- September 17, 2018
- Nippon Ichi Software, Inc.
- 66h median play time
Labyrinth of Refrain: Coven of Dusk
Labyrinth of Refrain: Coven of Dusk is a refreshing addition to the DRPG genre that is a must play for fans of Etrian Odyssey and those who enjoy NIS' visual style.
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About
Labyrinth of Refrain: Coven of Dusk is a single player tactical role playing game with fantasy, anime and erotic themes. It was developed by Nippon Ichi Software, Inc. and was released on September 17, 2018. It received mostly positive reviews from critics and positive reviews from players.
Labyrinth of Refrain: Coven of Dusk is a first-person dungeon-crawler RPG using a party of 5 characters chosen from 6 classes. Later it seems like you can have 5 groups of 3 characters acting as one party with a mix of classes together. "Become the living book, Tractatus de Monstrum, and command a brigade of puppet soldiers as you navigate the twisting passageways of the Labyrinth of Refrain. Wh…











- Deep and engaging story with memorable characters and dark, mature themes
- Unique and extensive party and combat system with strategic coven formations allowing up to 15 active characters in battle
- Well-crafted dungeon exploration mechanics including destructible walls, varied dungeons, and interesting puzzles
- Frequent and frustrating game crashes and technical issues causing loss of progress
- Steep learning curve with poorly explained mechanics and overwhelming micromanagement especially late game
- High difficulty spikes and grind-heavy gameplay, sometimes requiring excessive farming and leading to repetitive combat
- story653 mentions Positive Neutral Negative
The story of Labyrinth of Refrain: Coven of Dusk is widely praised for its dark, mature, and emotionally impactful narrative filled with twists and complex characters, standing out as a highlight in the dungeon crawler genre. While some find its pacing slow or disjointed, and occasionally disconnected from the dungeon crawling gameplay, many appreciate the depth, voice acting, and unique blend of grim fairy tale elements with moments of humor. The narrative may contain heavy themes and explicit content that could be unsettling to some players, but overall it delivers a compelling and memorable experience.
“The story and dungeon crawling had me hooked on my playthrough from beginning to end.”
“The story is where it shines imo, it's got an old fairy tale vibe, with likable characters and plenty of plot twists.”
“This story deals with some heavy topics, and by the end of it the narrative is complex, the twists are unexpected, the "hidden" lore is deep, the loose ends are all nicely wrapped up, and the emotional impact is significant.”
“There is a constant, pervasive sense of disconnect between the dungeon crawling and the story. Once you hit certain designated 'checkpoints' in the dungeon, the game tells you to go back to base and read the next story scene. Usually, the story unfolds independently of whatever you did in the dungeon. It doesn't feel as if you've influenced the events or played an important part in the story in any way; Madame Dronya & co. A lot of times it feels as if you have zero stake or control in the story beyond exploring the dungeon and coming back to report your progress or fetching something Madame Dronya tells you. More often than not, the story just... 'happens.' It's like the writer wrote the story without realizing that the game designer also made a game, so he hastily shoehorned the dungeon crawling into the story, without properly merging the two together.”
“Its bad on a fundamental level too as the game really really wants to do world building and tell you a story with extremely long, bloated, text-heavy dialogue sequences with characters and events that do not mesh well with the game at all, feeling completely separate and unrelated. The story sequences really need to be pared down and streamlined to compliment the game. So what happens is the flow of the game is frequently interrupted where the player is forced to return to HQ to progress only to be met with an extremely looooooooooooooong narrated story sequence. Thankfully there's an option to completely skip the story sections.”
“I myself had died about 30 times on the main story's final boss with its sweet party nuke moves before turning to the guides on internet, and it turned out that I had to have a certain pact in order to win this fight, but in order to get this pact I had to find a certain key that only appears when you finish a certain quest (farm 8 somethings with 3% drop rate) that only appears when you finish another certain quest (farm 10 potatoes with 1% drop rate) that only appears when you finish another quest... you get it, right?”
Labyrinth of Refrain: Coven of Dusk Review – Dungeon-Crawling Adventures
Labyrinth of Refrain: Coven of Dusk is a great time and provides a few twists for players who want something new from their dungeon-crawling adventures.
80%Labyrinth of Refrain: Coven of Dusk review
Labyrinth of Refrain: Coven of Dusk is a refreshing addition to the DRPG genre that is a must play for fans of Etrian Odyssey and those who enjoy NIS' visual style.
90%Labyrinth of Refrain: Coven of Dusk (Nintendo Switch)
If you’re looking for a quality turn-based JRPG that plays well on your TV and on the go, Labyrinth of Refrain: Coven of Dusk is it.
75%
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Frequently Asked Questions
Labyrinth of Refrain: Coven of Dusk is a tactical role playing game with fantasy, anime and erotic themes.
Labyrinth of Refrain: Coven of Dusk is available on Nintendo Switch, PC, PlayStation 5, PlayStation 4 and others.
On average players spend around 71 hours playing Labyrinth of Refrain: Coven of Dusk.
Labyrinth of Refrain: Coven of Dusk was released on September 17, 2018.
Labyrinth of Refrain: Coven of Dusk was developed by Nippon Ichi Software, Inc..
Labyrinth of Refrain: Coven of Dusk has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked Labyrinth of Refrain: Coven of Dusk for its story but disliked it for its grinding.
Labyrinth of Refrain: Coven of Dusk is a single player game.
Similar games include Labyrinth of Galleria: The Moon Society, The Last Remnant, Octopath Traveler, Bravely Default 2, Battle Chasers: Nightwar and others.





