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Little Nightmares III

Little Nightmares III Game Cover
50%Game Brain Score
story, gameplay
stability, monetization
50% User Score Based on 7,205 reviews

Platforms

Nintendo SwitchPlaystation 5Playstation 4Xbox Cloud GamingXboxSteam DeckWindowsPlayStationXbox Series X|SPCXbox Game PassCloudXbox OneNintendo Switch 2
Little Nightmares III Game Cover

About

Little Nightmares III is a single player and multiplayer action adventure game with horror and mystery themes. It was developed by Supermassive Games and was released on October 9, 2025. It received neutral reviews from players.

Discover Little Nightmares III on the official PlayStation website. Check out trailers, screenshots and gameplay details and buy the game for PS4 and PS5.

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50%
Audience ScoreBased on 7,205 reviews
story520 positive mentions
stability517 negative mentions

  • The game features stunning visuals and a haunting atmosphere that captures the essence of the Little Nightmares series.
  • Playing in co-op mode adds a fun dynamic, making the experience more enjoyable with friends.
  • The story, while different from the previous entries, offers emotional moments and character development between Low and Alone.
  • The game is significantly shorter than its predecessors, with many players feeling it lacks depth and complexity in puzzles.
  • Numerous bugs and glitches hinder the gameplay experience, leading to frustrating moments and soft locks.
  • The AI companion is often unhelpful, causing issues during critical gameplay moments and making solo play less enjoyable.
  • story
    2,686 mentions Positive Neutral Negative

    The story of "Little Nightmares III" has received mixed reviews, with many players finding it lacking compared to its predecessors. Critics note that the narrative feels disjointed and incomplete, often requiring knowledge from external media, such as the "Sounds of Nightmares" podcast, to fully understand the plot. While some appreciate the emotional depth and character dynamics between the new protagonists, Low and Alone, others feel the story is predictable and fails to deliver the same atmospheric storytelling that defined the first two games. Overall, the game is seen as a step back in narrative quality, with many hoping future DLC will provide the depth and cohesion that is currently missing.

    • “The environments were memorable, the story was engaging, the characters were charming, the monsters were horrifying, and the atmosphere was on-point as it always was.”
    • “The story managed to be both wholesome and heartbreaking at the same time.”
    • “The story is beautifully designed, and I thoroughly enjoyed the story; this is for sure one of my favorite games released this year!”
    • “Sadly, Little Nightmares III is a profound letdown: a lifeless, unimaginative mess with clunky co-op mechanics that feel tacked-on and frustrating, simplistic puzzles that barely challenge you, and a forgettable story that wastes the series' lore.”
    • “The story is a flop.”
    • “The story feels incomplete.”
  • gameplay
    1,546 mentions Positive Neutral Negative

    The gameplay of "Little Nightmares III" has received mixed reviews, with many players noting that it feels repetitive and lacks the depth of its predecessors. While some appreciate the introduction of new mechanics and the co-op feature, others criticize the game for being overly simplistic, buggy, and short, with many puzzles and encounters feeling recycled from earlier titles. Overall, the game is seen as visually appealing but ultimately disappointing in terms of gameplay experience, especially given its price point.

    • “The graphics of this game compared to the older games is way better, and I love how they implement new gameplay mechanics.”
    • “Gameplay was smooth, I liked a lot of the new mechanics that get introduced, and co-op is fun.”
    • “The gameplay itself was okay but applying it to the plot, it was a waste of time and went nowhere.”
    • “The gameplay loop also gets a bit repetitive and close to a walking simulator at times.”
    • “Sadly, Little Nightmares III is a profound letdown: a lifeless, unimaginative mess with clunky co-op mechanics that feel tacked-on and frustrating, simplistic puzzles that barely challenge you, and a forgettable story that wastes the series' lore.”
    • “The gameplay experience often feels repetitive, as progression largely consists of moving from one place to another with little variation or meaningful interaction.”
  • graphics
    660 mentions Positive Neutral Negative

    The graphics of "Little Nightmares III" have received widespread praise for their stunning visuals and atmospheric design, maintaining the eerie aesthetic established in the previous titles. Many players noted the impressive art style and detailed environments, which contribute significantly to the game's overall experience. However, some critiques highlight that while the graphics are visually appealing, they do not compensate for perceived shortcomings in gameplay and storytelling, leading to a mixed reception regarding the game's overall quality.

    • “The graphics are stunning, and the atmosphere is perfectly creepy.”
    • “The visuals are beautiful, the monster designs are memorable and creepy, and I love the story and where they're going with the lore.”
    • “The graphics and atmosphere of the game are incredible, and I do think they tried to copy a lot from the original ones but I think it executes it quite nicely.”
    • “The only thing this game had going for it is its visuals, and even that doesn't hold a candle to the originals.”
    • “The graphics feel like they took a step back from the first two games.”
    • “The developers completely missed the mark with this, the visuals are the same but the puzzles are way too easy and boring, you just run from one area to the next with basically no interactions.”
  • atmosphere
    652 mentions Positive Neutral Negative

    The atmosphere in "Little Nightmares III" has received mixed reviews, with many praising its eerie and visually stunning environments that capture the series' signature unsettling charm. However, several players feel it lacks the depth and intensity of the previous installments, describing it as less immersive and impactful, with some areas feeling disconnected and repetitive. While the game maintains a creepy ambiance and strong visual design, it struggles to evoke the same level of tension and emotional engagement that defined its predecessors.

    • “Little Nightmares III continues the franchise’s signature visual style, delivering strong character designs and imaginative boss concepts that reflect the series’ dark and unsettling atmosphere.”
    • “The atmosphere is hauntingly beautiful — every shadow, sound, and detail pulls you deeper into its eerie world.”
    • “Atmosphere and story is nothing like the first two installments; puzzles are very simple and very rare, which is surprising even for me. Most of the time, you are just passing through filler areas from point A to point B without much happening.”
    • “The atmosphere is effectively unsettling, the environments are well realized, and the music contributes meaningfully to the overall sense of dread.”
    • “The atmosphere feels hollow, the pacing is off, and the sense of tension or mystery is gone.”
  • stability
    526 mentions Positive Neutral Negative

    The stability of the game has been widely criticized, with players reporting numerous glitches and bugs that significantly hinder gameplay. Many have experienced game-breaking issues, particularly in co-op mode, where AI companions often fail to function properly, leading to frustrating soft locks and the need to restart checkpoints frequently. Overall, the game is described as a "buggy mess," with many reviewers recommending waiting for patches or a price drop before purchasing.

    • “Runs smooth as butter too, no glitches to kill the mood.”
    • “Runs great with nice visuals.”
    • “Runs great on the Steam Deck; I set graphics to medium and 60fps, and it’s running perfectly for me.”
    • “The game is riddled with glitches.”
    • “This game is a buggy mess for me and the friend who has the friend pass.”
    • “The game was buggy and my partner had to quit many times to continue playing the game.”
  • music
    331 mentions Positive Neutral Negative

    The music in "Little Nightmares 3" has received mixed reviews, with many players noting that it lacks the memorable and impactful qualities of the soundtracks from the first two games. While some praised the atmospheric and haunting elements, others found the music to be forgettable or underused, failing to enhance the game's tension and emotional depth. Overall, the soundtrack is seen as a step down, with many fans expressing disappointment over the absence of iconic themes and the overall lack of musical presence throughout the game.

    • “The atmosphere is effectively unsettling, the environments are well realized, and the music contributes meaningfully to the overall sense of dread.”
    • “The eerie atmosphere, haunting soundtrack, and gorgeous visuals make the whole journey unforgettable.”
    • “The music fits perfectly, enhancing the emotions without overpowering the experience.”
    • “The only disappointment for me was the music, which was really generic and forgettable.”
    • “The soundtrack was another letdown.”
    • “Even the music in this game was forgettable, a far cry from the surprisingly memorable music and atmosphere in the first two games.”
  • emotional
    176 mentions Positive Neutral Negative

    The emotional aspect of "Little Nightmares III" has garnered mixed responses from players. While some found the game capable of evoking strong feelings, particularly through its ending, many felt it lacked the emotional depth and narrative cohesion of its predecessors, resulting in a less impactful experience. The introduction of co-op gameplay added a layer of emotional connection for some, but others criticized the rushed storytelling and inability to form attachments to the new characters, leading to a sense of emotional hollowness.

    • “The story managed to be both wholesome and heartbreaking at the same time.”
    • “There’s something so special about a game that can scare you, comfort you, and emotionally destroy you all at once.”
    • “The ending left me speechless — emotional, unsettling, and unforgettable.”
    • “It is unoriginal, boring storyline, not scary at all, and the puzzles are unforgiving and just plain boring.”
    • “They made, in my opinion, a plain and boring story that literally had a beginning and ending.”
    • “Don't waste your time and money on this game, boring story and puzzle.”
  • monetization
    128 mentions Positive Neutral Negative

    The monetization aspect of "Little Nightmares III" has been overwhelmingly criticized by users, who describe it as a blatant cash grab that lacks the creativity and depth of its predecessors. Many reviewers express frustration over the game's high price point, the reliance on paid DLC, and the introduction of microtransactions for cosmetic items, all of which contribute to a perception of greed rather than genuine passion for the franchise. Overall, players feel that the game exploits its established fanbase without delivering a worthy sequel experience.

    • “It breaks my heart that they put microtransactions in one of my favorite series.”
    • “I think it's ridiculous that you can buy outfits in a game like Little Nightmares; you didn't even have to do that in the second game.”
    • “People act like this is meant to be a single-player experience and that they got scammed for them not advertising online co-op only.”
    • “Overall, Little Nightmares III comes across as a soulless cash grab, designed to lure in fans of the franchise without understanding what made the earlier games so compelling in the first place.”
    • “What truly disappoints me is that this game feels more like a cash grab than a passion project.”
    • “This game is a cash grab with tons of reused assets.”
  • humor
    88 mentions Positive Neutral Negative

    The humor in the game is highly dependent on the multiplayer experience, with many players finding it hilarious when playing with friends, often laughing at mishaps and bugs. While some moments are genuinely funny, others fall flat, leading to mixed feelings about the overall comedic value. Overall, the game is seen as more enjoyable in co-op, where the chaos and shared experiences can turn frustrating situations into comedic ones.

    • “I played through co-op online with my kid, and it was hilarious and tense as hell, coordinating to solve puzzles had us yelling and laughing our rear ends off, but in the best way.”
    • “I loved playing through this with my friend and we had a lot of funny moments where one of us would mess up and alert an enemy that we couldn't outrun... ”
    • “The kin and mini-kin are a breath of fresh air in terms of mechanics, two main antagonists that work together like the twin chefs in LN1, I genuinely burst out laughing when I saw the kin pull out a shotgun.”
    • “Not funny, very repetitive tasks and absolutely no creepiness.”
    • “Not only does this game fail to recapture the eerie and scary ambiance of the first two games, but even without that, the game is just unfunny. All you do is walk and open doors; I did not have a moment of fun playing this.”
    • “It's like a freaking comedy show, except it's not funny at all.”
  • character development
    81 mentions Positive Neutral Negative

    Character development in "Little Nightmares III" has received mixed reviews, with many praising the impressive character designs and visual aesthetics that align with the franchise's dark atmosphere. However, critics note a significant lack of depth in character development and storytelling compared to previous installments, leading to a feeling of missed potential in exploring the protagonists' backgrounds and relationships. Overall, while the character designs are celebrated, the narrative and emotional engagement appear to fall short, leaving players wanting more.

    • “The character designs, the gameplay, the settings, and the storyline are all just so good.”
    • “I adore the character designs and attention to detail put into this game; you can tell it was made with the love and care it deserved.”
    • “The environments drip with detail, the lighting is cinematic, and the character designs retain that grotesque, dreamlike quality that defines the series.”
    • “Most puzzles boil down to 'you push that, I pull this,' rather than deeply interwoven dual-character design.”
    • “The scenes and levels are really good; I just think the game is too short for any character development to happen. Little Nightmares 2, for example, was so good I had goosebumps at the end, but this game ended and I was like 'oh cool.'”
    • “There’s almost no character development compared to the earlier games.”
  • optimization
    50 mentions Positive Neutral Negative

    The optimization of the game has received mixed reviews, with some players praising its smooth performance and high frame rates, while others report significant issues such as lag, stuttering, and poor co-op functionality. Many users noted that despite some graphical strengths, the overall performance can be inconsistent, leading to frustrating gameplay experiences. Overall, while some players found the game well-optimized, a substantial number highlighted serious performance problems that detracted from their enjoyment.

    • “The performance is great.”
    • “Runs perfectly smooth, no crashes, no lag — it’s rare to see a horror game this well optimized.”
    • “Everything feels polished, and the performance just makes the experience even better.”
    • “The game has so many performance issues, to the point it's basically unplayable.”
    • “The performance is a mess — constant lag, characters clipping through each other, getting stuck in the environment — and the co-op mode?”
    • “Optimization is terrible and singleplayer AI is awful.”
  • grinding
    48 mentions Positive Neutral Negative

    The reviews overwhelmingly describe the grinding aspect of the game as tedious and frustrating, with many players noting the repetitive nature of gameplay, poor checkpoint placement, and clunky controls that lead to frequent restarts. Solo play is particularly criticized for feeling dull and lacking the excitement of co-op, while puzzles and enemy encounters are often labeled as uninteresting and overly simplistic. Overall, the grinding experience detracts significantly from the enjoyment of the game, making it feel more like a chore than an engaging challenge.

    • “You'll need a second life for grinding.”
    • “The last section was the highlight of the game, but the last sequence is incredibly tedious with a really bad auto save that makes you have to do the whole thing over if you mess up one part.”
    • “Repeating the same segment over and over isn’t tense, it’s tedious as hell.”
    • “It's a genuinely tedious experience that I can't recommend given its cost.”
  • replayability
    31 mentions Positive Neutral Negative

    Overall, the game's replayability is widely criticized, with many reviewers noting its short length and lack of meaningful content as significant drawbacks. While some players find limited replay value in multiplayer modes or collectible hunting, the consensus is that the game fails to offer enough variety or depth to warrant repeated playthroughs, especially given its price point. Many feel that the character choices and collectibles do not enhance the experience, leading to a disappointing follow-up compared to its predecessors.

    • “It's on the shorter side, like 5-7 hours for a solid run with minimal deaths, but packed with replay value for secrets and stuff.”
    • “Replay value comes from the dual-character setup and collectible hunting, giving reason for completionists to return.”
    • “Tarsier Studios did a phenomenal job crafting the originals, and Supermassive did a phenomenal job keeping that vibe and that replayability that the first two had.”
    • “I think they were thinking it had replayability, but it really doesn't; the paths are too similar.”
    • “Paid $40 and then some for the DLC for a very short game with zero replayability, in my opinion.”
    • “A disappointing follow-up to two previously excellent installments in this series; I think 35 pounds for a ridiculously short story with no replay value is insane.”
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5h Median play time
5h Average play time
4-6h Spent by most gamers
*Based on 153 analyzed playthroughs
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Frequently Asked Questions

Little Nightmares III is a action adventure game with horror and mystery themes.

Little Nightmares III is available on Nintendo Switch, PlayStation 5, PlayStation 4, Steam Deck and others.

On average players spend around 5 hours playing Little Nightmares III.

Little Nightmares III was released on October 9, 2025.

Little Nightmares III was developed by Supermassive Games.

Little Nightmares III has received neutral reviews from players. Most players liked this game for its story but disliked it for its stability.

Little Nightmares III is a single player game with multiplayer and local co-op support.

Similar games include REANIMAL, Little Nightmares 2, Five Nights at Freddy's: Secret of the Mimic, Roppy Playtime Dernier Chapitre, Lust from Beyond and others.