Pylon: Rogue Game Cover
Went wrong somewhere along the line. The original idea might have promise, but in practice it has failed. Threatens to be interesting sometimes, but rarely.
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"Pylon: Rogue" is an arcade-style action game with RPG elements, featuring fast-paced hack-n-slash combat and four distinct heroes to choose from. With a one-button combo system, the game rewards timing and strategy, while offering a variety of unlockable items and power-ups to aid in your progress. Each run is unique, with no two runs being the same, providing a fresh challenge every time you play. With its satirical tone, "Pylon: Rogue" offers a fun and engaging experience for players seeking a blend of action and RPG elements.

  • PC
  • Windows
  • Xbox One
  • Play​Station
  • Super Nintendo
  • Xbox

Reviews

42%
Audience ScoreBased on 15 reviews
graphics1 positive mentions
gameplay3 negative mentions
  • The game offers a fun and addictive roguelike experience, appealing to hardcore fans of the genre.
  • The developers are passionate and dedicated to improving the game, which shows in the mechanics and gameplay.
  • Combat can feel rewarding, and the challenge level is high, making it engaging for players who enjoy difficult games.
  • The game lacks depth, with basic mechanics, no leveling system, and minimal character customization.
  • The control system is clunky and does not suit the gameplay style, leading to frustrating combat experiences.
  • Health management is poorly balanced, with unavoidable damage and limited healing options, making it difficult to progress.
  • gameplay3 mentions

    The gameplay is criticized for its overly simplistic mechanics, featuring only four characters with basic parameters and a lack of responsive movement options, such as dashing or sprinting. This results in a less engaging experience, as players feel that quick reactions are not adequately supported by the game's design.

    • “The mechanics are too basic: there are 4 characters to choose from, they don't have scores and only have four parameters: damage, life, movement, and armor.”
    • “Sorry, but games like this are meant to be played on a knife edge where quick and correct reactions are the cornerstone of gameplay.”
    • “Having to turn my camera 45 degrees and then slowly waddle (with no dash or sprint available) out of a poison bubble just doesn't feel like reactive gameplay to me.”
  • graphics1 mentions

    The graphics are considered mediocre, with users noting that while they are not poor, there is little to praise beyond that.

  • story1 mentions

    The game lacks a cohesive story or campaign, instead presenting players with a series of disconnected arenas where they can loot or purchase items.

    • “There is no story or true campaign; only successive little arenas, with the option to loot or buy a few items.”
    • “The narrative feels disjointed and lacks any real depth or engagement.”
    • “Character development is minimal, making it hard to care about the outcomes of their journeys.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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