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About

"Relapse is a single-player Fantasy Strategy game with good gameplay and graphics. Players go first in each turn, drawing cards with abilities and earning experience to level up. The environment is dynamic, and battles against AI require strategic planning. Unlock over 170 cosmetic skins, familiars, starting abilities, and trinkets. With 240+ cards, 5 distinct classes, and various companions, each run offers unique challenges and rewards."

Relapse screenshot
Relapse screenshot
Relapse screenshot
Relapse screenshot
Relapse screenshot
Relapse screenshot
Relapse screenshot
Relapse screenshot
Relapse screenshot
Relapse screenshot

96%
Audience ScoreBased on 104 reviews
gameplay8 positive mentions
replayability3 negative mentions

  • Addicting gameplay with a variety of classes and customization options, allowing for unique builds and strategies.
  • Visually appealing with a fun art style, and offers a good amount of unlockables and meta progression.
  • Great value for the price, providing hours of entertainment and replayability, especially for fans of the deckbuilding genre.
  • Can become grindy over time, with some players feeling that the difficulty ramps up too quickly or that the game lacks challenge.
  • Graphics and animations are considered mediocre by some, and there are complaints about the clarity of certain card effects and mechanics.
  • The game may feel repetitive after a while, with some players expressing a desire for more content and variety in enemy encounters.
  • gameplay
    21 mentions Positive Neutral Negative

    The gameplay is characterized by an addicting loop and solid mechanics, drawing comparisons to popular titles like "Slay the Spire." While the tutorial could be clearer, the intuitive mechanics and depth of card interactions provide a rewarding experience. Despite some visual shortcomings, the game excels in its engaging deck-building and strategic elements, making it enjoyable for repeated playthroughs.

    • “Addicting gameplay loop, interesting build possibilities, lovely wow art style.”
    • “The gameplay has a lot of depth and most of the cards work very well with each other, which makes this game feel rewarding and enjoyable to play.”
    • “Regardless, the mechanics are solid, the runs are challenging and fun, the balance seems good, and for the price it's a really good time.”
    • “The tutorial doesn't explain things particularly well, but the mechanics are intuitive enough that it isn't hard to figure out.”
    • “Once you understand the mechanics, it does become a bit too simple to succeed, as it is very easy to set yourself up for success.”
    • “The gameplay is pretty much all there is to the game.”
  • graphics
    16 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players appreciating the unique art style and 3D elements that enhance the experience, while others find them lackluster or outdated. Many agree that despite the graphical shortcomings, the gameplay and customization options are strong points that contribute to the overall enjoyment. Overall, the visuals are considered decent for a deckbuilder, but there is room for improvement in certain areas, particularly in card design and character customization.

    • “Addicting gameplay loop, interesting build possibilities, lovely wow art style.”
    • “The 3D graphics add a nice dimension, and the amount of unlocks and items, synergies, etc. really adds to the replayability.”
    • “Very smooth rogue-like game with nice visuals and animations.”
    • “The only thing I don't like right now is the graphics of the cards... this background and border color and texture looks just very unsatisfying and bad to me - I don't know what it is but it triggers something in me.”
    • “That said, the graphics are fair but nothing really special. It would be nice to be able to customize the character more, and the familiars had the issue of all feeling pretty samey since they all had the same stats.”
    • “Besides the graphics that are a little outdated, the 3D aspect is just a little wonky for me; the gameplay loop is very fun.”
  • replayability
    5 mentions Positive Neutral Negative

    Players highlight the game's strong replayability due to its diverse play styles, numerous unlocks, and synergies, which contribute to a rich and varied experience. While some find it easier compared to similar titles like "Slay the Spire," the depth of systems and card mechanics ensures that players can enjoy multiple runs with different strategies. Overall, the game is praised for its significant replay value and variety.

    • “The 3D-ish graphics add a nice dimension, and the amount of unlocks and items, synergies, etc. really adds to the replayability.”
    • “Really good turn-based card game with a lot of depth in systems, cards, stat scaling, and superb replay value.”
    • “This is a fun Slay the Spire-like game, but it is a little easy for my taste and its replay value is not comparable to STS.”
    • “Multiple play styles, builds, and of course RNG make this game very replayable.”
    • “It has so much variety and replayability.”
  • story
    5 mentions Positive Neutral Negative

    The game's story is minimal and primarily serves as a backdrop for gameplay, featuring a named protagonist but lacking significant progression or closure. Players note that despite completing all game modes, the ending remains unchanged, leaving a sense of dissatisfaction regarding the narrative.

    • “There is a small story with a named protagonist, but it's very cursory and really only seems to exist to justify the game.”
    • “Even after beating all of the game modes, (or at least all the ones with achievements) the ending cutscene is the same as the first one, so there's never really any sense of closure or achievement to her story.”
    • “☐ no story”
  • music
    5 mentions Positive Neutral Negative

    The music in the game is generally considered low effort and repetitive, leading some players to ignore it or turn it off entirely in favor of their own playlists. While it may not enhance the gaming experience, players still find enjoyment in the gameplay mechanics and character builds.

    • “Music is kinda meh, but overall it's a good experience to mix and match different play styles, like a healing paladin build with thorns damage or just buffing up your pet and hex/debuffing enemies.”
    • “Music is just... low effort, to say the least.”
    • “It gets boring to grind, and the music will drive people like my wife crazy since it's short music on an infinite loop doing the same thing over and over.”
    • “I just ignore it or turn it down and blast some better music.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be excessive, with many noting that while the deckbuilding mechanics are enjoyable, the progression system becomes tedious and time-consuming, requiring significant effort to advance.

    • “Really good deckbuilder, but becomes really grindy after a while.”
    • “The problem is, it's mired under a grindy, grindy mess of a progression system.”
    • “You'll need a second life for grinding.”
  • optimization
    1 mentions Positive Neutral Negative

    Users express anticipation for future improvements in optimization, particularly regarding ascension levels, new game+, and potential mod support.

    • “I look forward to seeing where it goes (ascension levels, new game+, optimization, mods, etc.).”
  • character development
    1 mentions Positive Neutral Negative

    Character development is appreciated for its nostalgic, non-hyper-realistic animations and designs, which stand out in contrast to the trend of more realistic graphics in contemporary games.

    • “The animations and character designs are not hyper-realistic like a lot of games these days try to go for, but I'm a fan of it because it feels almost nostalgic in a way.”

Buy Relapse

40h Median play time
40h Average play time
40-40h Spent by most gamers
*Based on 1 analyzed playthroughs

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