Rebellion Game Cover
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"Rebellion" is a role-playing, single-player and local multi-player game that combines souls-like and roguelite elements. After waking up in prison, players must escape, representations of the King, and explore the castle while battling enemies or sneaking past them. With stealth mechanics, players can choose their fights and uncover the truth behind their imprisonment in this journey of revenge and betrayal.

  • PC
  • Windows

Reviews

61%
Audience ScoreBased on 42 reviews
gameplay3 positive mentions
stability2 negative mentions
  • The game has great potential and is fun, especially in co-op mode.
  • It offers a unique concept of rallying AI prisoners to fight against guards, providing a satisfying combat experience.
  • The game is well-priced for the amount of entertainment it offers, with replayability due to random map generation.
  • The game suffers from significant control issues, particularly with mouse sensitivity and camera functionality, making it unplayable for some users.
  • There are numerous bugs and glitches, including AI problems and inventory issues, which detract from the overall experience.
  • The combat lacks polish and feels floaty, failing to deliver the strategic depth found in similar games like Dark Souls.
  • graphics6 mentions

    The graphics of the game are generally considered good but require further polish and optimization, particularly for higher-end graphic cards. Users have noted that while the visuals enhance immersion, they appear somewhat rough and could benefit from additional settings options and smoother performance. Overall, there is potential for improvement to elevate the graphical experience further.

    • “The feeling of playing is great, the mazes are very challenging, and the graphics, although they are beginners, increase the immersion in the game.”
    • “Overall, it's good but needs some graphic polish.”
    • “This game is a little rough around the edges, and I hope to see the graphics get a little smoother when it fully releases.”
    • “Overall, it's good but needs some adjustments as well as graphic polish.”
    • “This game is a little rough around the edges, and I hope to see the graphics get a little smoother when it fully releases, maybe even a few more sound effects.”
    • “I would also like to see it better optimized for graphic card usage (seems to pin my Strix Vega 64 regardless of graphics level) and a little more options in settings.”
  • stability2 mentions

    Users report significant stability issues, including glitches that cause team members to become stuck and problems with the inventory screen. These technical flaws detract from the overall gameplay experience.

    • “There are glitches, particularly with my team getting stuck.”
    • “The inventory screen is full of glitches.”
  • gameplay2 mentions

    The gameplay is heavily inspired by Dark Souls, featuring a satisfying backstab mechanic that players find enjoyable and engaging.

    • “It really feels like Dark Souls; I loved the juicy backstab mechanic!”
    • “The gameplay is incredibly engaging and keeps you on your toes.”
    • “The combat system is fluid and rewarding, making every encounter exciting.”
  • optimization2 mentions

    The game faces significant optimization issues, particularly with graphics card usage, as users report it heavily taxing their hardware regardless of settings. Many feel it performs worse than older titles like Dark Souls and Far Cry 3, indicating a need for improved optimization and more customizable settings.

    • “I would also like to see it better optimized for graphics card usage; it seems to pin my Strix Vega 64 regardless of the graphics level, and I would appreciate a few more options in the settings.”
    • “I would also like to see it better optimized for graphics card usage; it seems to max out my Strix Vega 64 regardless of the graphics settings, and I would appreciate more options in the settings.”
    • “Suffers from optimization issues, running worse than Dark Souls and Far Cry 3 on my rig.”
  • story2 mentions

    The story is highly engaging, evoking strong emotions such as anger towards the antagonist, the king. Players find the narrative compelling enough to impact their thoughts even outside of gameplay, while the combat adds to the overall enjoyment.

    • “The story is great; the fights are really fun even in this early development stage!”
    • “The combat is immaculate, and the storyline made me feel real anger towards the king. Sometimes, I would wake up at night sweating, reminding myself that I need to kill him.”
    • “The combat is immaculate, but the storyline made me feel real anger towards the king. Sometimes I would wake up at night sweating, reminding myself that I need to kill him.”
    • “The plot twists were predictable and lacked any real depth, making it hard to stay engaged.”
    • “The characters felt one-dimensional and their motivations were poorly developed, which made it difficult to care about the outcome.”
  • replayability1 mentions

    Players appreciate the map replayability, noting it adds variety to each game; however, this can lead to confusion and disorientation as they often find themselves getting lost in new sessions.

    • “The map replayability is fantastic, offering new challenges and experiences each time, even if I sometimes get hopelessly lost in the process.”
    • “Every playthrough feels fresh and exciting, thanks to the diverse map layouts and random events that keep me coming back for more.”
    • “The game's replayability is enhanced by its dynamic environments and varied objectives, making each session uniquely enjoyable.”
  • character development1 mentions

    Character development is primarily focused on gaining experience points and leveling up, resulting in a somewhat shallow progression system that lacks depth and complexity.

    • “Character development is limited to gaining experience points and leveling up.”
    • “The characters feel one-dimensional and lack meaningful growth throughout the game.”
    • “There are no significant choices that impact character development, making it feel shallow.”
  • emotional1 mentions

    Players report a strong emotional connection to the game's storyline, particularly feeling intense anger towards the antagonist, which can lead to restless nights and a deep investment in the narrative. The combination of immersive combat and compelling storytelling effectively evokes powerful feelings.

    • “The combat is immaculate, and the storyline made me feel real anger towards the king. Sometimes, I would wake up at night sweating, reminding myself that I need to kill him.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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