- April 9, 2020
- Foolish Mortals Games
- 5h median play time
Radio General
Platforms
About
Radio General is a unique war strategy game that puts you in the role of a radio officer, using only voice commands to lead your troops. Set in World War II, you must direct your forces through tense battles, relying on limited information and your ability to effectively communicate. With challenging gameplay and a focus on realistic military procedure, Radio General offers a fresh take on the strategy genre.
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- The game offers a unique and immersive experience by allowing players to command troops via voice recognition, enhancing the feeling of being a general.
- The historical context is well-researched, with plenty of archival footage, documents, and photos that enrich the gameplay and educate players about the Canadian Army's contributions during WWII.
- The gameplay is engaging and challenging, requiring players to manage troop positions and make strategic decisions based on limited information, which adds depth to the experience.
- The voice recognition system is often unreliable, leading to frustration as commands may not be understood, especially for non-native speakers or those with accents.
- The game can feel repetitive over time, with some players noting a lack of depth in the mechanics and a simplistic approach to battles.
- There are reports of bugs and performance issues, particularly with unit movement and AI behavior, which can detract from the overall experience.
story
162 mentions Positive Neutral NegativeThe game's story is enriched by historical context, featuring detailed mission briefings, wartime news reels, and documents that enhance the player's understanding of the events. However, some players feel the overall narrative is lacking depth, with repetitive combat and a sense of disappointment at the game's conclusion. While the storytelling elements are appreciated, the execution of missions and the integration of voice commands can detract from the immersive experience.
“I really liked the extra effort to draw the context of missions before and after the actual gameplay.”
“There are lots of interesting bits of history thrown in before and after each mission, including old wartime news reels, newspaper clips, and propaganda from the time period.”
“It can be tense during the missions and it can have a nice relaxed atmosphere in between as you read the historical documents and watch period movie clips about the operation you just completed.”
“Decent game, but the lack of a story.”
“Unfortunately after you finish the story there is not much to do.”
“Very boring, all combat is the same no matter the mission; there's no difference.”