Skip to main content

Labyrinth of Refrain: Coven of Dusk

Labyrinth of Refrain: Coven of Dusk is a refreshing addition to the DRPG genre that is a must play for fans of Etrian Odyssey and those who enjoy NIS' visual style.
78%Game Brain Score
story, gameplay
grinding, stability
80% User Score Based on 573 reviews
Critic Score 73%Based on 14 reviews

Platforms

PCPCPlaystation 5Playstation 5Playstation 4Playstation 4WindowsWindowsPlayStationPlayStationNintendo SwitchNintendo SwitchPlaystation VitaPlaystation Vita

About

In "Labyrinth of Refrain: Coven of Dusk" , become the living book, Tractatus de Monstrum, and command a brigade of puppet soldiers in the twisting Labyrinth of Refrain. Prepare for your journey by upgrading your brigade, solving puzzles, and battling terrifying monsters. Deeper exploration of the labyrinth reveals more dangerous creatures and valuable treasures, so strategize wisely to survive.

Labyrinth of Refrain: Coven of Dusk screenshot
Labyrinth of Refrain: Coven of Dusk screenshot
Labyrinth of Refrain: Coven of Dusk screenshot
Labyrinth of Refrain: Coven of Dusk screenshot
Labyrinth of Refrain: Coven of Dusk screenshot
Labyrinth of Refrain: Coven of Dusk screenshot
Labyrinth of Refrain: Coven of Dusk screenshot
Labyrinth of Refrain: Coven of Dusk screenshot
Labyrinth of Refrain: Coven of Dusk screenshot
Labyrinth of Refrain: Coven of Dusk screenshot
Labyrinth of Refrain: Coven of Dusk screenshot
+1

80%
Audience ScoreBased on 587 reviews
story211 positive mentions
grinding113 negative mentions

  • Engaging and dark story with unexpected twists that keeps players invested.
  • Unique gameplay mechanics, including the coven system that allows for diverse team compositions and strategies.
  • Beautiful art style and well-done voice acting that enhance the overall experience.
  • Frequent crashes and bugs, particularly in later dungeons, leading to lost progress.
  • Combat can become repetitive and lacks depth, often reducing battles to auto-attacks.
  • Difficulty spikes, especially with bosses, can feel unfair and require excessive grinding.
  • story
    599 mentions Positive Neutral Negative

    The story of "Labyrinth of Refrain: Coven of Dusk" is a complex and dark narrative that unfolds as players navigate through dungeons, featuring unexpected twists and mature themes. While many players appreciate the depth and emotional impact of the story, some criticize its pacing and the disconnect between gameplay and narrative progression. Overall, the story is often highlighted as a standout aspect, with engaging characters and a rich plot that keeps players invested, despite some finding it convoluted or difficult to follow at times.

    • “The story, while decently worthwhile, has some issues.”
    • “The story is very interesting, though I would have a content warning for sexual assault, so just be prepared for that.”
    • “The story is longwinded but not cliche and doesn't lean much on anime tropes.”
    • “Enjoyable dungeon crawler with unique turn-based mechanics, but does a terrible job at guiding players where to go or where to find certain items to progress the story.”
    • “The story is pretty bad and tasteless.”
    • “The story feels like there's two things going on at the same time.”
  • gameplay
    312 mentions Positive Neutral Negative

    The gameplay of "Labyrinth of Refrain" is characterized by its engaging dungeon-crawling mechanics and a variety of unique systems, such as the coven and pact mechanics, which add depth to character customization and exploration. However, many players find the gameplay repetitive and marred by a lack of clear guidance on mechanics, leading to frustration with grinding and convoluted systems. While the core gameplay loop can be enjoyable, it often suffers from pacing issues and a disconnect between the gameplay and story elements.

    • “The gameplay loop itself is entertaining most of the time because slowly uncovering the entire grid of a dungeon floor is just fun in most games that feature it.”
    • “The mechanics are complex but they're explained to you slowly throughout the gameplay, so it's very easy to follow along.”
    • “This is a mechanically really solid dungeon crawler from Nippon Ichi!”
    • “The gameplay is very easy and is the worst part of the game.”
    • “The game has a solid start but over time the mechanics just become problematic.”
    • “Unfortunately, the gameplay is too simplistic and not at all fulfilling.”
  • grinding
    114 mentions Positive Neutral Negative

    The grinding aspect of the game is a significant point of contention among players, with many noting that while it can be tedious and time-consuming, it also offers a sense of progression and character development. Some players appreciate the ease of grinding due to features like fast-forward combat and stockpiling, while others find the late-game grind excessive and frustrating, particularly for achieving the true ending. Overall, the game caters to those who enjoy grinding in RPGs, but it may deter players who prefer a more streamlined experience.

    • “The grinding in this game is rewarding and keeps me engaged for hours.”
    • “I love how the grinding system allows me to customize my character and improve my skills.”
    • “Grinding feels satisfying because it leads to meaningful progress and new abilities.”
    • “The only problem you might have with the game is the amount of grinding you will need to do to be able to fully beat the game (for those who do not know there is a true ending, you should research it online).”
    • “It's tedious as hell and just serves to waste my time while I try to make my damage number big enough to end the game faster.”
    • “The game is fun and I love it but it hurts when I've been grinding in the dungeons for an hour+ only to see it crash on me and lose all my progress.”
  • music
    87 mentions Positive Neutral Negative

    The music in the game has received a mixed reception, with many praising its solid soundtrack and memorable themes that fit well with the game's aesthetic, particularly the boss battle music. However, some players noted that certain tracks can feel repetitive during exploration, and a few found the overall composition lacking in distinctiveness. Overall, the music is generally considered enjoyable and complements the game's whimsical and dark themes, though it may not stand out for everyone.

    • “The shadow-play in the intro, good voice acting, the music, and the gameplay all come together to form a sick little game.”
    • “The music is memorable (as all of Tenpei Sato's works) and fits great.”
    • “The graphics and music are gorgeous, and immediately familiar to any fans of the Disgaea series or games with its main artists/composers, though I'd say the overall tone is darker than Disgaea.”
    • “The music is a mix of typical NIS cartoony Halloween-esque music you can find in the first Disgaea games and other tracks that, for the most part, lack much identity. I think they occasionally take themselves too seriously while not doing anything to stand out on the soundtrack.”
    • “The game has an absolute banger of a boss battle theme, 'Green Blood', that for some reason was criminally rarely used, and the more often used boss music lacks drive and is quite unmemorable.”
    • “When I play a game, I often mute the game and put on Spotify or go on YouTube to play my own music.”
  • graphics
    77 mentions Positive Neutral Negative

    The graphics of the game are characterized by a distinct Nippon Ichi aesthetic, featuring clean and expressive art styles that appeal to fans of the genre. While character designs are generally well-received, some players find the environments and dungeon visuals to be less engaging, often described as bland or lacking in variety. Overall, the visuals are complemented by excellent voice acting and a strong narrative, though some technical issues like crashes and static battle presentations have been noted.

    • “Beautiful, sweet, sad, and surprisingly dark story, coupled with that wonderful NIS aesthetic.”
    • “The graphics and music are gorgeous, and immediately familiar to any fans of the Disgaea series or games with its main artists/composers, though I'd say the overall tone is darker than Disgaea.”
    • “The artwork is beautiful, especially if you can play using the 4K textures at high resolution.”
    • “The presentation of the story could also be better, as some events feel like they should have better visuals to portray the situation, instead of just black screens or an unchanged character portrait.”
    • “Graphics are very minimal and old-school.”
    • “And the load times are atrocious for the little graphical content that is there.”
  • humor
    54 mentions Positive Neutral Negative

    The humor in the game is characterized by a mix of simple slapstick and dark, twisted elements, often juxtaposing lighthearted moments with more serious themes. While some players appreciate the clever and entertaining dialogue, others find certain attempts at humor, particularly those involving sensitive topics, to be in poor taste. Overall, the game's cast and their interactions provide a humorous experience that can be both charming and jarring, appealing to fans of dark humor and quirky storytelling.

    • “Her interactions with various characters such as the sweet cinnamon roll Luca, the perverted nun, and several other villagers are hilarious and fun.”
    • “It's so funny it's great, love it!”
    • “The real shining aspect of the game is the cast, which, honestly, is absolutely hilarious.”
  • emotional
    21 mentions Positive Neutral Negative

    The emotional aspect of the game is deeply impactful, exploring heavy themes and complex narratives that evolve from seemingly lighthearted beginnings into darker, more serious territory. Players report significant emotional engagement, with well-developed characters like Luca eliciting sympathy amidst their struggles, and the story's twists and emotional beats resonating strongly. While the main narrative concludes on a touching note, some players found the postgame content less satisfying, and the game's darker humor juxtaposed with serious themes can create a complex emotional experience.

    • “This story deals with some heavy topics, and by the end of it the narrative is complex, the twists are unexpected, the hidden lore is deep, the loose ends are all nicely wrapped up, and the emotional impact is significant.”
    • “It was an extremely dark and emotional journey, but I'm glad I saw it through to the end.”
    • “The story is very touching and emotional, and it takes a while until you understand some of the weirder aspects like why you are being forced into bad ends.”
  • character development
    15 mentions Positive Neutral Negative

    Character development in the game is praised for its depth and variety, with many reviewers highlighting the impressive character designs and customization options available through systems like the coven. While some critiques mention low-effort aspects in certain character sprites, the overall narrative and character progression are well-received, contributing to an engaging story experience. The blend of old-school dungeon crawling with a dark visual novel aesthetic adds a unique layer to character evolution, making it a standout feature for players.

    • “Great character design, a lot of customization in your teams via the coven system as well as how granular character creation is, definitely worth a buy.”
    • “One of the best character development systems I know; if you have played games like 'Etrian Odyssey', you know what we are looking at right now.”
    • “Even if you're not told much about the world, character development is approached differently, allowing you to see how various characters can evolve in different scenarios.”
    • “The character designs are low-effort, and the chibi sprites for resonance attacks can't even be bothered to show the 'facets' or classes, with a default weapon or a generic image of whatever weapon type the character is holding overlaid with the sprite, despite those resonance attack sprites clearly motioning like they are holding a weapon while being shown unarmed.”
    • “Even if you're not told much about the world, character development is taken a bit differently with a capability to see how different characters can evolve in different scenarios.”
    • “It is an old school dungeon crawler doubled with a really dark visual novel; don't let the character design fool you about the true nature of this game's story.”
  • stability
    13 mentions Positive Neutral Negative

    The game's stability is a mixed bag, with many users reporting frequent crashes, freezes, and graphical glitches, particularly in specific areas like the "umbra" dungeon. While some players have experienced smooth performance on lower-end PCs, others have faced significant issues that detract from the overall experience. Overall, the game is considered buggy, and players are advised to be cautious due to the unpredictability of crashes.

    • “Game is good, but it crashes, freezes, textures don't load sometimes and has Steam overlay problems.”
    • “Constant crashes, screen obscuring glitches, and unfortunately moments of absolute unplayability.”
    • “I get graphical glitches all the time and I experience 1-2 crashes per hour which really stinks!”
  • optimization
    13 mentions Positive Neutral Negative

    Overall, the game's optimization is generally well-received, particularly on the Steam Deck, where players report minimal performance issues and the ability to achieve high frame rates. While the tutorials assist in party optimization for normal difficulty, some users have noted occasional stuttering during combat and dialogue, though these instances are infrequent and do not significantly impact gameplay.

    • “As far as performance, I played the game exclusively on the Steam Deck and had minimal issues.”
    • “Coven of Dusk is all about party optimization, and a good deal of the game is figuring out how to mix and match the different members of your squad to create a giant mob of murderhobos.”
    • “The FPS is also not capped; I play in 144 FPS, with no performance issues at all.”
    • “It gets a bit more complicated if you want a really optimized party, but for a normal difficulty run, the in-game tutorials are good enough.”
    • “One of the technical issues I ran into was some minor stuttering issues during combat and dialogue sequences.”
    • “Edit: also just for the sake of clarity, I did not have any bugs/crashing issues, or any gameplay affecting performance drops, just the extremely rare framerate drop when someone crits (maybe once or twice an hour).”
  • replayability
    5 mentions Positive Neutral Negative

    Overall, the game's replayability is considered low, with many players noting that it can be fully completed in a single playthrough. While there are some challenges and a new game+ option, the lack of substantial post-game content and meaningful variations in subsequent runs diminishes the incentive to replay.

    • “The mechanics, the dungeon crawling, the story, the art, the replay value.”
    • “It's decently challenging, and has replayability.”
    • “There's barely any replay value despite the New Game+ option because you can 100% the game in a single playthrough.”
    • “And for an NIS game, the post-game material is surprisingly weak, and replayability is pretty low.”
    • “The one thing this game is lacking is replayability - there's no real 'New Game+'.”
  • atmosphere
    4 mentions Positive Neutral Negative

    Overall, the game's atmosphere is highly praised for its captivating dungeon settings and fairy tale aesthetic, enhanced by detailed character sprites and vibrant color use. While some players feel the setting could be improved, the artistic style and mood effectively draw players into the experience.

    • “The dungeon atmosphere was overall pretty awesome.”
    • “The great drawing styles and artwork really capture the mood and atmosphere; they nailed that down.”
    • “But the greatest visual aspect of the game is the atmosphere; it nails the fairy tale aesthetic with bizarre designs and powerful use of color.”
    • “The main focus of the game is the characters after all: as opposed to a somewhat lacking setting and atmosphere, particular attention was given to the sprites to create the most detailed representations of the characters that we have come to hate or love.”
    • “-5 devs are looking into it +3 great drawing styles and artwork love the mood and atmosphere they really nailed that down, +2 some mechanics that I personally feel should be available much sooner and that aren't very well explained.”
    • “But the greatest visual aspect of the game is the atmosphere, it nails the fairy tale aesthetic with bizarre designs and powerful use of color.”

Buy Labyrinth of Refrain: Coven of Dusk

65h Median play time
72h Average play time
21-120h Spent by most gamers
*Based on 8 analyzed playthroughs

Videos

Games Like Labyrinth of Refrain: Coven of Dusk

Labyrinth of Galleria: The Moon Society Image
This game contains adult content
Battle Chasers: Nightwar Image
Bravely Default 2 Image
Aarklash: Legacy Image
Octopath Traveler Image
Agarest: Generations of War ImageAgarest: Generations of War ImageAgarest: Generations of War Image
Lost Eidolons Image
The Last Remnant ImageThe Last Remnant ImageThe Last Remnant Image
This game contains adult content
TROUBLESHOOTER: Abandoned Children Image
Chained Echoes Image
This game contains adult content