “The first thing that will greet you when you start the game is an atrocious main menu music.”
    • “Besides that, every music in the game is so forgettable I don't remember any of it.”
  • optimization40 mentions

    Overall, the optimization of the game has been widely criticized, with many users reporting significant performance issues, including stuttering and frame rate drops of 10-15 fps, regardless of hardware capabilities. The implementation of invasive DRM has further exacerbated these problems, leading to crashes and a lack of modding support, which many players find frustrating. While some users experienced smoother gameplay on high-end PCs, the general consensus is that the game suffers from poor optimization, particularly in its port from consoles to PC.

    • “The game runs smoothly on my laptop on max settings and at an always nice 60fps.”
    • “Performance-wise it's not very well optimized, on my rig it actually runs worse than contemporary FPSs with all bells and whistles.”
    • “If only Capcom had invested into getting the game more optimized and removed the GFWL service and replaced it with Steamworks, it would be a perfect game.”
    • “This DRM causes performance issues, crashes, and has broken Steam Deck support on some games.”
    • “The game is poorly optimized; objects just pop right in front of you, gameplay is stiff like a 2001 shooter, and Game for Windows Live is a mess to install to make the game work.”
    • “The performance is terrible for most people, and as a result, the multiplayer is pretty much dead.”
  • humor24 mentions

    The humor in the game is largely derived from its chaotic and buggy nature, which players find amusing, especially when shared with friends. Many reviews highlight the hilariously bad AI, absurd gameplay moments, and funny dialogue, creating a "so bad it's good" experience that can lead to laughter despite the game's flaws. Overall, while the game may struggle with design issues, it offers a comedic multiplayer experience that can be enjoyable if approached with the right mindset.

    • “This game is also crazy fun with friends if you guys are together and laughing at the nonsense that is this game.”
    • “Also yes even when patched the AI allies are dumb as shit at times but honestly it was more hilarious than anything since if they 'die' nothing bad happens, you can revive them easily and quickly where their 'corpse' stands or just get to the next checkpoint and they are automatically revived lol.”
    • “The game is so badly designed, it's always funny to laugh about it and actually, the game uses some nice ideas.”
  • replayability23 mentions

    The game's replayability is highly debated among users, with some praising its potential for completionists and co-op play, while others criticize its short campaigns and lack of engaging content. Many reviews highlight that despite attempts to enhance replay value through collectibles and unlockable content, the overall experience feels limited and unpolished. Ultimately, enjoyment and replayability seem to hinge on personal preferences and whether players engage with friends or seek to explore different character builds.

    • “It was frowned upon when released, but this game is fantastic as it has replay value for the completionist and offers a different Resident Evil experience.”
    • “Awesome game, even more fun if you have friends willing to play it with you. The guns are diverse, and a lot of the time you have to earn them. Replayability is there, even if others say it doesn't have replayability.”
    • “If you like to play better and better the same scenarios with different random people - just like in L4D - then sure, it has great replayability value.”
    • “The replay value is low though.”
    • “And on top of the overall mediocre presentation, neither campaign is any longer than five short-feeling hours, including crash times and restarts; they attempt to add replay value in the form of collectibles to pad out its paltry length, but fail to realize the simple truth that nobody would ever want to play this game twice.”
    • “Plus, between the two campaigns and versus mode, there's also very little replay value.”
  • atmosphere17 mentions

    The atmosphere of the game is widely praised for its immersive and creepy depiction of Raccoon City, effectively capturing the tension of a citywide outbreak with strong visuals and sound design. While some reviews note inconsistencies in gameplay and level design that detract from the overall experience, many players appreciate the game's ability to evoke a sense of dread and nostalgia, particularly in its atmospheric settings and character interactions. Overall, the atmosphere stands out as one of the game's strongest elements, overshadowing some of its flaws.

    • “The visuals look and feel very good, capturing the decadent atmosphere of a citywide outbreak.”
    • “Slant Six did a superb job of creating a believable, enjoyable, and creepy atmosphere for Raccoon City, doing justice to the many different iterations of the town.”
    • “Pros: the atmosphere is incredible, from the bloody streets to Umbrella's research center.”
    • “Very poor gameplay, dumb AI, lack of atmosphere with almost hallway-like level design. The false sense of choice is always blocked by 'locked' doors and invisible walls, and a story that was written years ago which they managed to mess up.”
    • “So much could have been done here, but instead, it’s a 4-5 hour experience with no atmosphere, character, or excitement.”
    • “Atmosphere 5/10”
  • grinding12 mentions

    Overall, players find the grinding aspect of the game to be a mixed experience; while some appreciate the leveling system and feel that the grind is worthwhile, many describe it as tedious and frustrating, particularly due to issues with accuracy and hit detection. The necessity of grinding can detract from the enjoyment, especially when playing with AI companions or during certain encounters, leading to a sense of annoyance rather than engagement.

    • “Grinding in this game is incredibly rewarding and keeps you engaged.”
    • “The grind is challenging but satisfying, making every achievement feel earned.”
    • “You'll need a second life for grinding.”
    • “Yes, it sometimes becomes tedious.”
    • “I've played all three Gears of War and Mass Effect games, and none felt as grindy as this game.”
  • monetization11 mentions

    The monetization strategy of the game has been widely criticized as exploitative, with many reviewers labeling it a "cash grab" due to excessive microtransactions, DLC that feels incomplete, and aggressive advertising practices. Players express frustration over the company's focus on profit over player experience, particularly in relation to modding restrictions and the sale of personal data. Overall, the monetization approach detracts from the enjoyment of the game, leading to a negative reception.

    • “Do not support this anti-consumer company; they want to destroy modding to sell you skins and microtransactions!”
    • “It was obviously a cash grab.”
    • “It feels like a quick cash grab with all the DLC.”
  • character development8 mentions

    Character development in the game is generally viewed as lacking depth, with many reviewers noting that while the character designs are visually appealing and memorable, they do not translate into meaningful development or unique abilities. The game features a diverse cast, but the focus seems to be more on aesthetics and gameplay rather than on enriching character arcs or narratives. Overall, while the character designs are praised, the limited character development leaves players wanting more.

    • “Character designs are campy but have a charm that makes them memorable.”
    • “Character designs are very appealing to look at, such as Vector, Lupo, Spectre, Beltway, and more.”
    • “The character design: the characters and most enemies in this game are quite varied in appearance and personality, and I like that.”
    • “That's how much effort the game developers put into character design and development for re:orc.”
    • “While it may be fairly short and have not much in the way of character development, Operation Raccoon City is an enjoyable game.”
    • “- The healthy selection of characters doesn't make up for seemingly uninspired abilities and pretty much no character development, if that was even to be expected.”
  • emotional3 mentions

    The emotional aspect of the game is largely criticized, with users expressing disappointment over a boring and repetitive story that fails to engage players. The frustrating gunplay further detracts from the experience, leaving players feeling disconnected and dissatisfied.

    • “Could be a good game but plagued by a boring story and even more atrocious gunplay.”
    • “Repetitive gameplay with a short, boring story.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Resident Evil Operation Raccoon City

Play time

5hMedian play time
4hAverage play time
6hMain story
17hCompletionist
2-7hSpent by most gamers
*Based on 7 analyzed playthroughs

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