- August 20, 2023
- 5minlab Corp.
- 10h median play time
Kill The Crows
Platforms
About
"Kill The Crows" is a fast-paced top-down shooter set in a twisted western world, where one-shot, one-kill gunfights with classic revolvers and special abilities are the norm. Players must carefully manage their shots and environmenents to survive against 12 uniquely designed cultist enemies, including a boss. Each successful "Showdown" not only takes down foes but also refills the player's bullets, emphasizing the importance of maintaining the flow of battle.






- Addictive gameplay with a fast-paced and satisfying shooting mechanic.
- Great pixel art and sound design that enhances the overall experience.
- Fun and challenging, with a rewarding progression system that keeps players engaged.
- Limited content with only one map and a small variety of enemies, leading to repetitive gameplay.
- Frustrating difficulty spikes, especially with boss encounters that can feel unfair.
- Unlocking new gear and abilities can be tedious, requiring players to repeat earlier sections multiple times.
gameplay
254 mentions Positive Neutral NegativeThe gameplay is characterized by its fast-paced, addictive mechanics that emphasize speed and accuracy, making it a satisfying experience for players who enjoy quick, reflex-testing sessions. While the core mechanics, including a unique bullet time feature and tight controls, are well-received, some players note issues with repetition and a lack of content variety, such as limited enemy types and a single map. Overall, the game offers a solid arcade-like experience that is both engaging and budget-friendly, though some players wish for more depth and variety in gameplay elements.
“Brutally difficult, but the snappy, sharp combat mechanics make you want to give it another run as soon as you get killed.”
“The gameplay loop is pretty fun, and it makes for a pretty good game to play during downtime since the runs are so short.”
“The gameplay is tight and fast and very enjoyable when you manage to pull off some daredevil thing and take out a crowd at once.”
“But all that fun goes away once you learn two things: the gameplay cycle and the cheese from the boss.”
“Something that was a huge letdown was the 'dead-eye' ability; I wanted that to be so fun, but I get killed half the time I use it and the other half I miss because of how the aim mechanic is implemented.”
“A single map the size of a school lunchroom, only about a dozen upgrades that you'll unlock within an hour of play, a paltry half-dozen enemy types and only one boss with a single mechanic do not add up to a substantial amount of content; even though your shots have a solid impact and the arcade-style combat is good fun, without a vibrant game world to thrive in, the experience of playing this was a short high followed by profound disappointment.”