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Ravenland is a challenging deck-building roguelike card game. Adventure and deal with the ancients who rule the forest. Try the three different heroes, unlock cards and traits and upgrade the town for better chance of success.

  • PC
  • Windows

Reviews

31%
Audience ScoreBased on 12 reviews
gameplay3 positive mentions
grinding3 negative mentions
  • The game has a lot of potential and is fun once you get familiar with the card interactions.
  • Frequent patches and responsive developers show commitment to improving the game.
  • It's a great option for short play sessions, allowing players to make progress even in limited time.
  • Currently, the game feels very bare-bones with limited content and mechanics, making it easy to exhaust available gameplay quickly.
  • The controls are cumbersome and the game suffers from bugs and performance issues, leading to a frustrating experience.
  • Lack of a proper tutorial and unclear mechanics can make it difficult for new players to understand how to progress.
  • gameplay3 mentions

    The gameplay is criticized for being simplistic and lacking variety, with a frustrating reliance on random encounters that can lead to repetitive grinding for upgrades. However, some players appreciate the fun factor and the option to increase the challenge.

    • “The gameplay is fun, and I do like the ability to increase the challenge.”
    • “The mechanics are engaging and provide a satisfying experience.”
    • “The variety of gameplay options keeps things fresh and exciting.”
    • “Bare bones in terms of both content and mechanics.”
    • “There is no thinning of the deck mechanic, so in addition to the lack of variety, you encounter random challenges where you stand little chance and have to hit a wall, rinse and repeat until you farm enough gems to add that extra +1 to your card.”
  • music2 mentions

    The music in the game has received mixed reviews, with some players finding the 90's synth soundtrack enjoyable initially, but ultimately frustrating due to the inability to adjust volume or preferences. Overall, the music may appeal to some, but its repetitive nature and lack of customization options detract from the experience for others.

    • “After 15 minutes of the cumbersome controls and clunky 90's synth music, it couldn't win me over.”
  • graphics1 mentions

    The graphics of the game are frequently compared to those of "Slay the Spire," with many users noting that it features superior visual quality and design.

    • “This game reminds me a great deal of Slay the Spire, but with better graphics.”
  • grinding1 mentions

    Players note that grinding in the game primarily involves upgrading a limited selection of cards for the two available classes, rather than acquiring new cards, which may lead to a repetitive experience.

    • “At the current time of review, there are two classes to play with, but those classes don't receive new cards; instead, they only upgrade a small selection through grinding.”
    • “The grinding feels repetitive and tedious, making it hard to stay engaged with the game.”
    • “I find myself spending hours grinding for minimal rewards, which really dampens the overall experience.”
  • stability1 mentions

    Users report significant stability issues, particularly with card gameplay, citing frequent bugs such as missing arrows and inconsistent skill activation, which require multiple attempts to resolve.

    • “When playing cards of all types, it can be extremely buggy. I often don't get arrows when I should, and I have to work with it a good 4-5 times on skills that are played on my hero.”
    • “The game crashes frequently during crucial moments, making it frustrating to progress.”
    • “I've experienced numerous glitches that disrupt gameplay, such as freezing screens and unresponsive controls.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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