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Randomice

Randomice Game Cover
96%Game Brain Score
music, story
grinding
96% User Score Based on 52 reviews

Platforms

PCSteam DeckWindows
Randomice Game Cover

About

Randomice is a single player casual platformer game with a comedy theme. It was developed by Videoludid and was released on November 25, 2025. It received overwhelmingly positive reviews from players.

Randomice is Metroid-like… randomized. Usually, important items are always in the same place, and you collect powers in a predetermined order. But here, everything is randomly redistributed throughout the world. As a result, you never know what you're going to find or in what order you're going to explore the rooms of the house. Adapt to what you findSince the items are randomly placed, each ga…

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96%
Audience ScoreBased on 52 reviews
music10 positive mentions
grinding1 negative mentions

  • Unique and innovative Metroidvania randomizer concept with high replayability and clever level design.
  • Charming art style, witty and humorous dialogue, and outstanding original music and sound design featuring acapella effects.
  • Smooth and satisfying platforming mechanics combined with non-violent, exploration-focused gameplay offering multiple solutions and approaches.
  • Early-game repetition and fetch-quest style tasks can feel tedious and pad playtime unnecessarily, leading to frustration for some players.
  • Lack of pausing during timed challenges and some annoying sound effects impact accessibility and comfort during play.
  • Some players report the game runs out of new items early and can feel repetitive after extended sessions, with occasional soft-lock issues.
  • music
    18 mentions Positive Neutral Negative

    The music is widely praised for its originality, catchy themes, and seamless integration with the game's quirky characters and visuals, often featuring unique mouth-made sound effects. It skillfully shifts moods from funny to eerie and nostalgic, enhancing the game's charming and cozy atmosphere. While generally beloved, a few players noted occasional dislike for specific tracks or effects, such as the bathroom music.

    • “The music and sound design is truly wonderful, including a lot of a cappella vocals in the music, and much of the sound design being done via mouth noises.”
    • “The music is incredible with all the variations on the core theme; sometimes funny, sometimes eerie, often nostalgic.”
    • “The soundtrack melds and shifts between each room in a delightful way.”
    • “I hate the bathroom music and piercing rocket sound effect, so after a while, I had to just mute the game.”
    • “I don't like the effects used in the bathroom's song, which makes me hate spending time in that room and want to get out as soon as possible.”
    • “The sound effects all done by mouth and the soundtrack give a unique charm to the game, but some aspects can be grating over time.”
  • story
    16 mentions Positive Neutral Negative

    The story offers a quirky and gradually complex progression with a clear beginning, middle, and satisfying ending, featuring cute characters and intriguing subplots. While the narrative includes humor and an engaging mystery, some randomized elements can feel frustrating and detract from the story's logic. Overall, the story is enjoyable and layered with challenges that keep it fresh across multiple playthroughs.

    • “The story, which progresses over many runs as the house gets bigger and more complex, is actually pretty interesting and has a really cool and satisfying ending.”
    • “The campaign has a set number of days (meaning chapters) and guides us through a clear structure with beginning, middle, and ending and a funny nonsense mystery story about mice in a laboratory.”
    • “On top of that, there is a nice but not too heavy story with very funny dialogues.”
    • “You will think you are going to get either a quest item or an upgrade for doing a task, but half the time it's just cookies that do nothing.”
    • “The story could go deeper.”
    • “Some of the randomizer elements throughout the story are frustrating since they fully randomize things in a way that doesn't follow the game's regular logic, particularly shuffling which item is which so you don't know what things are for.”
  • humor
    16 mentions Positive Neutral Negative

    The humor in the game is consistently praised for its clever, absurd, and self-aware style, often drawing comparisons to Monty Python. Players frequently highlight the funny and charming dialogues filled with witty references that evoke laughter and smiles throughout the experience. Overall, the humor is well-crafted, balanced, and integral to the game's engaging and lovingly made atmosphere.

    • “Found myself laughing and smiling at the jokes and references the whole time!”
    • “The dialogues are funny and full of absurdity a la Monty Python.”
    • “The characters are delightfully funny with a great level of self-aware humor and absurdity.”
  • graphics
    12 mentions Positive Neutral Negative

    The graphics are widely praised for their beautiful, unique art style reminiscent of an animated movie, with a charming French aesthetic and aquarelle visuals that complement the game's cute, quirky theme. They blend seamlessly with sound design and music to create a cozy, immersive atmosphere that enhances the overall experience.

    • “The art style is beautiful, the dialogue is funny, the tasks are well designed and it is obvious a lot of dedication and love has been poured into this hidden gem.”
    • “I can't think of other games with such graphics, with a style that feels like an animated movie, a good fit for the mouse theme.”
    • “Graphics and sound design are wonderful and reinforce the cuteness of the setting.”
    • “I don't mean the art style - that is very peasant to look at - this is strictly a gameplay issue.”
    • “I'm not going to comment much about the story, graphics, and sounds.”
    • “The art style, dialogue, and overall sound design all mesh together quite well (although I hate the bathroom music and piercing rocket sound effect, so after a while I had to just mute the game ironically).”
  • gameplay
    10 mentions Positive Neutral Negative

    The gameplay of Randomice is praised for its original and well-executed Metroidvania randomizer concept, offering engaging mechanics that progressively introduce new challenges and maintain high replayability. Players appreciate the gradual learning curve in the campaign and the game's ability to keep them invested with its evolving difficulty and twists.

    • “You would think that a small house cannot be a lasting challenge, but turns out, there is always a twist in the mechanics waiting for you at the next level.”
    • “This game takes what's fascinating about metroidvania randomizers and makes it its core gameplay, accessible to anyone.”
    • “The campaign does a good job teaching you the mechanics without feeling boring, slowly adding more settings with each progressive round.”
    • “I don't mean the art style - that is very peasant to look at - this is strictly a gameplay issue.”
  • replayability
    4 mentions Positive Neutral Negative

    The game offers strong replayability through its infinitely challenging modes and a randomizer feature that extends gameplay, especially appealing to fans of time-attack scoring. Optional challenges further enhance the experience by providing complex and engaging content for players seeking more depth.

    • “But then after that you're just getting started on the essentially infinitely replayable challenge modes.”
    • “Randomizer is like the holy grail for those who want to extend the replayability of this genre.”
    • “+ strong replay value (especially if you enjoy time-attack scoring).”
  • grinding
    1 mentions Positive Neutral Negative

    Grinding in the game delivers its intended progression but becomes tedious and monotonous, leading to a loss of interest after extended play.

  • optimization
    1 mentions Positive Neutral Negative

    The game emphasizes optimization as a core mechanic, rewarding strategic planning similar to titles like Pikmin. Efficient resource and task management are key to success.

    • “It even has vibes of dandori if you like Pikmin, because optimization is key.”
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3h Median play time
3h Average play time
3-3h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Randomice is a casual platformer game with comedy theme.

Randomice is available on PC, Steam Deck and Windows.

On average players spend around 3 hours playing Randomice.

Randomice was released on November 25, 2025.

Randomice was developed by Videoludid.

Randomice has received overwhelmingly positive reviews from players. Most players liked this game for its music but disliked it for its grinding.

Randomice is a single player game.

Similar games include Pipistrello and the Cursed Yoyo, Yoku's Island Express, Tinykin, TOEM, Supraland and others.