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Draconia Game Cover

About

Draconia is a single player and multiplayer casual role playing game. It was developed by Draconia Dev Team and was released on January 13, 2022. It received mostly positive reviews from players.

"Draconia is a massively multiplayer dragon-based Role Playing Game built in Unreal Engine 4, featuring exceptional graphics, good music, and a grinding system. Play as a dragon, customize your character, and explore Draconia's open world in single or multiplayer mode. Complete quests, gather resources, and level up your character."

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65%
Audience ScoreBased on 748 reviews
gameplay23 positive mentions
story11 negative mentions

  • The game features beautiful graphics and stunning dragon models, showcasing impressive attention to detail.
  • The character customization options are extensive, allowing players to create unique dragons with a wide range of colors and patterns.
  • The community is friendly and welcoming, providing a supportive environment for new players.
  • The game currently lacks substantial content, with limited gameplay options and few quests, making it feel empty and repetitive.
  • There is no tutorial or guidance for new players, leading to confusion about gameplay mechanics and objectives.
  • The price point is considered too high for the current state of the game, which is still in pre-alpha and lacks many promised features.
  • gameplay
    130 mentions Positive Neutral Negative

    The gameplay of the game has been widely criticized for being underdeveloped and lacking meaningful content, with many players describing it as a glorified character creator rather than a fully-fledged game. While the flight mechanics and character customization are praised, the overall experience feels shallow, with limited objectives and a lack of engaging gameplay loops. Many reviewers express hope for future improvements, but currently, the game is seen as lacking substance and polish, making it difficult to recommend at its price point.

    • “Haven't played for long (as of the time of writing this), but the open world and relatively easy base mechanics of the game make this game incredibly relaxing.”
    • “The gameplay is interesting and enjoyable being a dragon in a MMO-style setting, where you collect resources and craft places to hide your loot, complete quests, and overall, fly around as a dragon and explore the world from the skies.”
    • “It's really fun to fly around as a dragon, and it helps that the flying mechanics are great.”
    • “Yeah, absolutely get it, but please don't get your hopes up for a gameplay loop because there is none.”
    • “In conclusion, this is a barebones game with annoying mechanics and nothing to do.”
    • “The game is still in bare bones; it has not much content at the moment but it will improve. Currently, it's not worth the full price at all; some mechanics and animations are sloppy, the map is way too huge for the small amount of NPCs and resources around to hunt, so starvation will be a huge problem.”
  • story
    120 mentions Positive Neutral Negative

    The game's story and quest system are currently underdeveloped, with many players finding the quests confusing, tedious, and lacking in engagement. While there are some mechanics in place for leveling up through quests and resource gathering, the overall narrative feels sparse and uninteresting, leading to a sense of emptiness in the game world. Despite ongoing updates and improvements from the developers, many reviewers express frustration over the limited content and unclear quest objectives, suggesting that the game may not hold long-term appeal without significant enhancements to its storytelling and gameplay structure.

    • “It's something much better because not only are you surviving as a dragon but there are NPCs to befriend, prey to hunt, quests, and little bits of building mechanics here and there!”
    • “A visually appealing MMORPG surrounding dragons, griffins, golems, and drakes. Despite being in early development, it feels like the beginning of a full story game which would be pretty exciting.”
    • “We are already seeing the promising beginnings of in-depth customization, crafting, and quest systems, all of which are actively being improved upon.”
    • “The story is presented in a very boring and confusing way.”
    • “The quests feel like they're just there as an excuse to slap on an RPG label, as hardly anyone feels motivation to do them.”
    • “There are no quests or overarching storyline, so the only form of entertainment is talking to other players, which you can do in a forum for free.”
  • graphics
    107 mentions Positive Neutral Negative

    The graphics of the game have received widespread praise for their stunning visuals and attention to detail, with many players noting the impressive quality even in its pre-alpha state. However, some critiques highlight that while the aesthetics are beautiful, they often overshadow the lack of substantial gameplay content, leading to a feeling of emptiness. Overall, the graphics are considered a strong point, but there are concerns about the game's depth and mechanics.

    • “The graphics are very good, not perfect but good for a pre-alpha stage as I would not think that a pre-alpha stage would run good shaders.”
    • “The graphics are astounding, the weather as vibrant as the landscape.”
    • “The first true dragon game I've seen with interesting concepts for creatures, amazing graphics, and a loving and active community all at the same time.”
    • “Draconia feels more like a 2000s graphical chatroom than a game, which certainly has its niche and place.”
    • “The game is bland, at best; graphics are buggy and boring, and it feels like a rip-off of other games that have much better graphics and characters.”
    • “Currently not at all worth the price; this is more of a demo of a graphics engine than a game, as the world is very empty with nothing to do.”
  • music
    27 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many players praising its calming and fitting soundtracks that enhance the overall atmosphere. However, some users noted issues with sound mixing, including intrusive and repetitive tracks, as well as long periods of silence. Overall, while the music is generally appreciated for its quality and ambiance, there are concerns about its integration within the gameplay experience.

    • “Fantastic inventory setup and lovely background music to boot.”
    • “Great music that fits the vibe of the game.”
    • “The music is nice; it captures the feel of the game the developers seem to be trying to make.”
    • “The game feels janky and poorly made, music sounds like it's been ripped from somewhere, the models are badly done, flying is terrible and motionless, I don't feel like I'm controlling my dragon, I don't feel like I'm flying and I don't feel lost in the world around me.”
    • “There are long periods of silence whenever music isn’t playing, where all you can hear is your own footsteps.”
    • “The sound mixing is also off, ambience is really quiet whereas music, attack sounds, and coastal waves are way too loud.”
  • grinding
    25 mentions Positive Neutral Negative

    The grinding aspect of the game is widely criticized for being tedious and lacking meaningful engagement, with players often feeling lost due to vague quests and a lack of direction. Many reviews highlight the repetitive nature of grinding for basic resources and leveling up, which can take hours without significant rewards or endgame content. While some players appreciate the community and find the game relaxing, the overall sentiment leans towards the grinding being a major drawback, making it less appealing for those seeking a more dynamic experience.

    • “You'll need a second life for grinding.”
    • “The quest system is hard to find, and once you do find it, very grindy and annoying, especially in conjunction with all the other cons.”
    • “Current gameplay is mindless grinding of gathering items for teeny tiny bits of growth, no endgame.”
    • “Leveling up a character can be tedious due to basic quests that just require a bunch of grinding, but thankfully there isn't the risk of losing your character or levels on death.”
  • stability
    17 mentions Positive Neutral Negative

    The game is currently experiencing significant stability issues typical of pre-alpha stages, with frequent bugs, crashes, and server glitches reported by users. While many acknowledge these problems as part of early access development, they also express frustration over persistent issues like animation smoothness, audio quality, and quest functionality. Despite these challenges, players still find enjoyment in the game, praising its visuals and overall design.

    • “You will have to deal with the issues of all pre-alpha stages of bugs, crashes, and buggy servers.”
    • “The food and water 'sense' mechanism glitches too much, and I would just die before I could find food or water away from the camp.”
    • “It is quite buggy, and some of the bugs have been around for a very long time and have never been fixed.”
  • optimization
    7 mentions Positive Neutral Negative

    Overall, the game's optimization is a mixed bag; while some players appreciate the smooth performance on high-end hardware and the impressive detail for an early alpha, many others report significant performance issues and a lack of support for technologies like DLSS or FSR. Additionally, the absence of clear controls and tutorials contributes to a feeling of disorientation, further complicating the experience for those struggling with optimization.

    • “The map is huge and runs smoothly, which is amazing for early alpha; most games cannot keep up with this level of detail.”
    • “What is there is very well optimized, looks really great, and was done on quite a budget.”
    • “The game is wonderful even despite some controls needing better explanation and a ton of optimization.”
    • “Half of its players cannot even properly run the game; that's a whole other argument on optimization (it's bad).”
    • “The game really is beautiful if you have the hardware to run it at max settings; performance is not great right now and no DLSS or FSR support exists.”
    • “The game doesn't feel optimized at all; I feel completely lost, there's really no guide or tutorial to learn the basics of how to grow and quest, etc.”
  • monetization
    7 mentions Positive Neutral Negative

    The monetization aspect of the game has drawn significant criticism, with many users labeling it a potential cash grab due to its high price for an unfinished product and concerns over misleading ads. Players express skepticism about the developers' claims of avoiding microtransactions while fearing the game may prioritize superficial features over substantial gameplay. Overall, there is a strong desire for improvements and transparency to justify the current pricing and development direction.

    • “These cash grabs need to stop, and can someone with some sense please develop a good dragon game?”
    • “I worry that this is a bit of a cash grab - $35.99 for an unfinished game?”
    • “The price as it is is far too steep for a game in early access, and at least one of the devs was involved in the Archotek project which was a cash grab and allegedly an asset flip.”
  • replayability
    6 mentions Positive Neutral Negative

    The game shows promising replayability potential due to its well-designed dragons, variety of species, and ongoing expansions like a building system and character customization. While current gameplay is slow and lacks significant replay value, the developers are actively enhancing the experience with new content and features, making it more engaging for players in the future. Overall, the game's casual and enjoyable nature, combined with its beautiful design, suggests a bright future for replayability as updates roll out.

    • “The models are all in the process of getting remodeled to be better than they already are. They're working on expanding the map and further developing a building system for players to create their own caves and other structures. More playable species are on their way, along with clan systems and an overhauled character creation system for customizing different wings, heads, tails, and many other features.”
    • “Despite being pre-alpha, it's more playable than other pre-alphas, alphas, or betas. The vast map to explore and the amazing design work for the dragons and other creatures already in the game provide a solid foundation for replayability.”
    • “Perfect dragon game! Even in pre-alpha, there is a vast map to explore, amazing design work for the two dragons in the game, plus two additional creatures that are playable and found later. There's so much already, and I can't wait for new updates and future dragons to be added.”
    • “Gameplay is slow and in its current state doesn't hold much replay value.”
    • “Despite being pre-alpha it's more playable than other pre-alphas/alphas/betas.”
    • “When I see 'pre-alpha' I almost can't believe it because of how good and well made this game is. However, it still lacks the depth needed for long-term engagement.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game's atmosphere is characterized by a wholesome and friendly community that fosters positivity and support among players. Additionally, the beautifully crafted environments and engaging dragon gameplay mechanics enhance the overall experience, making it ideal for those seeking in-depth customization and a balanced challenge.

    • “The community is so wholesome and good; everyone is willing to help, everyone is friendly, and we cultivate an atmosphere of positivity and friendship.”
    • “The world, environments, and atmosphere are beautiful, and I like the current mechanics of dragon gameplay.”
    • “This is the game to play if you're looking for in-depth customization, a friendly atmosphere, and a hint of a challenge without being completely overwhelmed by obstacles.”
  • emotional
    3 mentions Positive Neutral Negative

    Players highlight the game's strong emotional impact, noting its supportive and friendly community that fosters positivity and friendship. Personal stories, such as coping with loss while engaging with the game, illustrate its significance in providing comfort and emotional connection. Overall, the game is seen as a meaningful experience that resonates deeply with its players.

    • “At the time of purchase, I lost my mother, and I had an audiobook while mindlessly collecting sand on the beach. This game will hold a special place in my heart since I worked through some emotional stuff.”
    • “The community is so wholesome and good; everyone is willing to help, everyone is friendly, and we cultivate an atmosphere of positivity and friendship.”
    • “The community is friendly, wholesome, and helpful, and I have hopes that this game will turn out to be great, unlike some other dragon-oriented titles out there.”
  • character development
    3 mentions Positive Neutral Negative

    Reviewers praise the game's character development for its impressive design and beautiful graphics, highlighting the creative freedom it offers in character customization and coloration. This aspect stands out as a rare and commendable feature in the gaming experience.

    • “The capacity for character design is one that I rarely come across and am greatly impressed by.”
    • “Beautiful graphics and character design.”
    • “Creative freedom in coloration and character design.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is highlighted by amusing interactions, such as playful banter on social media, and the presence of bugs that, while sometimes frustrating, often contribute to a comedic experience. Overall, the humor is seen as a positive aspect, enhancing the enjoyment despite some annoying glitches.

    • “I find it funny that Draconia trash talks about Day of Dragons on Twitter.”
    • “It's early in development, so bugs are expected. Honestly, a lot of them are pretty funny and add to the experience, but there are also those that can be annoying for sure.”
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6h Median play time
37h Average play time
3-7h Spent by most gamers
*Based on 6 analyzed playthroughs
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Frequently Asked Questions

Draconia is a casual role playing game.

Draconia is available on PC, Windows and Linux.

On average players spend around 37 hours playing Draconia.

Draconia was released on January 13, 2022.

Draconia was developed by Draconia Dev Team.

Draconia has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Draconia is a single player game with multiplayer and local co-op support.

Similar games include The Black Death, DeadPoly, Planet Explorers, Osiris: New Dawn, Day of Dragons and others.