Ray Gigant
- August 10, 2016
- BANDAI NAMCO Entertainment Inc.
- 7h median play time
Solid and definitely has an audience. There could be some hard-to-ignore faults, but the experience is fun.
"Ray Gigant" is a dungeon crawler RPG with a focus on Japanese visual novel storytelling, featuring a unique battle system that includes 3-way view fights against massive enemies. The game follows the tales of three different characters: Ichiya, Kyle, and Nil, with each tale presented in a Japanese visual novel style. In the battle system, players will engage in rhythm-based attacks to unleash deadly assaults on giant enemies threatening Earth's major cities.
Reviews
- story64 mentions
- 25 % positive mentions
- 70 % neutral mentions
- 5 % negative mentions
- gameplay32 mentions
- 22 % positive mentions
- 72 % neutral mentions
- 6 % negative mentions
- music17 mentions
- 59 % positive mentions
- 35 % neutral mentions
- 6 % negative mentions
- graphics15 mentions
- 33 % positive mentions
- 53 % neutral mentions
- 13 % negative mentions
- grinding9 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Critic Reviews
Ray Gigant Review
Taking a step back from being a hardcore dungeon crawler, Ray Gigant puts one foot firmly into the realm of modern Japanese RPGs, and the result is an accessible experience, perfect for those looking for a gateway into the genre. It's not quite up there with the best that the Vita has to offer, but a good battle system and an enjoyable story go a long way in making this a rock solid role-playing release.
70%Review: Ray Gigant
Solid and definitely has an audience. There could be some hard-to-ignore faults, but the experience is fun.
70%Tres gigantes: Ray Gigant review
Ray Gigant sacrifices complexity for accessibility, and while the final experience is a little rote, the style and streamlining make the most compelling case for a non-fan of RPG dungeon crawling to finally get interested.
70%