Rebornia
- April 11, 2024
- Rebornia Games
Rebornia is a turn-based MMORPG with low-poly design, unique mechanics, and dazzling spells. https://rebornia.org
Reviews
- The game has potential and a solid foundation, with many recipes and professions already available.
- Combat can be enjoyable once understood, and some players found it fun to play with friends.
- The game is stable with minimal bugs, and the cash shop is limited to cosmetics, avoiding pay-to-win mechanics.
- The game is currently very barebones, lacking content such as quests and a larger world to explore.
- Crafting and leveling can be excessively grindy, with issues like random enemy spawns making progress frustrating.
- The game feels more like a tech demo or pre-alpha project, with significant design and balance issues that need addressing.
- grinding6 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be quite time-consuming, often requiring 6+ hours to gather materials like mushrooms and flowers. While some see this as beneficial for player progression, many consider the professions to be overly grindy.
“Well, you either quit the game or spend 6+ hours grinding materials to restore it.”
“I've spent between 6-7 hours farming mushrooms and flowers.”
“While it may be somewhat advantageous for the player, I do consider the professions to be quite grindy right now.”
- story2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The story aspect of the game is largely criticized for its lack of depth, featuring no quests and minimal dialogue from only one NPC, resulting in an overall absence of narrative engagement.
“There are no quests, and other than a single NPC worth of dialogue, there is no story.”
“There are no quests, and other than a single NPC worth of dialogue, there is no story.”
- gameplay2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The gameplay features a controversial "mojo" stamina mechanic that players find frustrating, as it depletes upon death, leading to negative experiences when players run out of it. Overall, this aspect has been criticized for being poorly designed and detracting from the overall enjoyment of the game.
- monetization2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
Users express uncertainty regarding the in-game purchase options, indicating a lack of clarity or satisfaction with the current monetization model.
“Unfortunately, I'm not sure what to think about the in-game purchase options in their current state.”