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Psychopomp Game Cover

About

"Psychopomp is a short psychological horror dungeon crawler with single-player classic 3D gameplay. Uncover an atmospheric world hidden beneath every building, where bizarre enemies and secrets await. Dive into the catacombs, uncover lies, and discover the darkest secrets of this unique and strange realm."

Psychopomp screenshot
Psychopomp screenshot
Psychopomp screenshot

99%
Audience ScoreBased on 5,852 reviews
music182 positive mentions
stability4 negative mentions

  • music
    380 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim for its atmospheric and engaging qualities, with many players describing it as a standout feature that enhances the overall experience. Reviewers highlight the catchy and moody soundtrack, particularly praising the ending song as a "banger" that sticks with them long after playing. Overall, the combination of unique sound design and fitting musical themes contributes significantly to the game's eerie and captivating atmosphere, making it a must-try for fans of immersive audio experiences.

    • “Outstanding visuals, but the music hooked me even more.”
    • “The music adds to the atmosphere and the retro-style graphics look amazing!!”
    • “The atmosphere and music are top-notch, character dialogue is neat, and the visuals were splendid.”
    • “The music is ambient, aiding your experience without being the focus.”
    • “So scary! The music is also really eerie and grungy to me; it's all rusty and strange.”
    • “It's unique; the sound and music are unnerving and strangely fascinating, and the setting is absolutely batshit crazy.”
  • graphics
    368 mentions Positive Neutral Negative

    The graphics of the game have been widely praised for their unique and immersive art style, which combines retro aesthetics with a gritty, surreal atmosphere reminiscent of classic horror titles. Many players appreciate the artistic design and how it enhances the overall experience, creating a nostalgic yet unsettling vibe that complements the game's themes. Despite some critiques regarding visibility in darker areas, the visuals are generally considered a standout feature, contributing significantly to the game's appeal.

    • “The aesthetic is immaculate and highly immersive, corroded, abyssal, labyrinthine, mystical.”
    • “The visuals are really artistic and you can tell a lot of passion was put into this project.”
    • “The art style is unique and adds immersion to the game.”
    • “But seriously, the game has such a disgusting, grungy art style.”
    • “The circumstances such as dark rooms or hallways, a lack of an in-game map, and the already degraded visual clarity due to the art style don't help the situation either.”
    • “A simple enough puzzle game that has a really off-putting art style.”
  • story
    310 mentions Positive Neutral Negative

    The game's story is described as unique, cryptic, and often confusing, with many players appreciating its depth and the way it intertwines themes of paranoia and mental health. While some found the narrative engaging and thought-provoking, others noted its obfuscated nature, leaving them wanting more clarity and resolution. Overall, the storytelling is praised for its artistic presentation and ability to evoke strong emotions, despite its unconventional and sometimes disjointed delivery.

    • “The lore is surprisingly deep and complex, weaving together themes of paranoia and government secrecy that keep you invested in the story.”
    • “Psychopomp is all-around a work of art, not only in how the game looks, but how the story progresses and how conventional tropes are flipped (nearly) on its head to create an amazing experience.”
    • “The story is simple but effective, the scenery complements the state of mind of the protagonist very, very well, and it feels like this was done with a lot of passion.”
    • “There's hardly a plot at all.”
    • “If I were to make one criticism, the story doesn't have a concrete through-line, and you may be left confused and overwhelmed by all the text action each level throws at you, whereas other levels seem to serve no purpose other than to make you search 20 minutes for a secret door or lever to pull.”
    • “I still don't know what the hell was going on in the story; maybe I should've played this on psychedelics.”
  • gameplay
    260 mentions Positive Neutral Negative

    The gameplay is characterized by its simplicity and ease of understanding, with mechanics that are straightforward yet engaging, allowing players to quickly adapt. While some find the controls a bit clunky and the overall experience somewhat short, the unique atmosphere, art style, and sound design contribute to a memorable experience that many players appreciate. Overall, the game offers a blend of exploration and mild combat, making it an intriguing choice for those who enjoy psychological horror themes.

    • “Gameplay wise, this game is pretty simple to understand, easy controls, and pretty good gameplay. The music and art style, however, is where this game really stands out. The art style itches a scratch that some games just can't do right, but Psychopomp absolutely nailed the art style, and the music fits so well, especially with the different locations.”
    • “The gameplay is simple but doesn't make the game unfun. The 'janky' movement makes enemies hard to notice and makes the little fights you have short but tense when you're first playing. The overall atmosphere is done great, making the world you're in disturbing, questionable, and morbidly interesting.”
    • “The gameplay is relatively easy, and once you grasp the mechanics, combat is a breeze (just backing up and hitting while doing so suffices).”
    • “The gameplay is really bad, really slow.”
    • “The part that disappoints me most is that the creator clearly has the ability to make a game with a smoother camera and movement system, but deliberately chose an unfun, irritating, and amateur feeling movement system.”
    • “The first half-hour of gameplay was particularly painful, as I kept doing the opposite of what I wanted.”
  • atmosphere
    252 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its unique and eerie qualities, combining retro-style graphics, unsettling sound design, and a compelling soundtrack that enhances the overall experience. Players appreciate the game's ability to create a sense of unease and mystery, often describing it as immersive and captivating, despite some criticisms regarding gameplay mechanics. Overall, the atmosphere is considered a standout feature, making the game memorable and engaging for those who enjoy psychological horror elements.

    • “Genuinely unique world, an acid trip of a setting with an awesome atmosphere, and great sound design.”
    • “The game oozes with atmosphere and the music is awesome, not to mention surprisingly jamming for the horror setting.”
    • “The use of over-saturated colors while keeping a dim and gloomy atmosphere gave me a feeling of uneasiness and the unknown when walking around alone, not knowing what is there.”
    • “This game holds a grimy and eerily uncomfortable atmosphere.”
    • “It's not overtly scary, but it can be mildly disturbing and it's constantly holding an unsettling and creepy atmosphere above your head at all times.”
  • humor
    62 mentions Positive Neutral Negative

    The humor in the game is widely praised for its clever and entertaining dialogue, often blending dark themes with absurdity, particularly through the character of a quirky, "schizo" woman. Players appreciate the short, immersive experience that combines humor with unsettling elements, making it both enjoyable and memorable. Overall, the game is noted for its unique style, engaging world-building, and a mix of surreal and darkly comedic moments.

    • “World building is awesome and the humor is super entertaining.”
    • “A fun mix of humor and horror with an interesting style from a one man team.”
    • “The game is pretty simple and about an hour long, but very immersive with delightful dialogue and humor, plus just enough background mystery to keep you engaged with it even after you're finished.”
  • emotional
    50 mentions Positive Neutral Negative

    The emotional aspect of the game elicits a wide range of feelings, from wholesome joy and nostalgia to discomfort and unease. Players describe it as a surreal experience that can provoke strong reactions, including happiness, disgust, and even physical sickness, while also highlighting its unique storytelling and artistic style. Overall, it is seen as a game that challenges emotional boundaries, making it both unsettling and engaging.

    • “This game surprised me with how neat the story is and how this game actually made me feel uneasy, rather than most games.”
    • “This game made me feel alive again.”
    • “Really stylish walk through esoteric vibes taking the shape of a dungeon crawler, legit loved the way this game made me feel, big recommend.”
  • character development
    24 mentions Positive Neutral Negative

    Character development in the game is highlighted by its unique and visually captivating character designs, which range from cute to horrifying, contributing to an eerie atmosphere reminiscent of classic horror titles. Reviewers praise the art direction and sound design, noting that the characters are integral to the game's engaging lore and world-building, although some feel that certain designs clash with the overall tone. Overall, the character designs receive high marks for their creativity and impact on the game's immersive experience.

    • “Interesting lore and dialogue, eldritch character design and world building, pretty unique controls, and an insane main character.”
    • “With wonderful sound design, visually intriguing character design, a simple befitting soundtrack, and a unique visual style that is nothing but captivating.”
    • “Rating: plot/lore: 10/10 character designs: 10/10 eerie feeling: 10/10.”
    • “If I have any criticisms, I felt that some character designs were at odds with the atmosphere/tone, as well as a rather brief and sudden ending.”
  • replayability
    4 mentions Positive Neutral Negative

    The game offers good replayability with an interesting main character and impressive sound design, making it enjoyable to revisit. However, some players feel it has limited replay value, yet still consider it a worthwhile experience that everyone should try at least once, especially since it's free.

    • “Good game replayability, interesting main character, and amazing OST and sound design.”
    • “The game has little to no replay value, but like Iron Lung, it doesn't need it. This game is an incredible and worthwhile experience I think everyone should try at least once, especially considering it's free.”
  • stability
    4 mentions Positive Neutral Negative

    The game suffers from significant stability issues, including numerous glitches and exploits that disrupt gameplay. Users report that the game can freeze when navigating menus, particularly if selections are made too quickly before transitions are complete.

    • “There's also a lot of exploits and glitches in this game.”
    • “When selecting options in the menu, if you click before the fade ends, the game just freezes.”
    • “There are numerous exploits and glitches present in this game.”
  • grinding
    2 mentions Positive Neutral Negative

    Players express that the grinding in the game is excessively time-consuming, suggesting that it requires an unrealistic commitment akin to having a second life to fully engage with it.

    • “You'll need a second life for grinding.”

Buy Psychopomp

2h Median play time
2h Average play time
2-3h Spent by most gamers
*Based on 6 analyzed playthroughs

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