QUICKERFLAK
- January 12, 2022
- Walter Machado
"QUICKERFLAK" is a single-player action game with a great soundtrack, developed by the creator of the "UBERMOSH" series. It's an experimental fast-paced minigame, featuring procedural level geometry and music, with a "what you see is what you get" approach. Players have less than 90 seconds to beat all nodes with an overpowered weapon, providing an intense arcade experience in just a minute, with no upgrades, fillers, or grinding.
Reviews
- QUICKERFLAK is a fast-paced, addictive shooter that offers a challenging experience with a retro aesthetic.
- The game features a simple yet engaging gameplay loop, allowing for quick sessions that are perfect for short bursts of play.
- Players appreciate the game's intense action and the satisfaction of mastering its mechanics, making it a fun and rewarding experience.
- The game suffers from issues like poor visibility due to its monochrome design and random map layouts that can lead to frustrating experiences.
- Many players find the difficulty spikes and RNG elements to be unfair, making it feel more luck-based than skill-based.
- Technical problems, such as getting stuck on walls and lack of customization options, detract from the overall enjoyment of the game.
- graphics32 mentions
- 31 % positive mentions
- 59 % neutral mentions
- 9 % negative mentions
The graphics of the game feature a minimalist, slightly pixelated retro art style that some players find charming and enjoyable, contributing to the frenetic gameplay. However, the grayscale aesthetic can make it difficult to navigate, with some reviewers noting that it often appears as "boring gray mush." While the visuals are generally appreciated for their stylization, there are no options to customize graphics settings, which limits the experience for those seeking higher quality visuals.
“A good twin-stick (or kbam) shooter with a neat retro art style, where you blast away at enemies while darting between cover, with some grimy industrial music over the proceedings.”
“Most infuriating yet fun shooting hours I've sat through, very replayable and challenging if you like difficult twin-stick shooters with stylized visuals.”
“So not the most substantial game in the world, but more than makes up for it with highly enjoyable second-to-second gameplay, a stark and memorable art style, decent soundtrack, and a surprising amount of polish and replayability.”
“A choice was made to use obsolete, decades-old retro pixel 'art' as a substitute for contemporary PC graphics.”
“There's no options to change the resolution for the game or customize the graphics settings.”
“The aesthetic in general makes everything look like boring gray mush.”
- music24 mentions
- 67 % positive mentions
- 21 % neutral mentions
- 13 % negative mentions
The music in the game is consistently praised for its quality, featuring a gritty industrial soundtrack that complements the frenetic gameplay and retro art style. While some players find the volume a bit loud, the overall consensus is that the music enhances the experience, making it addictive and enjoyable. Fans of the series appreciate the developer's knack for curating excellent music selections, contributing to the game's replayability and appeal.
“This developer also excels in curating fantastic music selections for short games.”
“The music is great as usual and I had a good time playing it through.”
“Great soundtrack and great gameplay as usual; if you liked any game of the series Ubermosh, you will probably love this.”
“Frenetic gameplay, dark graphics, heavy and saturated music.”
“I like the aesthetics but since I play games on mute, I still have to listen to the music.”
“A good twin-stick (or kbam) shooter with a neat retro art style, where you blast away at enemies while darting between cover, with some grimy industrial music over the proceedings.”
- gameplay16 mentions
- 50 % positive mentions
- 31 % neutral mentions
- 19 % negative mentions
The gameplay is characterized by enjoyable, fast-paced mechanics and a polished experience, though it lacks innovative features. Players appreciate the game's memorable art style, solid soundtrack, and high replayability, making it appealing for those who enjoy arcade-style challenges. However, some critiques highlight a lack of substantial content, with one title noted for having less than a minute of gameplay.
“So not the most substantial game in the world, but more than makes up for it with highly enjoyable second-to-second gameplay, a stark and memorable art style, decent soundtrack, and a surprising amount of polish and replayability.”
“Great soundtrack and great gameplay as usual. If you liked any game of the series Ubermosh (if you didn't play any chapter, do it; you won't regret it), I suggest buying the whole saga and playing it in chronological order. You will probably love this.”
“If you like fast gameplay, an arcade feeling, and a very high skill requirement, this is the game for you.”
“The developer boasts that they didn't bother adding any content to the asset flip; it has less than 1 minute of gameplay.”
“No real distinguishing experimental mechanics are present.”
“Frenetic gameplay, dark graphics, heavy and saturated music.”
- replayability8 mentions
- 50 % positive mentions
- 25 % neutral mentions
- 25 % negative mentions
The game is praised for its high replayability, offering challenging and addictive gameplay that appeals to fans of difficult twin-stick shooters. While it may lack substantial content, its engaging mechanics, striking visuals, and polished execution contribute to a memorable experience that encourages players to return for more. However, some players express a desire for additional features to further enhance replayability.
“Most infuriating yet fun shooting hours I've sat through, very replayable and challenging if you like difficult twin-stick shooters with stylized visuals.”
“With only a few little tricks, the game is fun, replayable, challenging, and very addictive.”
“With how slick everything feels, I would instantly buy a version of this game if it had something to encourage replayability.”
“So not the most substantial game in the world, but more than makes up for it with highly enjoyable second-to-second gameplay, a stark and memorable art style, decent soundtrack, and a surprising amount of polish and replayability.”
- grinding2 mentions
- 0 % positive mentions
- -50 % neutral mentions
- 150 % negative mentions
Players generally find the grinding aspect of the game to be tedious and frustrating, with many expressing that it detracts significantly from the overall enjoyment, particularly after the initial moments of gameplay.
“Now that I've 100% completed the game to S rank, I can confidently say that this game is more tedious and annoying than fun. I only really enjoyed the first 5 minutes; everything else has been kind of a boring nightmare.”
“The grinding in this game feels endless and repetitive, making it hard to stay engaged with the overall experience.”
“I found myself spending hours on grinding for resources, which quickly turned the game from enjoyable to a chore.”
- atmosphere2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The atmosphere is described as oppressive and challenging, with a significant sense of danger due to its toxic composition, creating a tense and immersive experience for players.
“The difficulty quickly ramps up as one struggles to breathe in an atmosphere that is 90% lead.”