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Randomice Game Cover

About Randomice

Randomice is a single player casual platformer game with a comedy theme. It was developed by Videoludid and was released on November 25, 2025. It received overwhelmingly positive reviews from players.

Randomice is Metroid-like… randomized. Usually, important items are always in the same place, and you collect powers in a predetermined order. But here, everything is randomly redistributed throughout the world. As a result, you never know what you're going to find or in what order you're going to explore the rooms of the house. Adapt to what you findSince the items are randomly placed, each ga…

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Games Like Randomice

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Reviews

97%Audience ScoreBased on 58 reviews
music11 positive mentions
grinding1 negative mentions

  • Innovative and engaging Metroidvania randomizer concept that offers high replayability and a unique gaming experience.
  • Beautiful, hand-drawn art style combined with charming, humorous dialogue and excellent, catchy music and sound design (notably mouth-made sound effects).
  • Smooth platforming mechanics and well-designed puzzles that scale in difficulty, providing a satisfying challenge without combat and suitable for casual or hardcore players.
  • Repetitiveness becomes noticeable after several runs, with some players feeling the tasks and locations get monotonous.
  • Some annoyance with certain sound effects and lack of control customization; also the game timer continues while paused, complicating speedruns and casual play.
  • The implementation of some randomized elements and fetch-quest items can feel tedious or filler, and certain challenge modes lack pause functionality, causing player frustration.
  • music

    20 mentions Positive Neutral Negative
    55% positive mentions, 30% neutral mentions, 15% negative mentions

    The music in the game is widely praised for its originality, variety, and charm, featuring catchy melodies, acapella vocals, and unique mouth-made sound effects that perfectly complement the quirky characters and art style. The soundtrack dynamically shifts to match different rooms, enhancing the cozy and nostalgic atmosphere, though a few specific tracks (like the bathroom music) received some criticism. Overall, the sound design is considered delightful, immersive, and a key factor in the game's unique appeal.

    • “The music and sound design is truly wonderful, including a lot of acapella vocals in the music, and much of the sound design being done via mouth noises.”
    • “The music is incredible with all the variations on the core theme; sometimes funny, sometimes eerie, often nostalgic.”
    • “The soundtrack melds and shifts between each room in a delightful way.”
    • “The art style, dialogue, and overall sound design all mesh together quite well (although I hate the bathroom music and piercing rocket sound effect, so after a while I had to just mute the game ironically).”
    • “I also don't like the effects used in the bathroom's song, which makes me hate spending time in that room and want to get out as soon as possible.”
    • “Play with headphones though, otherwise you'll miss all the crazy details in the music :)”
  • humor

    18 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is widely praised for its clever, self-aware, and absurd style reminiscent of Monty Python, with funny dialogues and jokes that consistently evoke laughter and smiles. Players appreciate the witty references, playful details, and lighthearted storytelling that complement the charming art and music, making the overall experience both entertaining and lovingly crafted.

    • “The characters are delightfully funny with a great level of self-aware humor and absurdity.”
    • “The dialogues are funny and full of absurdity a la Monty Python.”
    • “Found myself laughing and smiling at the jokes and references the whole time!”
  • story

    18 mentions Positive Neutral Negative
    22% positive mentions, 61% neutral mentions, 17% negative mentions

    The story is engaging and well-polished, featuring a clear structure with a beginning, middle, and satisfying ending, enriched by charming characters and humorous dialogue. While the main campaign is relatively short and straightforward, it includes randomized challenges that add complexity and replayability. Some players find the heavy randomization disrupts logical progression, but overall, the evolving mystery and layered narrative keep the experience fresh and intriguing.

    • “The story, which progresses over many runs as the house gets bigger and more complex, is actually pretty interesting and has a really cool and satisfying ending.”
    • “The campaign has a set number of days (meaning chapters) and guides us through a clear structure with beginning, middle, and ending, and a funny nonsense mystery story about mice in a laboratory.”
    • “And the cherry on top for a player like me: a cool mystery that unveils as the story goes on.”
    • “You will think you are gonna get either a quest item or an upgrade for doing a task but nope - half the time it's those cookies that do nothing.”
    • “Story could go deeper.”
    • “Some of the randomizer elements throughout the story are frustrating since they fully randomize aspects in a way that doesn't follow the game's regular logic, particularly shuffling item purposes so you don't know what things are for.”
  • graphics

    14 mentions Positive Neutral Negative
    50% positive mentions, 29% neutral mentions, 21% negative mentions

    The game features a charming and unique art style reminiscent of an animated movie, with beautiful, quirky visuals that complement its distinctly French aesthetic. The graphics, combined with well-crafted sound design and humor, create a cozy and delightful atmosphere that strongly enhances the overall experience.

    • “First of all, the graphics and the music are just perfect.”
    • “I can't think of other games with such graphics, with a style that feels like an animated movie, a good fit for the mouse theme.”
    • “Graphics and sound design are wonderful and reinforce the cuteness of the setting.”
    • “I don't mean the art style - that is very peasant to look at - this is strictly a gameplay issue.”
    • “I'm not going to comment much about the story, graphics, and sounds.”
    • “The art style, dialogue, and overall sound design all mesh together quite well (although I hate the bathroom music and piercing rocket sound effect so after a while I had to just mute the game ironically).”
  • gameplay

    11 mentions Positive Neutral Negative
    45% positive mentions, 28% neutral mentions, 27% negative mentions

    The gameplay is highly polished, smooth, and engaging, featuring inventive mechanics that introduce new twists and challenges with each level. It effectively integrates metroidvania and randomizer elements, offering a well-paced learning curve and strong replayability. Players appreciate the original concept and gradual complexity that keeps the experience fresh and captivating.

    • “A lot of work went into polishing as well: zero bugs, super smooth gameplay and so many little details in the characters, the dialogue, the quests and the decorum.”
    • “This game takes what's fascinating about metroidvania randomizers and makes it its core gameplay, and accessible to anyone.”
    • “The campaign does a good job teaching you the mechanics without feeling boring, slowly adding more settings with each progressive round.”
    • “I don't mean the art style - that is very peasant to look at - this is strictly a gameplay issue.”
    • “You would think that a small house cannot be a lasting challenge, but turns out, there is always a twist in the mechanics waiting for you at the next level.”
    • “Games like Lone Fungus and Zexion have built-in randomizers, but Randomice is different: it's a Metroidvania built around the randomizer mechanic.”
  • replayability

    4 mentions Positive Neutral Negative
    75% positive mentions, 25% neutral mentions, 0% negative mentions

    The game offers strong replayability, especially through its infinitely replayable challenge modes and randomizer feature, which greatly extend its longevity. Optional challenges also provide additional depth and variety for players seeking more content.

    • “But then after that you're just getting started on the essentially infinitely replayable challenge modes.”
    • “Randomizer is like the holy grail for those who want to extend the replayability of this genre.”
    • “The optional challenges can be real mind-benders if you want more; they add quite some replay value.”
  • grinding

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game fulfills its purpose but becomes tedious and repetitive over time, leading to a loss of interest by around day seven.

  • optimization

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game emphasizes optimization as a core mechanic, similar to the strategic planning found in Pikmin, rewarding players who carefully manage and streamline their actions.

    • “It even has vibes of Dandori if you like Pikmin, because optimization is key.”
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Play Times

3h Median play time
3h Average play time
3-3h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Randomice is a casual platformer game with comedy theme. Common tags for Randomice include score attack, exploration, family friendly, metroidvania, cute and others.

Randomice is available on PC, Steam Deck and Windows.

On average players spend around 3 hours playing Randomice.

Randomice was released on November 25, 2025.

Randomice was developed by Videoludid.

Randomice has received overwhelmingly positive reviews from players. Most players liked Randomice for its music but disliked it for its grinding.

Randomice is a single player game.

Similar games include The Pedestrian, Islets, Pipistrello and the Cursed Yoyo, Tinykin, Supraland and others.