Pyramid Curse
- September 20, 2023
- SpoocleMacBoogle
"Pyramid Curse" is an analog found footage horror adventure that takes you through a harrowing journey in a sinister underground inverted pyramid. With a focus on body horror and unexpected twists, the game presents the stories of various characters who will give you different perspectives on the pyramid's curse. It's an atmospheric short story perfect for fans of analog body horror. 'Pyramid Curse' has no specific release date, and it was developed and published by an unknown company.
Reviews
- The game successfully creates a creepy atmosphere with its gritty aesthetic and effective use of retro visuals, enhancing the horror experience.
- It offers a unique narrative that combines elements of analog horror and interactive gameplay, providing an engaging audiovisual experience.
- Despite its short length, the game delivers a captivating and unnerving story that resonates well with fans of eldritch horror.
- The gameplay lacks depth and devolves into a scavenger hunt that can feel tedious and unfulfilling after a short time.
- The writing is often criticized for being amateurish, detracting from the overall experience and storytelling quality.
- Many players feel the game is overpriced for its short runtime and limited content, suggesting it should only be purchased during sales.
- story12 mentions
- 17 % positive mentions
- 83 % neutral mentions
- 0 % negative mentions
The story is described as unnerving and atmospheric, with engaging activities that evoke a sense of exploration through a mysterious narrative. While some reviewers found the writing mediocre and reminiscent of average creepypasta, others appreciated the captivating elements and the intriguing use of multiple perspectives. Overall, the narrative leaves many questions unanswered, which can be both a strength and a weakness depending on player preference.
“There are several activities, ranging from driving a rover through a ruin and hunting for a friend in the forest to looking at files and carrying out interviews, creating the feel of rummaging through a dusty cardboard box of tapes and heavily redacted dossiers labeled top secret years after the events of the story.”
“I hope there is a sequel that expands and ties up the story, and is a bit longer than this.”
“Loved the switch-up with POVs and the story/lore!”
“The story is just on level with an average creepypasta, and it's just overall, mediocre.”
“The story itself is fine, nothing groundbreaking; the writing, however, is not the best.”
“Pretty good game, with a lot left unanswered, although the story does have some flaws and unintentional paradoxes.”
- graphics8 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The graphics are praised for their gritty, analog horror aesthetic, featuring fleshy, gory visuals enhanced by a grainy VHS filter that adds to the unsettling atmosphere. While the retro PSX shaders and found footage style are well-executed and contribute to the overall presentation, some reviewers feel that the visuals lack depth and substance, ultimately detracting from the game's tension. Overall, the visuals are considered appealing, especially for fans of the genre, but they may not offer significant advancements from previous titles.
“I liked the nasty, gritty aesthetic; the fleshy parts look fungal, gory, and wet, and the grainy VHS filter makes everything look more upsetting by making it difficult to see clearly.”
“The found footage-esque visuals and retro-PSX shaders—all of this is done very well, and doesn't at all feel like a gimmick.”
“As a fan of analog horror, I think Spoocle really nailed the aesthetics.”
“Short analogue horror with a running time of thirty to forty minutes and featuring 3DO quality visuals.”
“It held up somewhat presentation-wise, as not much has changed from the last titles, but it feels like any tension that was built was deterred by the overaccumulation of how serious it took itself in the original statement it made at the game, as well as topped it off with its lacking ending.”
- atmosphere6 mentions
- 17 % positive mentions
- 67 % neutral mentions
- 17 % negative mentions
The game's atmosphere is praised for its strong, creepy elements reminiscent of conspiracy horror, effectively immersing players in a tense environment. However, some reviews note a decline in atmospheric engagement after initial exploration, suggesting that while the ambiance is well-crafted, the storytelling could benefit from improvement to maintain player interest. Overall, the atmosphere is consistently highlighted as a standout feature, contributing significantly to the game's appeal.
“There's an X-Files/Delta Green conspiracy horror atmosphere at play here that scratches an itch I have perfectly.”
“Once again, the dev has nailed the atmosphere!”
“The atmosphere of the map, the overall presentation, etc. were quite impressive.”
“Devolves into a cheap scavenger hunt after 10 minutes where 6/7 objects can be found very quickly, lacking atmosphere beforehand.”
“While Spooclemacboogle definitely has a knack for creating a creepy atmosphere that drips with style, and they are skillful at combining several different game elements into one cohesive whole, I would perhaps suggest that they hire a writer for future games, so that the storytelling is perhaps more engaging and not so amateurish sounding.”
“The atmosphere of the map, the overall presentation, etc. were quite impressive.”
- gameplay3 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The gameplay is relatively short and lacks mechanical depth, but many users find it to be a worthwhile interactive audiovisual experience, especially given its low price point. With an average playtime of around 25 minutes, it offers decent value for those seeking a brief experience.
“It might not be very long and the gameplay is not mechanically deep, but as an interactive audiovisual experience for £2.50 (or less if you get it as part of the three terrors collection as I did), I felt like it was well worth the cost.”
“C$3.89 for an average playtime of 25 minutes, and the gameplay isn't special.”