Hunt the Night Game Cover
Hunt the Night doesn't reinvent the genre, but with a gorgeous art style and variety in combat, there's still plenty to love about it.
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In Hunt the Night , play as Vesper, a member of "The Stalkers," a group of humans using dark powers to fight creatures during the Night. With the 'Seal of Night,' humanity halted the cycle of day and night, but the cost may be too high. Explore the vast world of Medhram, full of dungeons, enemies, and bosses, utilizing your arsenal to save humanity.

  • Nintendo Switch
  • PC
  • Play​station 4
  • Windows
  • Xbox One
  • Play​Station
  • Xbox

Reviews

83%
Audience ScoreBased on 139 reviews
story19 positive mentions
optimization3 negative mentions
  • The game features stunning pixel art and a captivating gothic atmosphere that enhances the overall experience.
  • Combat is engaging and responsive, with a good mix of melee and ranged mechanics that keep encounters interesting.
  • Exploration is encouraged, with many secrets and lore pieces to discover, making the world feel rich and rewarding.
  • The lack of a map and clear direction can lead to confusion and frustration, making navigation difficult.
  • The game suffers from various bugs and performance issues, which can detract from the overall enjoyment.
  • Some boss fights and enemy encounters can feel unbalanced, leading to moments of frustration rather than challenge.
  • story70 mentions

    The game's story is a mixed bag, with some players appreciating its intriguing lore and environmental storytelling, while others find it clichéd and poorly delivered. Many reviewers noted that the narrative lacks depth and investment, often feeling cryptic or generic, despite the effort put into its development. Overall, while the aesthetic and gameplay are praised, the story tends to leave players wanting more in terms of clarity and engagement.

    • “So, her quest is not only to save the day but also to clear her name and to make up for the sins of her father. This hostile attitude and her willingness to assist them is intriguing and is one of the major conflicts in 'Hunt the Night'.”
    • “Awesome game loop, fluid combat, cool enemies and bosses, beautiful pixel art, story rich and its presentation kept drawing me forward deeper into the world.”
    • “Interesting story with really well-written lore, very poetic!”
    • “The lore is there and has some great 'aha' moments but is ultimately a bit cliché and flat when it comes to the story of the main character.”
    • “The story was pretty disappointing due to it not being delivered all too well and feeling pretty flat.”
    • “The story is pretty mediocre; I wasn't really invested, and the lore is pretty much all over the place.”
  • gameplay37 mentions

    The gameplay of *Hunt the Night* is generally praised for its engaging combat mechanics and interesting traversal options, creating a fun and satisfying experience. However, players noted issues with design choices, such as confusing lore integration, unbalanced weapons, and some frustrating mechanics that detract from the overall enjoyment. While the game has a solid foundation and beautiful aesthetics, it could benefit from more customization and refinement in its mechanics and puzzle design.

    • “Fun game with an interesting world and combat mechanics.”
    • “The gameplay is robust and satisfying, offering a solid experience.”
    • “Challenging fast combat with delightful gameplay and amazing level design.”
    • “Right from the start, too many names and events are thrown at you with little introduction, and the game expects you to read through the lore content it slowly provides in order to have a grasp of what’s going on; and while I can appreciate that 'optional' lore mechanic, even though I read the content, most of the game I still felt like I was playing the sequel of an existing game, oftentimes confused about what was going on and who was who.”
    • “The gameplay loop is simplistic with odd animations and unbalanced weapons/skills.”
    • “I find most of the mechanics underdeveloped; I never use grenades as they are too clunky and deal little to no damage; the crossbow is inferior to the pistol and shotgun; and poison and burn don't deal enough damage or proc enough to warrant a build dedicated to them.”
  • graphics30 mentions

    The game's graphics are widely praised for their stunning pixel art and gothic aesthetic, creating a visually captivating world that enhances the overall experience. While the art style and atmospheric design are standout features, some players noted persistent graphical issues, particularly with lighting and sprite animations. Overall, the combination of beautiful visuals and engaging combat contributes to a strong sense of immersion and enjoyment.

    • “The pixel art is very well made, conveying a gothic aesthetic well enough to maintain the feel of the world the whole way through.”
    • “Really enjoyed the gothic dark fantasy world portrayed through the amazing visuals!”
    • “The atmosphere and combat are both really stellar, and the artwork is generally really fantastic.”
    • “Graphical errors with lighting were persistent the entire time I played. When the lighting works, it's amazing, but when it doesn't, it's still nice to see some of the detail in dungeons.”
    • “The sprite will look like it's out of the way of an AoE attack, but the graphics don't have a proper sense of 3D environment, so you get hit anyways because the animation touched you as it came down.”
    • “The graphics/style don't really require any explanation; if you see the screenshots/videos, you will have already decided if it appeals. For me personally, I think they are amazing.”
  • music25 mentions

    The music in the game is generally praised for its atmospheric quality and ability to enhance the overall experience, with many noting its haunting melodies and fitting sound design. However, some players expressed disappointment over the short length of tracks and occasional repetition, as well as issues with music cutting out during transitions. Overall, while the soundtrack is considered a highlight, there are calls for more variety and availability for streaming or purchase.

    • “This is all certainly helped by the OST and the overall sound design, because they are equally impressive.”
    • “The soundtrack is simply phenomenal, with haunting melodies and driving rhythms that perfectly capture the game's dark, gothic aesthetic.”
    • “The music and the sound effects did excellent work adding to the ambiance of the setting and keeping the horror aspects of the game creepy!”
    • “The soundtrack is pretty and atmospheric, but most tracks were fairly short, and there weren't enough to avoid repetition.”
    • “Music cutting out every save and transition.”
    • “I did notice a few odd performance/design issues, such as the music abruptly cutting at screen transitions or when resting at crow statues, and the hitboxes do occasionally seem a bit weird, but nothing seemed too bad.”
  • atmosphere15 mentions

    The game's atmosphere is widely praised for its dark, gothic elements, impressive world-building, and stunning visuals, creating an immersive experience. While the soundtrack enhances the ambiance, some players noted its repetitiveness and suggested a more varied approach. Overall, the combination of engaging combat, artistic design, and atmospheric storytelling contributes to a captivating gaming environment.

    • “A darkly atmospheric title with fun level design, cinematic bosses, and a combat system that is engaging and rewarding to learn.”
    • “Where this game has shined for me is the atmosphere, world building, and enemy design!”
    • “The entire game is filled with atmosphere and the gothic horror is really well-made.”
    • “It has a lack of polish and a decent amount of bugs that, while not frustrating, can easily bring you out of the atmosphere.”
    • “The world building and lore you get with feathers, characters and environment are very well done along with the very dark atmosphere with an occasional jump scare that puts you on edge.”
    • “I feel like the bosses and atmosphere are definitely the game's biggest strengths.”
  • optimization5 mentions

    Overall, the game's optimization received mixed reviews; while it runs smoothly on some platforms like the Steam Deck, players reported frustrating jank and loading performance issues, particularly on PC. Users noted non-critical bugs and odd design choices, such as abrupt music cuts and inconsistent hitboxes, which detracted from the overall experience.

    • “Performance: overall, the game ran smoothly on my Steam Deck, except for a few non-critical bugs here and there.”
    • “I did notice a few odd performance/design issues, such as the music abruptly cutting at screen transitions or when resting at crow statues, and the hitboxes do occasionally seem a bit weird, but nothing seemed too bad.”
    • “Even though I think it's alright, there is just too much jank and optimization that it frustrates me in a very specific way.”
    • “That said, I wonder if the overall loading performance could be improved, as each screen took a few seconds to load for me, which felt odd for a pixel art game.”
    • “Because of bad optimization or because of bugs, I cannot enjoy the game on my PC.”
  • stability5 mentions

    The game suffers from significant stability issues, including frequent freezes during saving and various bugs affecting gameplay, such as problematic hitboxes and inconsistent boss mechanics. While it has a solid foundation and engaging elements, these stability problems detract from the overall experience, leading many to feel that the game is unfinished.

    • “The game freezes whenever I try to save at every checkpoint!”
    • “But it's just too buggy; the game isn't finished.”
    • “Some bounty bosses are buggy; I bum rushed two of them and they died getting stun-locked by sword slashes.”
  • grinding3 mentions

    Players find the grinding aspect of the game to be a mixed experience; while upgrading is not perceived as overly tedious, the process of engaging with the lore can feel laborious, and boss fights are particularly noted for their grindy nature.

    • “It's very hard to get into the lore because learning about it is so tedious.”
    • “Boss fights especially feel grindy.”
  • character development2 mentions

    Character development is highlighted through the engaging story and detailed character designs, particularly for Vesper and Umbra, which captivated players despite some wishing for more detail in human sprites. The lore and environment contribute to the overall experience, although the ending received mixed reviews.

    • “I originally bought this for the neat character designs; Vesper and Umbra are so cool, and the monsters are very detailed and look truly eldritch. The story kept me going and trying to get all the lore bits.”
    • “The character designs are cool, and the animations and visual effects are very detailed and nice, which adds to the overall experience of character development.”
  • replayability2 mentions

    The game has been criticized for its low replayability, with users noting that while it is enjoyable, it lacks elements that encourage players to return after completing it.

    • “Overall, I had fun with the game, but as far as replay value, this game is severely lacking.”
    • “There isn't much replay value.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

8hMedian play time
8hAverage play time
8-8hSpent by most gamers
*Based on 1 analyzed playthroughs

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