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REPOSE is a single player shooter game with a horror theme. It was developed by Akupara Games and was released on April 14, 2025. It received very positive reviews from players.

REPOSE is a single-player horror shooter with a strong focus on atmosphere and an intriguing plot. Players must carefully manage limited energy while exploring a surreal facility, using light and an axe to survive hostile threats. The game challenges you to outwit dangers, persist through death, and uncover the disturbing truth behind your mission.

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93%
Audience ScoreBased on 94 reviews
story15 positive mentions
grinding3 negative mentions

  • The game features a unique and captivating 1-bit art style that enhances its eerie atmosphere and complements the sci-fi horror theme.
  • Gameplay revolves around strategic energy management, creating a tense and engaging experience as players navigate through maze-like levels while solving puzzles.
  • The story is cryptic yet intriguing, encouraging players to piece together the narrative through environmental storytelling and scattered notes.
  • The game is very short, typically taking around 2 hours to complete, which may leave players wanting more in terms of content and exploration.
  • Combat mechanics can feel simplistic and repetitive, with limited enemy variety and a lack of depth in gameplay beyond memorizing routes.
  • The save system, which relies on inputting codes rather than traditional save slots, can be frustrating and may detract from the overall experience.
  • story
    53 mentions Positive Neutral Negative

    The story in "Repose" is characterized by its cryptic and mysterious nature, inviting players to piece together the narrative through environmental storytelling and sparse dialogue. While some players appreciated the intriguing twists and the atmospheric presentation, others felt the story was too brief and could have benefited from deeper exploration and development. Overall, the game offers a unique experience with a simple yet engaging plot, though its short length may leave some players wanting more.

    • “The story is also mysterious, hidden behind layers of notes and subtle dialogue.”
    • “The plot is intentionally ambiguous, inviting players to piece together the mystery of the facility and the circumstances surrounding their mission.”
    • “The soundtrack is haunting, the characters are mysterious, and the story is intriguing with some clever twists.”
    • “The story itself is basically blurted out to you in a few text boxes, and the central mystery is raised and then kind of abruptly answered in a very 'oh, okay, I guess' sort of way that just... sucks.”
    • “Story is very basic and felt kind of rushed; this game could have definitely used some more maps and exploration to help flesh out the world. I at no point felt the 'mystery' that was being built because within an hour and a half I had already solved it.”
    • “A strangely middling puzzle game that pretends to be a horror game, Repose tries to rope you in with an interesting setting and then kind of gives up almost immediately; the story is bare-bones, the writing is amateur, there is zero reason to explore due to the amount of readable lore documents being counted on one hand.”
  • graphics
    42 mentions Positive Neutral Negative

    The graphics of the game have been widely praised for their unique and aesthetically pleasing design, featuring a minimalist black-and-white pixel art style that enhances the atmosphere and psychological impact. Reviewers noted the rich detail within the simplistic visuals, which contribute to a haunting and claustrophobic experience, making it particularly enjoyable for fans of sci-fi horror and puzzle mechanics. Overall, the art style is considered a standout feature, elevating the gameplay and immersing players in its eerie world.

    • “The visuals are incredibly unique in a good way, and the lore is interesting.”
    • “The environment is rich with detail despite its minimalist black-and-white pixel art style, which enhances the feeling of isolation and unease.”
    • “The 1-bit visuals and creepy atmospheric soundtrack are well worth your time.”
    • “At first glance, Repose could be mistaken for an untouched classic CRPG, as it’s rendered in starkly monochromatic one-bit graphics with a square aspect ratio.”
    • “Enemy variety is very low and the game is much more of a puzzle game than it is a survival horror/dungeon crawler (which isn't a bad thing); the art style and sound design are on point.”
    • “The game has the aesthetic of a dungeon crawler, but mechanically it is much more akin to a puzzle game.”
  • gameplay
    41 mentions Positive Neutral Negative

    The gameplay of this indie dungeon crawler is characterized by a simple yet engaging mechanics that blend exploration, resource management, and strategic combat, creating a satisfying loop despite some criticisms of pacing and repetitiveness. Players must carefully manage their energy consumption while navigating maze-like environments, which adds tension and encourages thoughtful planning. While the game offers a unique atmosphere and innovative mechanics, some players found the puzzles too easy and the overall experience somewhat linear.

    • “The atmosphere is spectacular and the gameplay is simple but unique in a fun way.”
    • “This title offers a creepy, Giger-esque art style, leagues of claustrophobic, labyrinthine corridors, gameplay that demands careful management of one’s stamina, and an oppressive atmosphere established by the crestfallen NPCs, all of whom work for a sinister, mysterious corporate entity — 'the company.'”
    • “Gameplay with its limited movement system forced very good tension and made for decent planning of your steps ahead.”
    • “The design of puzzles is decent; however, I thought that even at the end, they're too easy and never take full advantage of what could be done with the mechanics introduced throughout.”
    • “Overall, I enjoyed visiting the world of Repose because I appreciate the retro look and feel, but the gameplay loop of stomping around looking for oxygen tanks, running out of stamina, and respawning at the last bed before venturing out again is more tedious than it is challenging.”
    • “The gameplay essentially boils down to memorizing a static floor layout and avoiding enemies to unlock doors, then moving to the next area to do the same thing.”
  • atmosphere
    22 mentions Positive Neutral Negative

    The atmosphere of "Repose" is widely praised for its captivating and oppressive qualities, enhanced by minimalist design, claustrophobic environments, and a haunting soundtrack. Players appreciate the game's ability to create tension and immersion through its art style and environmental storytelling, although some note issues with pacing and repetitiveness. Overall, it stands out as a compelling atmospheric horror experience that effectively engages players in its strategic gameplay.

    • “Repose, developed by Bozó Attila Bertold and published by Akupara Games, is a captivating and atmospheric horror dungeon crawler that masterfully combines minimalist design with intense strategic gameplay.”
    • “This title offers a creepy, Giger-esque art style, leagues of claustrophobic, labyrinthine corridors, gameplay that demands careful management of one’s stamina, and an oppressive atmosphere established by the crestfallen NPCs, all of whom work for a sinister, mysterious corporate entity — 'the company.'”
    • “The stark visual presentation strips away distractions, focusing the player’s attention on subtle environmental cues and the foreboding atmosphere.”
    • “This title offers a creepy, Giger-esque art style, leagues of claustrophobic, labyrinthine corridors, gameplay that demands careful management of one’s stamina and an oppressive atmosphere established by the crestfallen NPCs, all of whom work for a sinister, mysterious corporate entity — 'the company.'”
    • “It wasn't a game with jump scares but the atmosphere is tense and the sounds are really well done.”
  • music
    11 mentions Positive Neutral Negative

    The music in the game has received high praise for its haunting and immersive quality, enhancing the overall atmosphere and storytelling. Reviewers highlight the superb sound design, which complements the visuals and adds to the eerie vibe, making it a standout feature, especially for an indie title. Many express a desire for even more music, indicating its significant impact on the gaming experience.

    • “Lastly, the soundtrack and ambience of this game are executed to a level that I have rarely seen in indie games.”
    • “The music and sound design are on point, both adding to the eerie feeling that surrounds this game.”
    • “The soundtrack is amazing, minimalist but yet so immersive, perfectly in sync with the location.”
    • “The music, puzzles, and map require a lot of focus and energy.”
    • “The soundtrack and ambience of this game are executed to a level that I have rarely seen in indie games.”
    • “The 1-bit visuals and creepy atmospheric soundtrack are well worth your time.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and frustrating, often requiring excessive time and effort to progress due to low opportunities for world-building and cumbersome controls. While the retro aesthetic is appreciated, the repetitive nature of searching for resources and managing stamina detracts from the overall enjoyment.

    • “You'll need a second life for grinding.”
    • “Low missed opportunities for world-building, wonky controls, tedious trial and error gameplay.”
    • “Overall, I enjoyed visiting the world of Repose because I appreciate the retro look and feel, but the gameplay loop of stomping around looking for oxygen tanks, running out of stamina, and respawning at the last bed before venturing out again is more tedious than it is challenging.”
  • replayability
    1 mentions Positive Neutral Negative

    The game has limited replayability, as players feel that once they have learned all the routes, there is little incentive to revisit it.

    • “It just sucks because it offers little in terms of replay value when you know all the routes to take.”
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2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 2 analyzed playthroughs
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REPOSE is a shooter game with horror theme.

REPOSE is available on PC, Steam Deck and Windows.

On average players spend around 2 hours playing REPOSE.

REPOSE was released on April 14, 2025.

REPOSE was developed by Akupara Games.

REPOSE has received very positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

REPOSE is a single player game.

Similar games include Yuppie Psycho, Crow Country, Lunacid, Labyrinth Of The Demon King, SIGNALIS and others.