Indigo Park: Chapter 1
- May 18, 2024
- UniqueGeese
- 4h median play time
Welcome to Indigo Park Indigo Park is an immersive first-person exploration game that takes you on a thrilling journey through the eerie remnants of an abandoned amusement park. As the protagonist, you will step into the shoes of an adventurous soul eager to uncover the mysteries hidden within this once vibrant and lively attraction. Explore a desolate world where time has stood still, and natur…
Reviews
- music1,155 mentions
- 51 % positive mentions
- 48 % neutral mentions
- 1 % negative mentions
The music in "Indigo Park" has received widespread acclaim, with many players praising its catchy and memorable soundtrack, particularly the end credits song, which evokes comparisons to iconic tracks from games like "Portal." The diverse range of musical styles enhances the game's atmosphere, contributing to both its charm and tension during gameplay. Overall, the soundtrack is considered a standout feature, elevating the experience and leaving a lasting impression on players.
“The music is fantastic, and the atmosphere had me on the edge of my seat.”
“The ending song was a banger and the music overall is very good.”
“The soundtrack is so good, loved it! Can't wait for more Indigo Park.”
“The soundtrack to this game had no reason to go so rambley style the way it did.”
“The music made the ending chase feel really lackluster instead of a good send off to the first chapter.”
“The music sometimes drowns out the absolutely beautiful atmosphere, so an option to reduce or cancel out the music and go for just the ambiance would be appreciated.”
- story1,106 mentions
- 44 % positive mentions
- 53 % neutral mentions
- 3 % negative mentions
The story of "Indigo Park" has garnered a mix of praise and critique, with many players appreciating its engaging narrative and character development, particularly the charming mascot, Rambley. While some reviews highlight the story's potential and intriguing setup, others note that it feels somewhat derivative of other mascot horror games and could benefit from deeper lore and more interactive gameplay elements. Overall, players are excited for future chapters and eager to see how the story unfolds, despite some concerns about pacing and originality.
“I truly enjoyed this experience, and am looking forward to seeing how the story unfolds.”
“The story is captivating, and I can't wait to see what the next chapters will bring to this amazing game.”
“I loved this game; I love the whole story behind it and I love how good it was to play. I hope that chapter 2 will be as good as chapter 1; can't wait for the next chapter.”
“The story feels half-assed, and held up on the other half by what is supposed to be cute, and creepy humor.”
“The storyline also makes no sense, how are you going to show that you have full invincibility to the animatronics on the first one that you meet, but then expect you to be afraid when the literal macguffin you need to completely stop them is on your wrist from the second you walk in the park???”
“The story is very weak and wish the rides were a bit better built but maybe that's me knowing why too much about rides the railway reminds me very much of fire in the hole from silver dollar city.”
- graphics922 mentions
- 47 % positive mentions
- 49 % neutral mentions
- 4 % negative mentions
The graphics of the game have received mixed reviews, with many players praising the overall aesthetic and character designs, particularly the charming mascot, Rambley. While some users noted that the graphics can look stunning on high settings, others experienced significant issues with optimization, including blurry textures and graphical glitches, especially when adjusting settings. Overall, the visuals are considered impressive for an indie title, but there are calls for further refinement and optimization to enhance the gaming experience.
“I love the overall aesthetics of this game, the clear parallels to real-life locations such as Disneyland alongside the very recognizable influence of the mascot horror genre of F.N.A.F.”
“The graphics are stunning, the eerie atmosphere is perfect, the mascot in the main focus, and actually done right.”
“The graphics are fantastic, the environments are super well done, the opening act of the story is intriguing, and the entire first chapter is super well done!”
“If you change the graphic settings at all, the graphics bug out and refuse to ever load again.”
“With all graphics unloaded, the game looks genuinely bad and is almost unplayable.”
“The graphics are mediocre considering they have an 'epic' option in the settings.”
- gameplay880 mentions
- 23 % positive mentions
- 68 % neutral mentions
- 9 % negative mentions
The gameplay of "Indigo Park" has received mixed reviews, with many players noting its simplicity and linearity, often likening it to a walking simulator with basic puzzles and a few chase sequences. While some appreciate the charming characters and engaging story, others criticize the lack of innovative mechanics and depth, suggesting that future chapters need to introduce more varied gameplay elements to enhance the overall experience. Overall, the game shows promise but requires significant improvements in gameplay to stand out in the crowded mascot horror genre.
“One of the standout elements of the game is the unique antagonist, the bird 'Mollie,' whose pursuit adds an intense layer of excitement to the gameplay.”
“The gameplay is amazing and I love the character design.”
“The gameplay is fun, detailed, well thought out, and a 10/10 experience.”
“The gameplay is a tedious exercise in frustration, and the character of Rambley, the raccoon companion, is a misguided attempt at comic relief.”
“The gameplay is uninspired and basically just a walking simulator; Rambley is designed to be a cute and marketable character to sell plushies and merch, and the park doesn't feel designed to be an actual theme park.”
“The gameplay itself is lacking though, with very simple puzzles and cheap scares, but the game lacks a unique gameplay mechanic that would make it stand out.”
- humor530 mentions
- 99 % positive mentions
- 0 % neutral mentions
- 1 % negative mentions
The humor in the game is widely praised, with many players highlighting the charming character of Rambley the raccoon, whose witty dialogue and quirky personality provide a delightful contrast to the horror elements. Reviewers appreciate the clever writing and comedic moments that balance the tension, making the game both funny and engaging. While some found the humor to be a bit overdone or generic, the overall consensus is that it effectively enhances the experience, making it a standout in the mascot horror genre.
“This game had me laughing and pooping myself seconds apart.”
“Perfect amount of jump scares, you can pet a kitty, it has humor, and the puzzles are great, what more can you ask for?”
“Rambley's hatred against Lloyd is so hilarious at times.”
“Unfunny humor, terrible texture glitches, and the worst, most played out jumpscare bait/find the key gameplay yet.”
“Unfunny jokes.”
“I am most likely not the target audience because I found the raccoon (who will most likely be used for tons of furry art) not funny or likable at all.”
- atmosphere496 mentions
- 61 % positive mentions
- 37 % neutral mentions
- 2 % negative mentions
The atmosphere of "Indigo Park" is widely praised for its eerie and immersive qualities, effectively blending suspense with a whimsical charm. Players appreciate the game's ability to create tension without relying heavily on jump scares, instead fostering a sense of unease through its detailed environments, sound design, and character interactions. While some critiques mention occasional flatness or predictability, the overall consensus highlights the game's strong atmospheric presence as a standout feature, making it a compelling experience for fans of the horror genre.
“Indigo Park is an incredibly cool indie horror game that captures the perfect mix of suspense and eerie atmosphere.”
“The atmosphere was amazing as it had a stark contrast between the humorous and adorable mascot companion that accompanies you through the game and the eerie and decrepit park.”
“This first chapter is a masterclass in atmospheric design, where every element—from the meticulously crafted visuals to the evocative, ambient score—serves to draw the player into a world brimming with mystery and foreboding.”
“The game's atmosphere is as flat as a deflated balloon, and the narrative is as predictable as a sunrise.”
“This game lacks any amount of atmosphere for developing any tension, or any background questioning of what happened to the park.”
“The atmosphere in the park doesn't really get this across to me, it just feels empty more than ominous, and there isn't really any suggestion that something sinister is going on outside of scripted chase sequences with characters.”
- optimization200 mentions
- 19 % positive mentions
- 63 % neutral mentions
- 19 % negative mentions
The game's optimization has received mixed feedback, with many players noting significant performance issues, including lag, stuttering, and high resource usage even on lower settings. While some users reported smooth gameplay on lower-end hardware, the consensus is that the game requires substantial optimization improvements to enhance overall performance and graphical fidelity. Despite these challenges, players appreciate the game's atmosphere and storytelling, indicating potential for future updates to address these concerns.
“With slightly better optimization, and perhaps more graphical settings, this will be an amazing game.”
“Amazing game! The only thing it needs is a little more optimization, but it has an amazing story and graphics!”
“For a free project directed by someone whose only previous game dev experience was 'Garten of Banban 1 but better and done in a week', this blew my expectations. The game looks quite good, I had no performance issues despite not having the best machine.”
“Clearly this game needs more optimization...”
“The game is unoptimized and lags like crazy, makes my PC's temps blow without any video settings.”
“Optimization is horrible, even on a 3090 I found my frames dropping down to 30fps.”
- character development198 mentions
- 57 % positive mentions
- 41 % neutral mentions
- 2 % negative mentions
Character development in the game is highlighted by its charming and well-crafted character designs, particularly the endearing mascot, Rambley, who adds a playful yet eerie atmosphere. Reviewers appreciate the unique personalities and backstories of the characters, which contribute to a more engaging narrative experience, despite some critiques regarding the depth of horror elements. Overall, the character designs and voice acting are consistently praised, indicating a strong foundation for future development in subsequent chapters.
“Character development is initiated with subtlety and finesse.”
“The character designs and voice acting are fantastic, and they all seem genuinely likable, especially Rambley (he likes trains!) as he's your little 'companion' throughout the park.”
“The character designs are already super lovable and you can tell immediately that this is a passion project.”
“The characters are just nothing; there's nothing of substance outside of their character design.”
“The character designs are generally awful; they don't invoke fear in any way, they rely on cheap jumpscares as their main horror element, and to be honest, they fail in that regard too.”
“Well honestly, I think the horror elements and character design of the monster mascots need some serious work because they look comical, not scary.”
- stability137 mentions
- 3 % positive mentions
- 1 % neutral mentions
- 96 % negative mentions
Overall, the game's stability is characterized by a mix of minor bugs and glitches, with many players noting occasional graphical issues and movement hiccups. While some found the glitches to be distracting, most reviewers felt they did not significantly detract from the overall enjoyment of the game, especially considering its indie development status. Many players expressed optimism for future updates and improvements, indicating a willingness to overlook these issues in light of the game's potential and charm.
“It's very well optimized and runs great, even with high settings.”
“With that out of the way, on all epic settings, the game runs great, usually set at a solid 90 fps with no upscaling tech like FSR, though certain areas of the game do cause it to dip down to around 70 for a short time frame.”
“I've personally experienced little to no glitches or errors in my hour of playtime, and those I did encounter weren't impactful on the main experience the game is offering. It's a fully polished game overall.”
“Way too buggy to launch.”
“Prepare for a bumpy ride filled with game-breaking glitches and technical issues that will leave you scratching your head in disbelief.”
“It's a very buggy mess that ultimately doesn't bring anything new to the table.”
- emotional108 mentions
- 98 % positive mentions
- 1 % neutral mentions
- 1 % negative mentions
The emotional aspect of the game is overwhelmingly positive, with players expressing deep attachment to the character Rambly, a cute and wholesome raccoon who provides both humor and comfort amidst the horror elements. Many reviewers noted that the game made them cry, either from joy or emotional connection, particularly during the heartfelt ending and credits. Overall, the blend of wholesome storytelling and lightheartedness in a horror setting creates a unique and touching experience that resonates strongly with players.
“This game is so wholesome I literally cried after I finished it and am still crying as I'm writing this because this was truly so amazing.”
“I haven't been on such an emotional rollercoaster in a long time, that it only took me 40 minutes to get attached to this game (especially Rambley).”
“The last sentence 'I hope to see you again, please...' was heartbreaking, would give him a big hug.”
“Boring story”
- monetization31 mentions
- 10 % positive mentions
- -6 % neutral mentions
- 97 % negative mentions
Overall, reviews indicate a strong divide in perceptions of monetization within the mascot horror genre. While many titles are criticized as cash grabs with excessive merchandise promotion and low-quality content, this particular game is praised for being a genuine passion project with no microtransactions or blatant advertisements, showcasing a commitment to quality and storytelling. Players appreciate the effort put into the game, contrasting it with other recent releases that feel exploitative.
“No microtransactions, no advertisements, and quality gameplay.”
“The monetization model is fair and doesn't disrupt the gaming experience.”
“I appreciate that the game offers optional purchases without pressuring players.”
“I know that this is being sold as a passion project, but it all screams cash grab to me.”
“This isn't a game, it's an advertisement for all of the merch.”
“There is a part in which you enter a gift shop and there are actual advertisements for merchandise.”
- grinding24 mentions
- 13 % positive mentions
- 46 % neutral mentions
- 42 % negative mentions
Overall, players find the grinding aspect of the game to be tedious and frustrating, often requiring excessive time investment to progress. While some appreciate the humor and chase sequences, many feel that the gameplay is bogged down by repetitive tasks and unnecessary lengthening of the experience. Despite these criticisms, a few players noted that certain elements, like animations and suspense, still managed to provide enjoyment.
“You'll need a second life for grinding.”
“You'll need a second life for grinding.”
“Only things that bothered me a tiny bit was the final chase being a bit unforgiving if you instinctively choose the wrong path, but it wasn't tedious enough to be a real issue.”
“The gameplay is a tedious exercise in frustration, and the character of Rambley, the raccoon companion, is a misguided attempt at comic relief.”
“I think the quality of mascot horror games has gone downhill a lot and most are reduced to being a walking simulator with tedious tasks just designed to draw out the length of the game for no reason.”
“Arcade machines containing a bit of lore, tedious puzzles, and way too many transitions feel like the game is carrying you to watch a voice line or a character cameo.”
- replayability23 mentions
- 35 % positive mentions
- 52 % neutral mentions
- 13 % negative mentions
Overall, the game's replayability is mixed, with some players finding it easily replayable due to humor and collectibles, while others criticize it for being too linear and lacking engaging gameplay elements. Many reviewers express a desire for more randomization and strategic elements to enhance replay value, but some feel that the current structure limits it significantly. While there are enjoyable aspects, such as humor and collectibles, the consensus leans towards a need for deeper mechanics to truly elevate replayability.
“These improvements would add randomization and strategy to the gameplay and thus massively increase the replay value for the first chapter as well as give better insight into how the game plays out ahead.”
“It somehow takes a concept from a genre that has become so oversaturated in the past year or so, and makes it into something that is super fun and has a lot of replay value.”
“The collectible system adds a bit of replayability to it, which is great, and Rambley's comments on each are humorous.”
“There's also not much in terms of gameplay; you're mostly walking around to see what Rambley will say next. There's nothing to it and no replay value here.”
“I would recommend it, but there's not much replay value, and I feel like the collectibles were just there to be there.”
“Finally, there isn't much replayability.”