[Chilla's Art] Jisatsu | 自撮 Game Cover
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"Jisatsu | 自撮" by is a deeply introspective and emotional platformer that explores themes of mental health and self-reflection. Players control a character who must confront their inner demons and overcome despair, making choices that determine their fate. With hauntingly beautiful pixel art visuals and a poignant soundtrack, the game encourages self-expression and understanding.

  • PC
  • Windows

Reviews

82%
Audience ScoreBased on 362 reviews
story33 positive mentions
optimization4 negative mentions
  • The game features an incredibly creepy atmosphere, with immersive audio and unsettling visuals that enhance the horror experience.
  • Many players found the story intriguing and appreciated the unique approach to horror, particularly the found footage style and the psychological themes.
  • The game successfully builds tension and dread throughout, with effective jump scares and a memorable ending that left a lasting impression on players.
  • The gameplay is often described as linear and simplistic, primarily consisting of fetch quests that can feel repetitive and unengaging.
  • Several players experienced technical issues, including performance problems, camera movement that caused motion sickness, and unpolished graphics.
  • The story was considered confusing and disjointed by some, leading to frustration as players struggled to understand the narrative and its connections.
  • story114 mentions

    The game's story has received mixed reviews, with many players finding it confusing and disjointed, often leaving them feeling lost or waiting for prompts. While some appreciated the intriguing plot and atmosphere, others criticized the execution and coherence, suggesting that it lacks the depth and clarity seen in previous titles. Overall, the narrative is seen as a blend of interesting ideas and frustrating execution, making it a polarizing aspect of the game.

    • “The story was also compelling and had my friends and I piecing together the puzzle between the VHS tapes and real-time gameplay.”
    • “The story, atmosphere, and sound in this game are absolutely spot on, and it's been a while since I've had a game throwing my headset at the screen, so Jisatsu definitely succeeded in scaring me.”
    • “The story is pieced together through the collection of tapes which will show you what brought the homestead into ruin.”
    • “While we recommend playing the game, the story was confusing and we were left running around a lot in the dark at the mercy of the game, waiting for the next prompt.”
    • “There is a story, but it really is pretty incoherent and disjointed, more of an abstract set of circumstances.”
    • “The game is let down somewhat by its similarity to the caregiver, and a lack of context for the story.”
  • atmosphere89 mentions

    The atmosphere of the game is widely praised for its intense creepiness and suspenseful sound design, effectively creating a nail-biting experience that keeps players on edge. Many reviewers noted the retro visuals and eerie elements, such as dolls and unsettling soundscapes, which enhance the overall horror ambiance. However, some felt that the reliance on walking simulation mechanics and a lack of coherent jump scares detracted from the horror experience, leading to moments of frustration amidst the otherwise captivating atmosphere.

    • “Absolutely stunning, visually it looked great, it was suspenseful, scary, and the atmosphere was nail biting to say the least.”
    • “Its strong point is its atmosphere; it's beyond creepy, to the point I was often afraid of turning around in the game, fearing what I would see.”
    • “The atmosphere got intense, scary parts started to happen and the story got more and more interesting.”
    • “Although the atmosphere is very tense and creepy, I felt like it was mostly a walking simulator than horror... and the 'jump scares' don't really make sense with what's going on in the narrative and feel more like an afterthought.”
    • “This game really feels like a copy/paste of other productions from the past, and although the trademark atmosphere has to be kept (and this game is not the case, it feels very weak), some changes would be beneficial to the game.”
    • “The atmosphere was okay; I feel the game was a bit too dark to really appreciate the environment.”
  • graphics51 mentions

    The graphics in the game are generally praised for their high quality and effective use of a retro VHS aesthetic, contributing to a creepy atmosphere that enhances the horror experience. However, some users noted performance issues, such as lag and stuttering, particularly on lower settings, as well as minor graphical artifacts and unpolished assets. Overall, many consider it one of Chilla's best-looking titles, despite some technical roughness.

    • “The graphics have that retro VHS feel and uncanny valley character models, which help to really establish the creepy atmosphere along with the sound design.”
    • “The visuals were awesome and looked so clean.”
    • “I truly don't understand what there is to not like about this game, it's disturbing and the found footage mechanic is creepy, also the graphics looked incredible.”
    • “At all graphics levels, there is constant stuttering where the game pauses, and when it unpauses, my view is drastically different.”
    • “There is some roughness around the edges—certain (unintended) artifacting with some graphical elements, as well as some unpolished assets.”
    • “Thought there was a game graphics bug with black squares appearing at some points in the game, but checking some videos on YouTube, it seems to be part of the game; not sure what that's about.”
  • gameplay42 mentions

    The gameplay is generally described as simple and straightforward, primarily involving walking and item collection, which some players find boring and lacking excitement. While it features familiar mechanics typical of Chilla's Art games, the restrictive exploration and minimal changes in gameplay elements have led to mixed reviews, with some appreciating the horror atmosphere but others considering it the weakest aspect of the game. Overall, it seems to cater to fans of the genre but may not meet the expectations of those seeking more engaging gameplay.

    • “The gameplay was very straightforward and didn't need a lot of explanation to find everything we needed to complete the game.”
    • “The horror style they've gone for is well done and the gameplay is good.”
    • “I will be honest, this game's gameplay sucks.”
    • “Gameplay is mostly restrictive exploration through the house in which you are trying to find the next item/location to develop the story.”
    • “Gameplay was very boring.”
  • optimization10 mentions

    The game's optimization has received significant criticism, with players reporting consistent lag, stuttering, and performance issues across all graphics settings. Many noted that it felt less optimized compared to previous titles from the developer, leading to frustrating gameplay experiences, including story progression locks. Overall, there is a strong consensus that the game requires further optimization to improve performance.

    • “On the negative side, the game didn't seem to be optimized as well as some of Chilla's previous games, so the game was slightly laggy in certain moments (although this wasn't too bad) even on low graphics settings.”
    • “I had a lot of issues with the game, performance issues coupled with the fact the story locked and I couldn't advance any further.”
    • “At all graphics levels, there is constant stuttering where the game pauses, and when it unpauses, my view is drastically different.”
  • humor4 mentions

    The humor in the game is largely unintentional, with some players finding the antagonist's appearance more amusing than frightening, which detracts from the intended horror experience. While some fans appreciate the shift towards a more serious tone in recent titles, others feel that the humor from previous games has been missed. Overall, the reception of humor varies, with a divide between those who enjoy the comedic elements and those who prefer a more traditional horror approach.

    • “The bad guy's face was not scary at all; if anything, it was a bit funny, which broke the horror atmosphere.”
    • “The Chillasart fan community seems to want exactly the opposite of me, because in my opinion, this was definitely the best thing the two of them have produced in a very long time. Night Security was a real transitional step at a solid level, and Jisatsu unfortunately missed a few opportunities, but it was convincing as a pure horror experience on a completely different level than its unintentionally funny predecessors.”
  • grinding4 mentions

    Players consistently express that the grinding required in the game is excessively time-consuming, suggesting that it feels like one would need a second life to fully engage with it.

    • “You'll need a second life for grinding.”
  • monetization4 mentions

    Reviews indicate that Chilla's Art is perceived as prioritizing quick cash grabs over quality, with frequent game releases lacking substance. This trend has led to a decline in the overall value and appeal of their games.

    • “This game feels like a cash grab to me.”
    • “So, Chilla's Art is currently on the decline when it comes to the games they make now; it feels like it's quick cash grabs with games releasing about a month or so apart. There's no substance to their games anymore.”
  • stability3 mentions

    The game suffers from significant stability issues, including frequent glitches and camera problems that hinder visibility and gameplay experience. Users report that these technical flaws detract from overall enjoyment and immersion.

    • “The darkness and camera glitches (sharp cuts) make it difficult to see what's even happening.”
    • “A lot of glitches.”
  • emotional2 mentions

    Reviews indicate that the game may not resonate emotionally with players seeking a more realistic and topical experience, suggesting it might be better suited for those who prefer a different emotional tone.

  • replayability2 mentions

    Replayability is limited due to the presence of only one ending, which may deter some players; however, the impactful and entertaining nature of that ending makes the journey worthwhile for many.

    • “Unlike other CA games, there's only one ending on offer here, so replayability is limited. However, that single ending is impactful and entertaining, and well worth the journey to get there.”
  • music2 mentions

    The music in the game adds a subtle layer of tension, creating a mildly scary atmosphere without overwhelming the player.

    • “The music adds an eerie atmosphere that enhances the overall experience.”
    • “The music kind of makes it scary but not so much.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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