reky Game Cover

"Reky is a single-player kids' platformer and logic puzzle game, offering 96 elegantly designed levels inspired by architectural minimalism. It takes about 9 hours to complete, featuring crystal clear visuals and a beautiful ambient soundtrack. Praised as 'gorgeous' and 'clever' by critics, Reky offers a fresh, stylish, and satisfyingly challenging experience."

  • iPad
  • iPhone
  • Mac OS
  • Nintendo Switch
  • PC
  • Phone
  • Play​station 4
  • Windows
  • Xbox One
  • Android
  • Mobile Platform
  • Play​Station
  • Tablet
  • Xbox

Reviews

61%
Audience ScoreBased on 26 reviews
graphics3 positive mentions
gameplay3 negative mentions
  • Reky features a unique and clever puzzle design that gradually increases in difficulty, providing a satisfying challenge for players.
  • The game has a stylish minimalist aesthetic with clean graphics and a calming soundscape, creating a relaxing atmosphere for puzzle-solving.
  • Unlimited undo options and the ability to skip levels help alleviate frustration, allowing players to experiment and learn from their mistakes.
  • The controls can be finicky and prone to misclicks, leading to unnecessary frustration when trying to navigate the puzzles.
  • Many elements, such as portals and exits, look similar, causing confusion and requiring trial and error to determine their functions.
  • The game lacks essential features like a windowed mode and has a poorly designed menu, which detracts from the overall user experience.
  • gameplay6 mentions

    The gameplay is well-polished and unique, focusing on clever mechanics that involve navigating a dot through a 3D space across approximately 90 levels, offering around 8-9 hours of playtime. Although no new mechanics are introduced later in the game, the diversity of gameplay elements provides a rich puzzling experience reminiscent of the Monument Valley series.

    • “It's well polished and gameplay is clever and unique, where you have to 'jump' a dot around a 3D space to reach the exit.”
    • “There's around 90 levels, and about 8-9 hours of gameplay.”
    • “While there are no new mechanics introduced later, there are a few more things to keep in mind.”
    • “If two Monument Valley games weren't enough and you want to see its mechanics as a pure puzzler, that's what this is.”
    • “The diversity of gameplay offers more possibilities.”
  • music4 mentions

    The music in the game receives mixed reviews; while some players appreciate the ambient music and sound effects, others find the music obnoxious and prefer to turn it off. Additionally, there are concerns about the audio balance, as the menu sound effects are significantly louder than the music and sound effects.

    • “On top of that you get clean-cut graphics, great ambient music, and simplistic spot-on sound effects.”
    • “I turned off the music because it was obnoxious, but that's just me.”
    • “The menu open/close effect is way louder than anything else.”
  • graphics4 mentions

    The graphics are praised for their clean visuals and creative level design, enhancing the overall aesthetic of the game. While many geometric elements contribute to the visual appeal, not all are utilized in gameplay, serving primarily to enrich the environment. Overall, the combination of striking graphics and ambient music creates an engaging experience.

    • “Very creative levels that become more and more challenging as you progress, with very clean-cut graphics.”
    • “I'm a big fan of the clean visuals and level design.”
    • “On top of that, you get clean-cut graphics, great ambient music, and simplistic, spot-on sound effects.”
    • “Not all the geometric elements you see in the pictures are used in the puzzles; many are not accessible and are just there to tie the aesthetic together.”
  • replayability2 mentions

    Players appreciate the replayability of the tutorial, which can be revisited at any time, along with a concise cliffnotes version accessible from the in-game menu. Additionally, helpful mouseover icons enhance the experience by clarifying actions in various situations.

    • “The tutorial is replayable, and the cliffnotes version can be accessed from the in-game menu. The mouseover icons are helpful in general, showing what a click in that situation will do.”
  • optimization2 mentions

    Users express significant frustration with the game's controls, leading to a quick abandonment of both optimization efforts and the game itself. The experience is described as torturous, indicating that the optimization aspect is poorly executed and detracts from overall enjoyment.

    • “The way controls work made me give up on optimization quickly, and I ended up quitting the entire game not long after; it was more than enough torture.”
    • “The controls are so poorly designed that I lost interest in optimizing my gameplay very quickly, leading me to abandon the game altogether.”
    • “I found the optimization process to be frustrating and tedious, which ultimately drove me away from the game.”
  • grinding2 mentions

    Players find the grinding aspect tedious due to the limitations on moving and coloring boxes, which are marked and require frequent resets. The need for trial and error to discover how different colors affect box movement adds to the frustration, making the grinding experience feel unnecessarily prolonged.

  • stability2 mentions

    The game suffers from significant stability issues, with users reporting numerous bugs and poor functionality that detract from the overall experience. Despite its higher price point, the lack of polish leads to frustration rather than enjoyment, resulting in a negative reception.

    • “Lacking and buggy (or intentionally bad) functionality even for a $1 game, yet it costs $6 (not much less on mobile). Compounded by all the annoying trial and error described above, this makes it a definite thumbs down; style and tedium over enjoyable puzzling.”
  • story1 mentions

    The story aspect of the game is minimal, as it primarily focuses on challenging puzzles that progressively enhance players' problem-solving skills.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

9hMedian play time
9hAverage play time
9-9hSpent by most gamers
*Based on 1 analyzed playthroughs

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