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Indigo Park: Chapter 1

Indigo Park: Chapter 1 Game Cover
96%Game Brain Score
music, story
stability, monetization
96% User Score Based on 16,315 reviews

Platforms

PCWindows
Indigo Park: Chapter 1 Game Cover

About

Indigo Park: Chapter 1 is a single player casual action adventure game. It was developed by UniqueGeese and was released on May 18, 2024. It received overwhelmingly positive reviews from players.

Welcome to Indigo Park Indigo Park is an immersive first-person exploration game that takes you on a thrilling journey through the eerie remnants of an abandoned amusement park. As the protagonist, you will step into the shoes of an adventurous soul eager to uncover the mysteries hidden within this once vibrant and lively attraction. Explore a desolate world where time has stood still, and natur…

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96%
Audience ScoreBased on 16,315 reviews
music652 positive mentions
stability142 negative mentions

  • The character Rambley is charming and provides a delightful contrast to the horror elements, making the game both entertaining and engaging.
  • The atmosphere of 'Indigo Park' is captivating, blending eerie charm with nostalgic elements, effectively immersing players in a hauntingly beautiful setting.
  • The music is widely praised for its catchy and engaging soundtrack, enhancing the game's atmosphere and contributing to both horror and playful moments.
  • The gameplay is criticized for its simplicity and linearity, often described as a walking simulator with minimal interactive elements and lacking unique mechanics.
  • Many players find the story to be derivative and lacking depth, with predictable scares and a narrative that doesn't make sense at times.
  • The game suffers from performance issues, including bugs and glitches, particularly on lower-end hardware, leading to a frustrating experience for some players.
  • music
    1,257 mentions Positive Neutral Negative

    The music in "Indigo Park" has received widespread acclaim, with many players praising its catchy and engaging soundtrack, particularly the end credits song, which evokes strong emotional responses and is often compared to iconic tracks from games like "Portal." The diverse musical styles enhance the game's atmosphere, contributing to both its horror elements and playful moments, making it a standout feature that players eagerly anticipate in future chapters. Overall, the music is seen as a significant strength of the game, adding depth and charm to the experience.

    • “The music in this game is beautiful.”
    • “The ending song is amazing and I love it.”
    • “The soundtrack is incredible to listen to and fits amazingly within the parts of the game they play.”
    • “Lastly, I just have to critique the music, it really feels hard to feel tense up when Mollie Macaw's theme is blasting straight dubstep into my ears, meanwhile the animation feels really rigid and stiff.”
    • “The music in this game is also such a treat, as the genre normally has nothing noteworthy to say on the subject.”
    • “The music more often than not doesn't fit the tone of what was presumably intended at all.”
  • story
    1,248 mentions Positive Neutral Negative

    The story of "Indigo Park" has garnered mixed reviews, with many players expressing excitement about its intriguing premise and character development, particularly praising the charming mascot, Rambley. While some find the narrative engaging and filled with potential for future chapters, others criticize it for being derivative of other mascot horror games and lacking depth in its current form. Overall, the game sets a promising foundation for a captivating story, leaving players eager to see how it unfolds in subsequent chapters.

    • “The story comes together really well, and I was actually invested the whole time.”
    • “The story and flavor are excellent, and so much attention to detail!”
    • “I really love the storyline and, of course, Rambley!”
    • “The story feels half-assed, and held up on the other half by what is supposed to be cute, and creepy humor.”
    • “The actual main story, all the scares, and puzzles are extremely predictable.”
    • “The storyline also makes no sense, how are you going to show that you have full invincibility to the animatronics on the first one that you meet, but then expect you to be afraid when the literal macguffin you need to completely stop them is on your wrist from the second you walk in the park???”
  • graphics
    1,021 mentions Positive Neutral Negative

    The graphics of the game have received a mixed but generally positive reception, with many players praising the stunning visuals, character designs, and overall aesthetic that evoke a charming yet eerie atmosphere. However, some users reported issues with optimization, including blurry textures and graphical glitches, particularly at lower settings, which detracted from the experience. Overall, while the graphics are considered impressive for an indie title, there is a consensus that further optimization and polish are needed to enhance the visual fidelity and performance.

    • “The graphics are absolutely unbelievable, with every single scene constructed so amazingly well that it's like being inside the world itself.”
    • “The graphics are stunning, the eerie atmosphere is perfect, the mascot in the main focus, and actually done right.”
    • “The graphics are amazing, the story so far is incredible, and I swear to everything that is good and holy, I would die for Rambley!”
    • “The graphics are catastrophic.”
    • “The graphics are pretty mediocre considering they have an 'epic' option in the settings.”
    • “The game runs poorly, even when the graphics are set to their lowest; the game crashes at every corner, for any reason.”
  • gameplay
    965 mentions Positive Neutral Negative

    The gameplay of "Indigo Park" has received mixed reviews, with many players noting its simplicity and linearity, often describing it as a walking simulator with minimal interactive elements. While some appreciate the charming characters and engaging atmosphere, others criticize the lack of unique mechanics and depth, suggesting that future chapters need to introduce more varied gameplay and challenges to enhance the overall experience. Overall, the game is seen as a promising start, but it requires significant improvements in gameplay to stand out in the crowded mascot horror genre.

    • “The gameplay is perfect!”
    • “The audio is also amazing and the gameplay in general is very smooth.”
    • “This game was a breath of fresh air in mascot horror, a 30-minute experience for free with great voice acting and exciting gameplay.”
    • “The gameplay mainly consists of walking through corridors, plugging stuff in, and spotting creepy mascot characters slinking away into the dark.”
    • “The gameplay is a tedious exercise in frustration, and the character of Rambley, the raccoon companion, is a misguided attempt at comic relief.”
    • “The gameplay itself is lacking though.”
  • humor
    566 mentions Positive Neutral Negative

    The humor in the game is widely praised, particularly for its charming character, Rambley the raccoon, whose quirky personality and witty dialogue provide a delightful contrast to the horror elements. Many players find the humor effective and well-timed, often leading to genuine laughter, while some critique it as occasionally forced or repetitive. Overall, the blend of humor and horror is seen as a refreshing take on the genre, making the game both entertaining and engaging.

    • “Rambley is hilarious and makes the game much more fun.”
    • “The humor is great, not many actual scares yet but the ones that were there were really good, the graphics are incredible, and considering it was made in UE, very well optimized.”
    • “This game is genuinely hilarious and has massive potential!”
    • “Unfunny humor, terrible texture glitches, and the worst, most played out jumpscare bait/find the key gameplay yet.”
    • “Unfunny jokes.”
    • “I am most likely not the target audience because I found the raccoon (who will most likely be used for tons of furry art) not funny or likable at all.”
  • atmosphere
    562 mentions Positive Neutral Negative

    The atmosphere of "Indigo Park" is widely praised for its captivating blend of eerie charm and nostalgic elements, effectively immersing players in a hauntingly beautiful abandoned theme park setting. While many reviewers appreciate the game's ability to build tension without relying heavily on jump scares, some note issues with asset reuse and occasional lack of detail that detracts from the overall experience. Overall, the game's atmosphere, combined with engaging character designs and a compelling soundtrack, creates a unique and memorable horror experience.

    • “Rambley is adorable, the music is amazing, the atmosphere is beautiful... and don't even get me started on the character designs and the characters themselves!!”
    • “The atmosphere was perfect and it had a few moments where I thought something would happen, but no, it did a good job subverting my expectations with its events.”
    • “The atmosphere is hauntingly beautiful, with nature reclaiming what was once a vibrant playground.”
    • “The game’s atmosphere is as flat as a deflated balloon, and the narrative is as predictable as a sunrise.”
    • “The atmosphere in the park doesn't really get this across to me, it just feels empty more than ominous, and there isn't really any suggestion that something sinister is going on outside of scripted chase sequences with characters.”
    • “This game lacks any amount of atmosphere for developing any tension, or any background questioning of what happened to the park.”
  • character development
    212 mentions Positive Neutral Negative

    Character development in the game is generally praised for its charm and creativity, particularly through the character designs and personalities, especially that of Rambley, who is described as endearing and relatable. While some reviewers noted that the characters lack depth or a compelling narrative, many appreciated the unique and appealing aesthetics that contribute to the overall atmosphere. Overall, the character designs are highlighted as a standout feature, showcasing a blend of cuteness and horror that resonates well with players.

    • “Great details with everything (from environment, to audio, to lore, to immersion), engaging storyline, and fantastic character development - even in such a short amount of time.”
    • “The character designs are striking; the music is awesome; it has its fair share of memorable scenery shots.”
    • “But the game really shines with the mascots in question: Rambley is a very endearing character and always a joy to see on-screen, and the other mascots, like Mollie and Lloyd, actually have character development, and you get to learn what kind of characters they were before they became evil.”
    • “The character designs and just everything about this game is great; I can't wait for the second chapter!”
    • “The characters are just nothing; there's nothing of substance outside of their character design.”
    • “I wouldn't really say the game was ever scary; the character designs, while looking neat, just aren't really that intimidating or imposing.”
  • optimization
    202 mentions Positive Neutral Negative

    The game's optimization has received mixed feedback, with many players noting significant performance issues, particularly on lower-end hardware, leading to stuttering and low frame rates. While some users reported smooth gameplay on higher-end systems, others experienced crashes and graphical glitches, indicating a need for further optimization and bug fixes. Overall, while the game shows promise, it requires substantial improvements in performance to enhance the player experience.

    • “The graphics are incredible, and considering it was made in UE, very well optimized (ran at a consistent 75fps on my RTX 3060/Ryzen 5 5600X/32GB 3600MHz RAM).”
    • “The setting is so perfectly optimized whilst looking jaw-droppingly stunning.”
    • “A surprisingly optimized and well-running indie project that feels like it was made with passion.”
    • “My only criticism is that the performance is bad on lower-end hardware.”
    • “I unfortunately and reluctantly can't recommend this game with all its glaring gameplay and performance flaws.”
    • “The game is unoptimized and lags like crazy, makes my PC's temps blow without any video settings.”
  • stability
    150 mentions Positive Neutral Negative

    The game's stability has received mixed feedback, with many players reporting various bugs and glitches, particularly in graphics and gameplay mechanics. While some found the issues minor and manageable, others experienced significant crashes and game-breaking errors. Overall, players acknowledge the game's potential and express hope for improvements in future updates, but the current state is described as "buggy" and "rough around the edges."

    • “Good graphics, no glitches or breaks in the audio or visual (unless you count intentional audio glitches for sensory effect).”
    • “It's very well optimized and runs great, even with high settings.”
    • “I've personally experienced little to no glitches or errors in my hour of playtime, and those I did encounter weren't impactful on the main experience the game is offering, nor is it something I'm willing to hold over the dev team's heads because of how small it is and how otherwise fully polished the whole game is.”
    • “They slowed it down in the new update way too much, and the way Rambley glitches out in Salem's broken down room is too much.”
    • “Prepare for a bumpy ride filled with game-breaking glitches and technical issues that will leave you scratching your head in disbelief.”
    • “The game is very good but is still a little buggy; I would definitely recommend this game to friends.”
  • emotional
    117 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by players' deep attachment to the character Rambly, a raccoon mascot who evokes feelings of warmth and nostalgia amidst a horror setting. Many reviewers express that the game's combination of wholesome storytelling, charming character design, and an impactful ending—often resulting in tears—creates a unique emotional experience that contrasts with typical horror games. Overall, players appreciate the game's ability to blend humor, suspense, and heartfelt moments, making it a memorable and emotionally engaging journey.

    • “The devs did an absolutely amazing job of setting up some incredible lore potential and an almost instant emotional attachment to all of the characters in such a short amount of time.”
    • “I haven't been on such an emotional rollercoaster in a long time, that it only took me 40 minutes to get attached to this game (especially Rambley).”
    • “I fucking love Rambley and the end song made me cry probably because of the connection the game created between me and Rambley (as he is present in almost all parts of the gameplay and he is there to not only guide the player but to offer some company and a sense of security whenever he's around), and the sudden ending of chapter 1.”
    • “Boring story”
  • monetization
    44 mentions Positive Neutral Negative

    The monetization aspect of the game has received mixed reviews, with many players criticizing it as a cash grab due to the presence of merchandise advertisements and the perception that it prioritizes marketing over gameplay. However, some users appreciate the game's quality and effort, arguing that it stands out as a genuine passion project rather than a typical exploitative title in the mascot horror genre. Overall, while there are concerns about misleading marketing practices, there is also recognition of the game's potential and dedication from its developers.

    • “No microtransactions, no advertisements, and quality gameplay.”
    • “I also wish the cash grab merch advertisement at the start would be removed from the game.”
    • “This isn't a game, it's an advertisement for all of the merch.”
    • “It's impossible for me to recommend this incorrectly published advertising spam to gamers; you deserve better than adverts.”
  • grinding
    35 mentions Positive Neutral Negative

    Overall, players find the grinding aspect of the game to be excessively tedious and frustrating, often comparing it to a chore rather than an engaging experience. Many reviews highlight repetitive tasks, uninspired environments, and a lack of variety, leading to a sense of monotony. While some elements, like chase sequences, are noted as enjoyable, they still suffer from moments of grindiness that detract from the overall enjoyment.

    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
    • “Only things that bothered me a tiny bit was the final chase being a bit unforgiving if you instinctively choose the wrong path, but it wasn't tedious enough to be a real issue.”
    • “Vanta black tunnels that absorb every tiny bit of light that you've ever witnessed in your life, the same copy-pasted, tedious rock piles blocking every path that isn't mandatory or an extremely unnatural looking side shop with unintuitive interior layout and a lack of varied props to make the world feel alive.”
    • “The gameplay is a tedious exercise in frustration, and the character of Rambley, the raccoon companion, is a misguided attempt at comic relief.”
    • “I think the quality of mascot horror games has gone downhill a lot and most are reduced to being a walking simulator with tedious tasks just designed to draw out the length of the game for no reason.”
  • replayability
    22 mentions Positive Neutral Negative

    Overall, the game's replayability is viewed as limited, with many reviewers noting a lack of engaging mechanics beyond the initial playthrough. While some mention the collectible system as a potential boost to replay value, others feel that the linear narrative and scripted areas detract from the experience. Suggestions for improvements include adding randomization, multiple story endings, and more dynamic gameplay elements to enhance replayability.

    • “These improvements would add randomization and strategy to the gameplay and thus massively increase the replay value for the first chapter as well as give better insight into how the game plays out ahead.”
    • “The collectible system adds a bit of replayability to it, which is great, and Rambley's comments on each are humorous.”
    • “This is a good game and the characters and details are very great and this is a unique mascot horror game taking place in a theme park and the lore has potential and is very replayable if you want to collect collectibles.”
    • “In my opinion, avoid that — a semi-open world with multiple story endings would massively increase replayability.”
    • “My biggest problems being that some areas in the game feel too empty, or too scripted, losing some of the game's replayability.”
    • “There's also not much in terms of gameplay, you're mostly walking around to see what rambley will say next, there's nothing to it and no replay value here.”
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8h Median play time
32h Average play time
3-13h Spent by most gamers
*Based on 20 analyzed playthroughs
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Frequently Asked Questions

Indigo Park: Chapter 1 is a casual action adventure game.

Indigo Park: Chapter 1 is available on PC and Windows.

On average players spend around 32 hours playing Indigo Park: Chapter 1.

Indigo Park: Chapter 1 was released on May 18, 2024.

Indigo Park: Chapter 1 was developed by UniqueGeese.

Indigo Park: Chapter 1 has received overwhelmingly positive reviews from players. Most players liked this game for its music but disliked it for its stability.

Indigo Park: Chapter 1 is a single player game.

Similar games include 4/1/1992, Project Kat: Paper Lily Prologue, Finding Frankie, Five Nights at Freddy's: Secret of the Mimic, Lust from Beyond and others.