- January 28, 2025
- Akupara Games
- 2h median play time
REPOSE
Platforms
About
Are you sleeping on the job again? It's your first day at [the company.] You've been tasked with recovering damaged oxygen tanks scattered throughout the facility. Don't ask what they're for. Don't ask where they came from. Aaron used to do the same job. Don't ask about Aaron. Focus on Cynthia: She's kind to you, isn't she? Doesn't she care? Is anything on the dead internet worth saving? Every …




- The game features a unique 1-bit aesthetic and immersive sound design that enhances the overall atmosphere.
- Puzzles are well thought out and provide a gratifying challenge, rewarding players for optimizing their routes and energy management.
- Despite its short length, the game delivers a compelling story and a satisfying experience that keeps players engaged throughout.
- The game is very short, with a main playtime of around 90 minutes to 2 hours, which may leave players wanting more content and exploration.
- The trial-and-error gameplay can be frustrating, as it often requires memorizing specific paths and punishes incorrect choices with an energy system.
- The story is underdeveloped and presented in a rushed manner, lacking depth and coherence, which diminishes the overall impact of the narrative.
story
18 mentions Positive Neutral NegativeThe story in "Repose" is criticized for being underdeveloped and rushed, with players noting its brevity and lack of depth, leading to a feeling of incoherence. While some appreciate the atmospheric elements and the existential horror themes, many feel that the narrative fails to engage due to minimal exploration and a lack of compelling lore. Overall, the game presents a simple and cryptic story that quickly resolves, leaving players wanting more substance and mystery.
“Very short game but very worthwhile for the story.”
“Developers packed a serious amount of story into a short time window and the existential horror is *chef's kiss*.”
“The game is short but it tells the story it wants to tell and leaves you wondering more about the world.”
“A strangely middling puzzle game that pretends to be a horror game. Repose tries to rope you in with an interesting setting and then kinda gives up almost immediately; the story is bare-bones, the writing is amateur, there is zero reason to explore due to the amount of readable lore documents being counted on one hand, and the energy system actively punishes you from doing anything but the exact solution to any given floor.”
“The story itself is basically blurted out to you in a few text boxes, and the central mystery is raised and then kinda abruptly answered in a very 'oh, okay, I guess' sort of way that just... sucks.”
“Story is very basic and felt kind of rushed. This game could have definitely used some more maps and exploration to help flesh out the world; I at no point felt the 'mystery' that was being built because within an hour and a half I had already solved it.”