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"Recon Control" is a real-time tactics game that puts you in command of a squad of futuristic soldiers. Utilize advanced weaponry, surveillance drones, and strategic maneuvers to complete your missions and dominate the battlefield. With randomized environments and objectives, every playthrough offers a new challenge.

Recon Control screenshot
Recon Control screenshot
Recon Control screenshot
Recon Control screenshot
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87%
Audience ScoreBased on 45 reviews
gameplay5 positive mentions

  • The game offers a surprisingly deep and brutally tactical challenge, especially in Ironman Mode, making it a must-play for fans of XCOM-style tactical combat.
  • Players appreciate the variety of tactical actions and skill customization, allowing for different playstyles and strategies, including stealth and aggressive approaches.
  • The game features a unique 2D platformer perspective that adds a fresh feel to the tactical genre, along with a good range of missions and replayability.
  • Many players find the controls difficult to learn, and the lack of a tutorial or clear instructions can lead to frustration, especially for newcomers to the genre.
  • The game has progression resets after completing operations, which can feel punishing and detract from the sense of achievement and continuity.
  • Some mechanics, such as inconsistent AI behavior and unclear noise mechanics, can lead to frustrating gameplay experiences, making it difficult to execute stealth strategies effectively.
  • story
    56 mentions Positive Neutral Negative

    The game's story revolves around a series of 25 missions divided into three operations, where players command a team of up to four soldiers to complete various objectives, such as escorting or eliminating targets. While the missions offer a mix of challenge and strategy, players can replay them without losing operatives, allowing for tactical improvements. However, some missions lack a stealth approach and can feel imbalanced, leading to frustration despite the engaging gameplay and diverse mission types.

    • “The game consists of 25 missions which are divided into three operations, providing a rich narrative experience as you progress through each campaign.”
    • “One of the reasons I really like this game is that even though you restart the mission, the enemies will spawn at the same place, but because you are going to go another way or try something else, their reactions will be different, which is brilliant but also very frustrating.”
    • “The main thing that attracts me is the missions in it; I have to always make new strategies to win this game.”
    • “It becomes a frustrating experience with mission imbalance stacked for the AI, progression resets in one mode, unnecessary equipment unlocks, and some inconsistent mechanics.”
    • “If replaying the same content and a lack of true dynamicity in maps is a problem, then replaying missions may not be all it is cracked up to be.”
    • “Some missions do not provide any real basis for a stealthy approach, either by design or through imbalance.”
  • gameplay
    17 mentions Positive Neutral Negative

    Gameplay reviews highlight a mix of experiences, with some players finding it boring and frustrating due to inconsistent mechanics and mission imbalances, while others appreciate the tactical depth and addictive nature of the turn-based combat. The missions are relatively short but can be repeated for improvement, offering a blend of challenge and strategy. Overall, the gameplay features a range of tactical mechanics and status effects, though some players noted issues with clarity and balance that detracted from the experience.

    • “Earning money through missions and buying equipment without the risk of losing it upon death or injury made the gameplay experience clearer and more enjoyable.”
    • “Nice little game, with simple, yet well-thought-out mechanics, relatively easy rules, yet quite challenging.”
    • “Great tactical gameplay.”
    • “Boring gameplay and frustrating mechanics.”
    • “Some inconsistent tactical mechanics can cause frustration.”
    • “It becomes a frustrating experience with mission imbalance stacked for the AI, progression resets in one mode, unnecessary equipment unlocks, and some inconsistent mechanics.”
  • graphics
    6 mentions Positive Neutral Negative

    The graphics of the game are highly praised for their appealing pixel art style, which evokes nostalgia for classic games. Reviewers appreciate the overall quality and performance, noting that the visuals, variety of enemies, abilities, and items contribute to a positive gaming experience.

    • “I also quite like the pixel art style of Renegades.”
    • “Love the graphics and the sound as well.”
    • “The main feature, which is the whole essence of the game, is the 2D graphics - it reminds me of my childhood and brings back those flashbacks.”
  • replayability
    5 mentions Positive Neutral Negative

    The game offers strong replayability, particularly for perfectionists who thrive on overcoming challenges, though some may find it artificially extended. However, its unforgiving nature may deter players from fully engaging with its replay potential. Overall, opinions on replayability are mixed, with some praising it and others expressing uncertainty.

    • “Perfectionists who do not accept failure or at least losing an operator will find a good dose of replayability and longevity, even if these elements feel somewhat artificial.”
    • “The replayability is really good, but I must stress that this is a challenging game as it is unforgiving most of the time.”
    • “Great replayability.”
    • “I'm not sure how replayable the game is.”
    • “The lack of variety in missions makes it hard to want to play again.”
    • “Once you've completed the story, there's little incentive to return.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere in "Renegades" is characterized by a compelling sense of mystery that intrigues players, as they ponder the events that transpired in the city. However, some users feel that certain elements detract from this immersive experience.

    • “I quite like the mysterious atmosphere pervading in Renegades -- what happened in this city?”
    • “This kind of destroys the atmosphere.”
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