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REANIMAL

REANIMAL Game Cover
80%Game Brain Score
story, gameplay
stability, optimization
80% User Score Based on 7,979 reviews

Platforms

Nintendo SwitchXbox Series X|SPCXbox Game PassPlaystation 5CloudXbox Cloud GamingXboxWindowsPlayStationNintendo Switch 2
REANIMAL Game Cover

About

REANIMAL is a single player and multiplayer action adventure game with horror and mystery themes. It was developed by Tarsier Studios and was released on February 13, 2026. It received positive reviews from players.

Discover Reanimal on the official PlayStation website. Watch the latest trailers for this bold new horror adventure from the makers of Little Nightmares. Check screenshots and gameplay features and order the game for PS5.

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80%
Audience ScoreBased on 7,979 reviews
story618 positive mentions
stability325 negative mentions

  • Beautiful and atmospheric graphics with excellent art direction and creepy environments.
  • Engaging co-op gameplay that enhances tension and fun, with many unique mechanics and puzzles.
  • Strong and mysterious story that encourages exploration and interpretation, with memorable creature and world design.
  • Storyline is confusing and often incomplete, leaving many players uncertain about the plot and its meaning.
  • Short game length relative to price, with around 3-6 hours of playtime causing many to feel it is overpriced.
  • Frequent bugs, glitches, and online connectivity issues especially in co-op, which hinder gameplay experience and progression.
  • story
    2,045 mentions Positive Neutral Negative

    The story of the game is highly divisive, characterized by its abstract, cryptic, and vague nature that requires players to piece together lore and plot through environmental storytelling and subtle hints. While many praise its dark, disturbing atmosphere and intriguing narrative layers with meaningful themes, others criticize it as confusing, fragmented, and underdeveloped, often noting the short length and the need for paid DLC to complete or clarify the story. Overall, the storytelling excels in mood and tone but leaves many players seeking more coherence, depth, and a more satisfying conclusion.

    • “The story is deeply intriguing, dark, and delivers a plot twist that genuinely caught me off guard.”
    • “The story is quietly told but very intriguing and certainly full of scary and downright creepy moments.”
    • “Reanimal showcases Tarsier at its best in atmosphere, visual storytelling, and world design.”
    • “Oh god... the story... the segmented, chopped out, diluted story that we get in Reanimal is so incomplete and abstract that it’s mostly a superflex of the developers for being so smart to hide the story and not give the players everything and enough, unless they pay attention to the most minute things in the game.”
    • “The story is a complete nonsense—a schizophrenic mess that’s impossible to make sense of without YouTube breakdowns.”
    • “It all seemed to lose its story focus and its identity from that point.”
  • gameplay
    1,348 mentions Positive Neutral Negative

    The gameplay in this game is generally described as fun, smooth, and atmospheric, with a variety of mechanics including puzzles, stealth, combat, vehicle segments, and cooperative play that build upon and expand the style of previous Little Nightmares titles. However, many players find it relatively simplistic, linear, and somewhat repetitive, with occasional clunky controls, frustrating camera angles, and bugs that hinder the experience. A common critique is the game's short length—around 4 to 6 hours—which feels overpriced, especially given the presence of paid DLC for additional content; despite its engaging moments and compelling atmosphere, the gameplay lacks depth and innovation for some, but still offers a satisfying co-op horror experience for fans of the genre.

    • “The game constantly introduces new mechanics, different vehicles, weapons, and fresh gameplay sequences that keep the experience feeling new and enjoyable from start to finish.”
    • “Now it’s time for the likes, the gameplay is really good; you can definitely see that the creators Tarsier Studios really took notes on their previous games as it feels like a combination of both the first and second Little Nightmares games. You have the hiding from disturbing enemies and platforming of the first two games while also having combat like in the second game; you even have boss fights that were in the first game and combat that was in the second game, and you also collect masks just like you could collect hats in the second game.”
    • “Definitely some carryover from those games in the gameplay and mechanics, but some new elements as well.”
    • “What I played was a buggy mess for $40, lacking meaningful gameplay and coherent storytelling.”
    • “The gameplay is where the problems start: it consists of a couple of boring mechanics repeated endlessly, with lots of trial and error made worse by slow animations, clunky controls, and some truly unnecessary and poorly executed combat.”
    • “After several hours, I started to notice some repetition in the gameplay, and a few sections felt a bit slow or like they could have been improved.”
  • atmosphere
    1,034 mentions Positive Neutral Negative

    The atmosphere of "Reanimal" is widely praised for its dark, immersive, and haunting quality, with detailed, eerie environments and superb sound design that continuously maintain tension and unease. Fans of atmospheric horror highlight its richly crafted world, unsettling creature designs, and cinematic presentation, often comparing it favorably to the Little Nightmares series for its deeper, more intense mood. While some note the game's shorter length and occasional technical issues, the consensus is that its dense, oppressive atmosphere is its standout strength and major draw.

    • “The atmosphere is insanely dark and disturbing; every area feels handcrafted with creepy detail, and the sound design constantly keeps you on edge.”
    • “Reanimal doesn’t try to hold your hand or explain itself too much; its atmosphere is constantly heavy, unsettling, and kind of suffocating in a good way — you’re never really safe even when nothing is actively chasing you. The world design is detailed in a grimy, almost disturbing way and it sticks with you more than most generic horror environments. The ambient noises and sudden audio cues really enhance the tension without relying on cheap jumpscares.”
    • “The atmosphere is absolutely incredible — every step feels tense, every sound keeps you on edge, and the visuals are just hauntingly beautiful.”
    • “The atmosphere also remains disappointingly flat.”
    • “Instead of a dense, captivating atmosphere, boredom sets in.”
    • “The lighting is poorly implemented, which makes navigation more confusing instead of adding to the atmosphere.”
  • graphics
    862 mentions Positive Neutral Negative

    The game's graphics are widely praised for their stunning, dark, and atmospheric art style, offering a significant visual upgrade over previous titles like Little Nightmares 1 & 2. The detailed environments, creature designs, lighting, and cinematography create a haunting and immersive experience that is considered the game's standout feature. However, some users report performance issues and bugs, particularly on AMD graphics cards, which affect gameplay smoothness despite the high-quality visuals.

    • “The graphics are incredibly mesmerizing, and the visual world and sound design maintain constant psychological tension; it’s not just scary, but an intense and memorable experience.”
    • “+ per usual with Tarsier Studios, the visuals are both stunning and brutal, with each area oozing in atmosphere and carefully curated set pieces.”
    • “Reanimal absolutely shines when it comes to its visuals; this is without a doubt the game’s main selling point, and it’s done stunningly well.”
    • “The story is abstract, the gameplay is what to be expected from these games, nothing too new or exciting, and the graphics are entirely too demanding of your PC for a world that is largely covered in shadows that obscure most of the photorealistic details so you can't even see them.”
    • “This game is so unoptimized it makes Silent Hill 2 remake look smooth. I'm fine with running at less than 60 FPS but the problem is this game is so unoptimized that it's genuinely unbeatable. There is a monster whose hair physics are so unoptimized it literally crashes the game making it unplayable. I had to turn the graphics to the lowest possible setting then go in windowed just for the game to still crash.”
    • “The bugs in this game are extremely annoying: every time my friend and I die the game fails to load back in even after setting everything to the lowest graphics settings. The game still crashes consistently.”
  • stability
    335 mentions Positive Neutral Negative

    The game suffers from pervasive stability issues, including frequent bugs, glitches, crashes, desyncs, and soft locks, especially impacting the online co-op experience. These problems significantly detract from immersion and gameplay flow, often requiring restarts and checkpoint reloads, with some game-breaking errors persisting near the end. Though fans find the core game enjoyable and visually appealing, its current buggy state feels rushed and overpriced, recommending purchase only after patches or significant sales.

    • “No glitches, controls made sense and were easy to re-map.”
    • “My experience so far is solo is brilliant, have zero problems with the game at all and runs great. I have a 5060ti and 32GB of RAM, so no issues optimization-wise there.”
    • “No glitches or bugs whatsoever.”
    • “This is the most buggy game I have ever had the displeasure of spending my money on; please reconsider the price.”
    • “It has several areas where the game soft locks itself and you have to revert to earlier save, or start the whole chapter over, or spam the escape menu, or research for 30 minutes on the forums to see how to bypass this specific issue. Super expensive for a 4-hour game, where my remaining time was spent troubleshooting, just so I could watch a slightly lackluster ending.”
    • “A technical nightmare with constant crashes, game breaking glitches, and overall annoying glitches.”
  • optimization
    282 mentions Positive Neutral Negative

    The game suffers from widespread optimization issues, including frequent stuttering, significant FPS drops during chase sequences and new area loads, and occasional crashes, especially on mid- to lower-end hardware. While some users with high-end systems report smoother performance, many highlight poor Unreal Engine 5 implementation and unoptimized elements like nanite, resulting in a frustrating and inconsistent experience, particularly in co-op mode. Although the visuals and atmosphere are praised, the technical shortcomings significantly detract from gameplay and immersion, leading many to recommend waiting for optimization patches before purchase.

    • “The game itself and its optimization are excellent.”
    • “And lets not forget about the very well optimization, below are my specs and at 4k ultra settings I was averaging between 100-180 fps during the entire game so props to optimization by Tarsier!”
    • “Performance and optimization: 10”
    • “Some sections were so poorly optimized that they were downright unplayable, with massive FPS drops and freezes, which is the least ideal thing when you're in the middle of a chase scene.”
    • “This game is so unoptimized it makes Silent Hill 2 remake look smooth. I'm fine with running at less than 60 FPS but the problem is this game is so unoptimized that it's genuinely unbeatable. There is a monster whose hair physics are so unoptimized it literally crashes the game making it unplayable. I had to turn the graphics to the lowest possible setting then go in windowed just for the game to still crash.”
    • “During the release window the game had multiple performance issues, such as massive frame-drops during chase sequences to near unplayable degrees, texture pop-in in one specific area on two different playthroughs and at least five different crashes over the course of a 5 to 6 hour playthrough.”
  • music
    256 mentions Positive Neutral Negative

    The music in the game is widely praised for its haunting, atmospheric, and immersive qualities, effectively enhancing tension and the eerie mood throughout. While some players find it less memorable or prominent compared to earlier entries in the series, the soundtrack is generally regarded as a perfect complement to the visuals and gameplay, delivering a deeply unsettling yet captivating experience. Overall, the sound design and music are considered standout elements that significantly contribute to the game's intense and chilling atmosphere.

    • “The audio, music, and sound effects are absolutely beautiful.”
    • “The music and sound effects were incredibly haunting and added so much more to every scene.”
    • “The soundtrack in particular enhances the atmosphere tremendously and keeps you constantly immersed in its oppressive, unsettling mood.”
    • “I've seen people online that liked the soundtrack, but I personally can't think of any track that was particularly memorable.”
    • “No music, no atmosphere, no payoff.”
    • “There wasn't one music track that stood out.”
  • emotional
    83 mentions Positive Neutral Negative

    The game delivers a dark, emotionally rich experience that deepens the horror with mature themes and a strong sibling bond at its core, evoking feelings ranging from sadness and tension to warmth and empathy. While some find its emotional impact profound and immersive, others note a lack of intense attachment or narrative cohesion, with technical issues occasionally diminishing key moments. Overall, it stands out for its atmospheric storytelling and subtle, poignant emotional depth that resonates especially in cooperative play.

    • “It’s not just a spooky tale, but a more mature kind of horror that leaves a heavy emotional aftertaste—along with a lingering sense of curiosity.”
    • “There are two scenes in particular near the end that are so impactful, both of them being the main parts that truly hit you with the impact of the war, and oh my god it just made me cry, it's painful how much emotion it captures in, at least for one of the scenes, such a subtle way.”
    • “The emotional bond between the siblings is the heart of the story, and it pays off in several powerful moments.”
  • humor
    73 mentions Positive Neutral Negative

    The game's humor shines through its dark, ironic tone and whimsical character designs, enhanced by numerous funny moments in co-op play such as chaotic deaths, silly bugs, and quirky achievements. Players often find themselves laughing at both intended jokes and unexpected glitches, making the experience entertaining despite some buggy issues. Overall, the blend of morbid humor and multiplayer antics creates a unique, amusing atmosphere within an otherwise scary setting.

    • “There were plenty of unintentionally hilarious moments, especially when we died in the dumbest ways possible during our 6-hour play session.”
    • “The one tricycle scene had me and my friend laughing for the next 15 minutes; it perfectly captured the game's humor alongside its character designs and atmosphere.”
    • “It's darkly whimsical, with an ironic edge in its story and enemies that includes little pockets of humor throughout the game.”
  • replayability
    57 mentions Positive Neutral Negative

    Replayability opinions for the game are mixed: while some praise its collectibles, multiple endings, and secrets that encourage multiple playthroughs, others find it short and offering limited replay value beyond achievement hunting. The game's brief length and premium price lead some reviewers to question its long-term appeal, though co-op play and upcoming DLC content are noted as factors that may enhance replayability. Overall, it appeals more to completionists and those who appreciate atmosphere rather than players seeking extensive replay longevity.

    • “Despite its short first playthrough runtime, the game still has great replayability; explore the world more, do more, and find more.”
    • “There is some nice replayability as well thanks to the abundance of collectible hats and lore-related secrets to find.”
    • “And for its relatively short length, it feels easy to get into and eminently replayable, with plenty of secrets to entertain completionists.”
    • “No replay value.”
    • “Game is too short and offers little replayability.”
    • “With no replay value and shallow mechanics it’s hard to justify the cost unless you’re specifically looking for a short, visually impressive co-op game to play with your friend or significant other.”
  • character development
    40 mentions Positive Neutral Negative

    Reviews consistently praise the game's character design as exceptional, unique, and integral to its immersive, atmospheric, and often eerie storytelling. While the visual and thematic aspects of character design receive high acclaim, there are some critiques about limited character development and interaction that slightly hinder deeper immersion. Overall, the compelling character aesthetics strongly complement the game's narrative and mood, making it a standout feature despite occasional narrative shortcomings.

    • “The character design for the player and deuteragonists was great too, with aspects of each child tying back to their cause of death (you'll notice this if you discover all the coffins in the secret areas; this ties into the whole idea that this world they find themselves in is hell, or some form of afterlife).”
    • “With Reanimal, we see an ever-dark, grotesque, and captivating approach to storytelling that has characterized Tarsier Studios; with a beautifully consistent art style and character designs that never fail to spellbind.”
    • “From the setting, level design, audio design, creature and character design, every single piece feels thought through and intentional.”
    • “This means there is no character development or interaction whatsoever, which further reduces the already weak sense of immersion.”
    • “However, some of the monsters get very little screen time in Reanimal, and could have benefited from more character development as well as build-up, as some of their chase scenes are less than a minute long.”
    • “Bad character development.”
  • grinding
    29 mentions Positive Neutral Negative

    Grinding in the game is often described as tedious and frustrating, with repetitive trial-and-error sections, poorly spaced checkpoints, and some unintuitive or confusing gameplay elements that slow the pace. However, not all players find it overly drawn out, and some appreciate the balanced difficulty without excessive hand-holding. Overall, grinding can be a mixed experience, leaning towards tedious for many but manageable or even enjoyable for others.

    • “These first two were not too tedious to handle as the game either understood the situation and restarted from last checkpoint or I could initiate that myself if it did not.”
    • “A bit grindy sometimes.”
    • “You'll need a second life for grinding.”
    • “This brings the game’s pace to a grinding halt as you alternate between creeping forward and restarting a checkpoint because you failed to guess when or where the next foe would appear.”
    • “Other times it's a tedious slog, with trial-and-error sections that are pretty much designed to kill you the first time through and an absolutely horrendous camera in some spots.”
  • monetization
    10 mentions Positive Neutral Negative

    Users overwhelmingly criticize the game's monetization as a blatant cash grab, citing the high base price coupled with an expensive season pass required to access the full story. Many feel the game is incomplete at launch, with key content locked behind additional paid DLC, leading to frustration and perceptions of being misled, especially among fans.

    • “Total and utter cash grab garbage.”
    • “But $40 for about 5 hours of gameplay while having to spend an extra $25 to get the complete story seems way too much like a cash grab.”
    • “The game is amazing in all aspects; however, I cannot look past the fact the season pass feels like an intentional and lazy cash grab as the story ends on a cliffhanger 3 hours in. It feels like a masquerade for a game that was not finished on time, released at $40 with a $25 season pass slapped on to finish the story.”
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5h Median play time
7h Average play time
4-6h Spent by most gamers
*Based on 196 analyzed playthroughs
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Frequently Asked Questions

REANIMAL is a action adventure game with horror and mystery themes.

REANIMAL is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 7 hours playing REANIMAL.

REANIMAL was released on February 13, 2026.

REANIMAL was developed by Tarsier Studios.

REANIMAL has received positive reviews from players. Most players liked REANIMAL for its story but disliked it for its stability.

REANIMAL is a single player game with multiplayer and local co-op support.

Similar games include Little Nightmares III, Little Nightmares 2, Little Nightmares, Five Nights at Freddy's: Secret of the Mimic, SILENT HILL f and others.