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Reavers of New Rome Game Cover

About

Raevers of New RomeReavers of New RoamRevenge of Now RomeReaders of New TomeRaiders of New Home Regrets of Now Roam Reavers of New Rome A century ago, your ancestors were Senators of New Rome. However, when the Emperor took over, they were exiled. Now, 100 years later, under the tyrannical reign of Emperor CRaC, New Rome is in poor shape. The powerful prey upon the weak. The depraved rulers of…

Reavers of New Rome screenshot
Reavers of New Rome screenshot
Reavers of New Rome screenshot
Reavers of New Rome screenshot
Reavers of New Rome screenshot
Reavers of New Rome screenshot
Reavers of New Rome screenshot
Reavers of New Rome screenshot
Reavers of New Rome screenshot
Reavers of New Rome screenshot
Reavers of New Rome screenshot
+5

100%
Audience ScoreBased on 16 reviews
graphics6 positive mentions

  • The game features excellent and clever level design, providing a fun and engaging experience in a short playtime of 60-90 minutes.
  • The dialogue from random NPCs is entertaining and adds charm to the game, making interactions enjoyable.
  • Despite being developed by a single person, the game showcases impressive visuals and smooth gameplay mechanics, reminiscent of classic titles.
  • The controls can feel janky and the camera can be finicky, leading to frustrating moments during gameplay.
  • Combat balancing is an issue, with bosses being too easy and the melee attack feeling ineffective compared to the ranged option.
  • There are noticeable spelling errors and some audio elements can become irritating, detracting from the overall experience.
  • graphics
    7 mentions Positive Neutral Negative

    The graphics of the game are praised for their appealing aesthetic, featuring a cool setting with pleasant color palettes that enhance the uniqueness of each area. The low poly visuals and recognizable enemy designs contribute to a fun, pulpy atmosphere, making the overall visual experience enjoyable and engaging. Reviewers appreciate the stylish art style and the effective integration of visuals with gameplay elements.

    • “I greatly appreciate the aesthetic; while it is intentionally simple and derivative, the color palettes are pleasant and make each area feel unique. The enemy designs are instantly recognizable once you've seen them and contrast well against the levels, so there's never any confusion.”
    • “Great poppy low poly visuals, tight action & level design, and a fun pulpy atmosphere.”
    • “Another solid entry in the Tales from the Renegade Sector series with stylish visuals and solid boss fights.”
  • story
    2 mentions Positive Neutral Negative

    The story is noted for being engaging and streamlined, complementing the clever level design and enjoyable combat mechanics. While some find it cheesy, it effectively enhances the overall exploration experience.

    • “Really excellent and clever level design, simple combat that manages to stay fun thanks to a snappy dodge roll and good enemy placement, and the story and exploration are exactly lean enough to be both streamlined and interesting.”
    • “Controls are good and the story is present, as cheesy as old Rome.”
  • gameplay
    1 mentions Positive Neutral Negative

    Players find the gameplay to be highly accessible, with well-tuned mechanics that make it easy to learn and adapt to the new genre.

    • “This is a completely new genre for me, but the game's mechanics are so fine-tuned that learning its rhythms and rules felt effortless.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The game's atmosphere is characterized by vibrant low-poly visuals and engaging level design, creating a fun and energetic experience that enhances the overall gameplay.

    • “Great poppy low-poly visuals, tight action and level design, and a fun pulpy atmosphere.”
  • music
    1 mentions Positive Neutral Negative

    The chiptune soundtrack is noted to be overwhelming at times, but its brevity of 100 minutes makes it more forgivable for players.

    • “The chiptune soundtrack might be a bit overwhelming at times, but the entire experience lasted 100 minutes, so I can forgive that.”
    • “The chiptune soundtrack might be too much at times, but the whole thing took me 100 minutes, so I can forgive that.”

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