QUICKERFLAK
- January 12, 2022
- Walter Machado
"QUICKERFLAK" is a single-player action game with a great soundtrack, developed by the creator of the "UBERMOSH" series. It's an experimental fast-paced minigame, featuring procedural level geometry and music, with a "what you see is what you get" approach. Players have less than 90 seconds to beat all nodes with an overpowered weapon, providing an intense arcade experience in just a minute, with no upgrades, fillers, or grinding.
Reviews
- QUICKERFLAK is a fast-paced, addictive shooter that offers a thrilling challenge in a retro style.
- The game features a minimalist design with great music, making it an enjoyable experience despite its difficulty.
- It's a short game that can be completed quickly, making it perfect for quick gaming sessions and speedruns.
- The game suffers from issues like poor visibility due to its monochrome aesthetic and random map layouts that can lead to unfair situations.
- Players often experience frustrating mechanics, such as getting stuck on walls and inconsistent enemy behavior.
- The lack of options, tutorials, and overall depth may leave some players feeling that the game is too simplistic or lacking in content.
- graphics16 mentions
- 31 % positive mentions
- 50 % neutral mentions
- 19 % negative mentions
The graphics of the game feature a minimalist, slightly pixelated retro art style that some players find charming and enjoyable, while others criticize it for being overly simplistic and difficult to navigate due to its grayscale aesthetic. Despite the lack of customization options and resolution settings, the visuals contribute to a dynamic and engaging gameplay experience, with many players appreciating the game's stylized look and the satisfying feel of combat. Overall, the graphics evoke a nostalgic vibe that complements the fast-paced action, though opinions vary on their effectiveness and appeal.
“A good twin-stick (or kbam) shooter with a neat retro art style, where you blast away at enemies while darting between cover, with some grimy industrial music over the proceedings.”
“Most infuriating yet fun shooting hours I've sat through, very replayable and challenging if you like difficult twin-stick shooters with stylized visuals.”
“Simple games, but very aesthetically pleasing and quickly addictive!”
“A choice was made to use obsolete, decades-old retro pixel 'art' as a substitute for contemporary PC graphics.”
“There's no options to change the resolution for the game or customize the graphics settings.”
“The aesthetic in general makes everything look like boring gray mush.”
- music12 mentions
- 67 % positive mentions
- 8 % neutral mentions
- 25 % negative mentions
The music in the game is consistently praised for its quality, with a gritty industrial soundtrack that complements the frenetic gameplay and retro art style. While some players find the volume a bit loud, the overall consensus is that the music enhances the experience, making it addictive and enjoyable. Reviewers express a desire for the developer to explore more ambitious projects with even richer musical elements in the future.
“This developer also excels in curating fantastic music selections for short games.”
“The music is great as usual and I had a good time playing it through.”
“Great soundtrack and great gameplay as usual; if you liked any game of the series Ubermosh, you will probably love this.”
“A good twin-stick (or kbam) shooter with a neat retro art style, where you blast away at enemies while darting between cover, with some grimy industrial music over the proceedings.”
“I like the aesthetics, but since I play games on mute, I still have to listen to the music.”
“Frenetic gameplay, dark graphics, heavy and saturated music.”
- gameplay8 mentions
- 50 % positive mentions
- 13 % neutral mentions
- 38 % negative mentions
The gameplay is characterized by its enjoyable and polished mechanics, despite lacking innovative features, offering a memorable experience with a striking art style and a solid soundtrack. While some users note minimal content in certain titles, others praise the frenetic pace and high skill requirement, making it appealing for fans of fast-paced arcade games. Overall, the gameplay is engaging and replayable, catering to a variety of player preferences.
“So not the most substantial game in the world, but more than makes up for it with highly enjoyable second-to-second gameplay, a stark and memorable art style, decent soundtrack, and a surprising amount of polish and replayability.”
“If you like fast gameplay, arcade feeling, and a very high skill requirement, this is the game for you.”
“No real distinguishing experimental mechanics are present.”
“The developer boasts that they didn't bother adding any content to the asset flip; it has less than 1 minute of gameplay.”
“Frenetic gameplay, dark graphics, heavy and saturated music.”
- replayability4 mentions
- 75 % positive mentions
- -25 % neutral mentions
- 50 % negative mentions
The game is highly regarded for its replayability, offering challenging and addictive gameplay that keeps players engaged. While it may lack substantial content, its enjoyable mechanics, striking visuals, and polished design contribute to a memorable experience that encourages repeated play. However, some players express a desire for additional features to further enhance replay value.
“Most infuriating yet fun shooting hours I've sat through; very replayable and challenging if you like difficult twin-stick shooters with stylized visuals.”
“With only a few little tricks, the game is fun, replayable, challenging, and very addictive.”
“So not the most substantial game in the world, but it more than makes up for it with highly enjoyable second-to-second gameplay, a stark and memorable art style, decent soundtrack, and a surprising amount of polish and replayability.”
“So not the most substantial game in the world, but more than makes up for it with highly enjoyable second-to-second gameplay, a stark and memorable art style, decent soundtrack, and a surprising amount of polish and replayability.”
“With how slick everything feels, I would instantly buy a version of this game if it had something to encourage replayability.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect of the game to be tedious and frustrating, with many expressing that it detracts from the overall enjoyment, making the experience feel more like a chore than fun.
“Now that I've 100% completed the game to S rank, I can confidently say that this game is more tedious and annoying than fun. I only really enjoyed the first 5 minutes; everything else has been kind of a boring nightmare.”
“The grinding in this game feels endless and repetitive, making it hard to stay engaged. It often feels like a chore rather than an enjoyable experience.”
“I found the grinding mechanics to be excessively time-consuming, which detracted from the overall enjoyment of the game. It often felt like I was just going through the motions.”
- atmosphere1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The atmosphere is described as oppressive and challenging, with a significant sense of struggle, particularly due to its toxic environment, which creates a feeling of suffocation and heightened difficulty.
“The difficulty quickly ramps up as one struggles to breathe in an atmosphere that is 90% lead.”