- November 4, 2021
- Dmitry Kozlov
Recon Control
Platforms
About
"Recon Control" is a real-time tactics game that puts you in command of a squad of futuristic soldiers. Utilize advanced weaponry, surveillance drones, and strategic maneuvers to complete your missions and dominate the battlefield. With randomized environments and objectives, every playthrough offers a new challenge.




- The game offers a surprisingly deep and brutally tactical challenge, especially in Ironman Mode, making it a must-play for fans of XCOM-style tactical combat.
- Players appreciate the variety of tactical actions and skill customization, allowing for different playstyles and strategies, including stealth and aggressive approaches.
- The game features a unique 2D platformer perspective that adds a fresh feel to the tactical genre, along with a good range of missions and replayability.
- Many players find the controls difficult to learn, and the lack of a tutorial or clear instructions can lead to frustration, especially for newcomers to the genre.
- The game has progression resets after completing operations, which can feel punishing and detract from the sense of achievement and continuity.
- Some mechanics, such as inconsistent AI behavior and unclear noise mechanics, can lead to frustrating gameplay experiences, making it difficult to execute stealth strategies effectively.
- story56 mentions Positive Neutral Negative
The game's story revolves around a series of 25 missions divided into three operations, where players command a team of up to four soldiers to complete various objectives, such as escorting or eliminating targets. While the missions offer a mix of challenge and strategy, players can replay them without losing operatives, allowing for tactical improvements. However, some missions lack a stealth approach and can feel imbalanced, leading to frustration despite the engaging gameplay and diverse mission types.
“The game consists of 25 missions which are divided into three operations, providing a rich narrative experience as you progress through each campaign.”
“One of the reasons I really like this game is that even though you restart the mission, the enemies will spawn at the same place, but because you are going to go another way or try something else, their reactions will be different, which is brilliant but also very frustrating.”
“The main thing that attracts me is the missions in it; I have to always make new strategies to win this game.”
“It becomes a frustrating experience with mission imbalance stacked for the AI, progression resets in one mode, unnecessary equipment unlocks, and some inconsistent mechanics.”
“If replaying the same content and a lack of true dynamicity in maps is a problem, then replaying missions may not be all it is cracked up to be.”
“Some missions do not provide any real basis for a stealthy approach, either by design or through imbalance.”