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"Rabbit & Steel" is a co-op action roguelike game where players, as rabbit-eared characters, raid through challenging bosses and gather loot to build their characters. Combat is designed around global cooldowns, skill usage, and teamwork, with options for 1-4 players. Character progression and overcoming obstacles are key to reaching the Moonlit Pinnacle.

Rabbit and Steel screenshot
Rabbit and Steel screenshot
Rabbit and Steel screenshot
Rabbit and Steel screenshot
Rabbit and Steel screenshot
Rabbit and Steel screenshot
Rabbit and Steel screenshot

98%
Audience ScoreBased on 11,678 reviews
gameplay728 positive mentions
grinding138 negative mentions

  • The gameplay is a unique blend of bullet-hell mechanics and MMO raid-style challenges, offering engaging cooperative boss fights that are fun and addictive.
  • The charming art style and catchy soundtrack enhance the overall experience, creating a whimsical atmosphere that players find delightful.
  • The game features high replayability with diverse unlockable classes, varied difficulty modes, and engaging rogue-like elements that encourage multiple playthroughs.
  • Visual clarity issues and cluttered mechanics can make gameplay challenging, especially at higher difficulty levels, leading to confusion during intense moments.
  • Some players find the story lacking in depth and overly simplistic, with certain aspects feeling grindy and not fully developed.
  • The game's monetization has been criticized as exploitative, with some labeling it an unfinished cash grab targeting fans of other popular games.
  • gameplay
    2,442 mentions Positive Neutral Negative

    The gameplay of "Rabbit & Steel" is a unique blend of bullet-hell mechanics and MMO raid-style challenges, particularly reminiscent of Final Fantasy XIV. Players engage in fast-paced, cooperative boss fights that require mastering complex mechanics, with difficulty scaling based on the number of players, making it accessible for both solo and multiplayer experiences. While the game is praised for its engaging mechanics and charming aesthetics, some players note issues with visual clarity and the overwhelming nature of simultaneous mechanics, particularly at higher difficulty levels.

    • “Amazing gameplay that's even better with friends.”
    • “The gameplay is fun and addictive, the music is great, and it's overwhelming in the best possible way.”
    • “The mechanics feel genuinely interesting to engage with, the controls usually feel really smooth and fun to use, and being able to get decent DPS isn't like playing a piano.”
    • “I don't like the aesthetic choice of coloring the mechanics after the color scheme of the bosses, rather than keeping a consistent color scheme for the same mechanic.”
    • “This is something you eventually learn to recognize the more you see the same mechanic used by different bosses, but it makes the new player experience a little rougher than it needs to be.”
    • “The only complaint i would have is the visual clarity isn't amazing, so a lot of the mechanics are quite hard to sight read, but that becomes way less of a problem the more you play.”
  • music
    970 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim, with many players praising its catchy and memorable tracks, particularly the standout "Emerald Lakeside." The soundtrack, composed by steel_plus, enhances the gameplay experience, setting the tone during intense boss fights and contributing to the game's charming atmosphere. Overall, the music is described as a significant highlight, with players expressing a desire to purchase the soundtrack and often finding themselves humming the tunes long after playing.

    • “The music during the boss fights makes them even more enjoyable.”
    • “The soundtrack is well done and good to listen to even when not playing the game.”
    • “The music is downright excellent, one of my favorite soundtracks from any game this year.”
    • “Well, the music is probably no good.”
    • “Music is plain and repetitive.”
    • “Game play is super fun but the game desperately needs more and better music.”
  • graphics
    496 mentions Positive Neutral Negative

    The graphics of "Rabbit & Steel" are widely praised for their charming and cute art style, which complements the game's engaging gameplay and soundtrack. While many players find the visuals adorable and fitting for the game's aesthetic, some note that the simplicity can lead to visual clutter during intense gameplay, making it challenging to discern important mechanics. Overall, the art style is considered a significant draw, enhancing the overall experience despite occasional readability issues.

    • “The art style is charming and whimsical, with cute character designs and vibrant environments that are eye candy.”
    • “The visuals are gorgeous as the artstyle is well realised and smooth, to be expected of this developer, but a rewarding experience all the same.”
    • “The art style is adorable, the game is charming and cute, the music is great, and it's a lot of fun with friends!”
    • “I don't like the aesthetic choice of coloring the mechanics after the color scheme of the bosses, rather than keeping a consistent color scheme for the same mechanic.”
    • “This is something I feel like I can resolve by just playing more and learning all the moves, but it doesn't feel intuitive to learn due to the cluttered nature of the visuals.”
    • “The least fun part of this game though is undeniably the unclear visuals.”
  • story
    390 mentions Positive Neutral Negative

    The game's story is characterized as cute and engaging, often described as heartwarming and emotional, particularly in the single-player mode where players can experience unique character interactions and narrative elements. However, many reviews note that the story is primarily accessible through solo play, which may limit its exposure to the broader player base, and some find it lacking in depth or overly simplistic. Overall, while the story enhances the experience, it is not the main focus, with gameplay taking precedence.

    • “The single-player story mode is also worth playing, as you get some unique items, and also get to experience a wonderful cute and simple-yet pretty emotional story all things considered!”
    • “The story was surprisingly compelling and I found myself wanting to push to the end more so than I would in other roguelites because of this.”
    • “The game is beautiful to look at and the characters, music, and story are charming.”
    • “This game's story is lackluster and cryptic, and almost feels like an afterthought.”
    • “My only big complaint is that the story is extremely lacking and also painfully grindy, requiring you to enter certain zones multiple times and then completing 6 full runs of the game to finish the story.”
    • “If you are playing for the story, you are playing for the wrong reason.”
  • replayability
    168 mentions Positive Neutral Negative

    The game "Rabbit & Steel" is praised for its high replayability, offering a wealth of unlockable classes, varied difficulty modes, and engaging rogue-like elements that encourage multiple playthroughs. Players appreciate the diverse gameplay mechanics, unique boss encounters, and the ability to experiment with different builds, making it enjoyable both solo and in multiplayer. While some reviews mention a potential lack of replay value for certain players, the overall consensus highlights its charm and addictive nature, ensuring hours of entertainment.

    • “This game will provide you hours and hours of entertainment and replayability.”
    • “The game is infinitely replayable and highly rewards learning the attack patterns of your own character and enemy fire, with varying difficulty modes for everyone to enjoy.”
    • “A wonderful experience to be had, whether alone or with a group of friends, this game has an incredibly fun gameplay loop on top of already being a unique, fairly unexplored concept, accompanied by a wonderful soundtrack and a lot of replayability with higher difficulties, unlockables, and the other 5 classes.”
    • “Replayability is the weakest part of Rabbit and Steel.”
    • “Well, there probably isn't much replay value...”
    • “Combined with the fixed attack patterns of the player characters, this is once again a bullet hell, not a replayable game.”
  • grinding
    152 mentions Positive Neutral Negative

    The game offers a refreshing take on MMO raiding by eliminating the extensive grinding typically associated with leveling and gear acquisition, allowing players to jump straight into challenging raid mechanics with friends. While some players appreciate the roguelike elements that replace traditional grinding, others find certain unlocks and class progression can still feel grindy. Overall, it successfully captures the excitement of MMO raids without the tedious preparation, making it accessible and enjoyable for both casual and dedicated players.

    • “The short of it is pretty simple: it's frantic, it's fun, the girls are cute, the progression for new characters/builds isn't too grindy, and the story is sweet.”
    • “Rabbit & Steel just trims MMO raiding down to be very accessible - no grinding of levels or friends required!”
    • “A fun blend of tab-target MMO/RPG combat and bullet hell shooter with all the action you could ask for, wrapped up in a neat little roguelite package - no grinding required!”
    • “Unfortunately, the game doesn't always do the best job of communicating what is about to happen, and with no way to practice a boss but grinding back up to it you'll end up wasting a great deal of your time without really getting anywhere.”
    • “Furthermore, the process of unlocking additional classes can feel grindy, requiring players to either achieve high-level victories or endure repetitive gameplay.”
    • “My only big complaint is that the story is extremely lacking and also painfully grindy, requiring you to enter certain zones multiple times and then completing 6 full runs of the game to finish the story.”
  • humor
    128 mentions Positive Neutral Negative

    The humor in the game is widely praised, with players enjoying its cute and silly premise, particularly in multiplayer settings where accidental chaos and friendly fire lead to hilarious moments. The game's writing and character interactions add to the comedic experience, making it a favorite for friends looking to share laughs while navigating its challenges. Overall, the blend of funny mechanics, charming visuals, and cooperative gameplay creates a lighthearted atmosphere that resonates well with players.

    • “This has become the go-to game for my friend group when we all want a good-hearted challenge for our teamwork skills, usually involving lots of hilarious panicked noises.”
    • “I'm not very good at the game, but it's incredibly funny watching my friends desperately trying to do the mechanics while chained to my corpse.”
    • “This game is hilarious but heavily recommend playing with friends, random matching is cool too.”
  • character development
    42 mentions Positive Neutral Negative

    Character development in the game is highlighted by its charming and whimsical character designs, which are consistently described as adorable and a major draw for players. The art style, combined with a catchy soundtrack and engaging gameplay mechanics, creates a cozy yet challenging experience that enhances the overall enjoyment. Players appreciate the unique classes and character interactions, contributing to a rich and vibrant game world that encourages replayability.

    • “Really fun game that lulls you into a sense of coziness with its beautiful soundtrack, cute character design, and simple plot before smashing you into the ground with fun yet intrinsic combat revolving around who's in your party.”
    • “The art style is charming and whimsical, with cute character designs and vibrant environments that are eye candy.”
    • “Fantastic music, cute character design, amazing game mechanics, high amount of replayability, and great depth of story.”
    • “Character design is well done and the animal kingdoms theme are really cool.”
    • “Both with cool and unique classes and boss fights, and very cute character design and dialogue.”
    • “Super cute and fun game, love the little world building in between stages and the character designs and music are lovely, even if I suck at mechanics, I'm loving playing!”
  • emotional
    22 mentions Positive Neutral Negative

    The game features a heartwarming and emotionally engaging singleplayer story mode that resonates with players, evoking feelings of nostalgia and joy. The community is described as wholesome and supportive, enhancing the overall emotional experience, whether through cooperative multiplayer or shared moments of reflection. While the story adds depth, players can still enjoy the game fully without it, though some express disappointment in its execution.

    • “The singleplayer story mode is also worth playing, as you get some unique items, and also get to experience a wonderful, cute, and simple yet pretty emotional story all things considered!”
    • “Sublime music, touching story, and captivating gameplay.”
    • “A cute and enjoyable game, a heartwarming story.”
  • optimization
    20 mentions Positive Neutral Negative

    The game's optimization is generally praised for its ability to run smoothly on a wide range of systems, even low-end ones, which is a refreshing change in an era of poorly optimized titles. However, some players report significant performance issues that can detract from the overall enjoyment, emphasizing the importance of individual performance in battles as it directly affects rewards and team dynamics.

    • “Most of the offered relics provide a reasonable boon, and there are enough specialized and polarizing relics to offer another avenue for optimization of ability usage during each fight.”
    • “As for performance, this is a game that can easily run on most systems.”
    • “Extremely poor optimization to the point where it kills the fun.”
    • “The game also runs on a toaster; I think this has to be noted because of how many badly optimized games are getting released nowadays.”
    • “Regardless of the difficulty selected, the game encourages better performance by scaling the rewards for each fight with clear time, as well as higher difficulties introducing enrage time limits to further emulate MMO raid designs.”
  • stability
    16 mentions Positive Neutral Negative

    The game's stability is mixed; while it runs smoothly on the Steam Deck and is generally bug-free for some players, others report significant issues with the user interface and controller functionality. High difficulty levels can lead to visual clutter that complicates gameplay, but overall, many users appreciate the game's performance across various machines.

    • “I was happy to buy it full price just to support the developer for releasing a product that ran well, wasn't buggy, and had gameplay that respects the players' time.”
    • “Runs great on Steam Deck.”
    • “Art style is really cute and runs great on any machine, just be warned that at higher difficulties attacks/effects can start to mesh together and it makes dodging stuff harder than it should be.”
    • “Buggy mess with horrible UI.”
    • “KBM controls are not great for movement, especially with auto lock-on, but using a controller is super buggy and unplayable for most UI elements.”
    • “Buggy mess with horrible UI.”
  • atmosphere
    14 mentions Positive Neutral Negative

    The atmosphere in "Rabbit and Steel" is characterized by its creative world-building, captivating visuals, and engaging gameplay that evokes a sense of mystery and wonder. Players appreciate the lively interactions between characters, catchy music, and a charming art style that enhance the overall experience, making each stage memorable and enjoyable. The blend of atmospheric elements creates a unique and immersive environment that resonates with players.

    • “Rabbit and Steel is a blend of atmospheric visuals, hypnotic mechanics, and cerebral gameplay that taps into your subconscious in a way few games manage.”
    • “Overall, it offers a fun atmosphere that is exciting to play through as one discovers new areas and types of enemies, adding a sense of mystery and wonder as you move through environments, like a mouse in a house, only that you are a rabbit instead.”
    • “Cute art style and characters with a great atmosphere, including a very chill soundtrack while also being a unique roguelike type of game.”
    • “At best, I thought the bosses would have some dialogue, but everyone you fight will talk to you and interact with other characters in little snippets between fighting that make the atmosphere warm and lively even when you're beating them up.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization of the game is criticized as exploitative, with users labeling it an unfinished cash grab that specifically targets players of Final Fantasy XIV.

    • “This game is an unfinished cash grab that preys on FF14 players.”

Buy Rabbit and Steel

20h Median play time
29h Average play time
10-35h Spent by most gamers
*Based on 22 analyzed playthroughs

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