Pseudo 2D in 3D - for Blitz3D

Pseudo 2D in 3D - for Blitz3D Game Cover

 Pseudo2D - 2D made in 3D, for Blitz3D These functions provide a simple way to perform the 2D commands Line, Rect, Plot, Cls and Oval without to use the internal ones, but pure writepixelfast-based alternatives, and have it in the texture of a canvas mesh that is parented to the camera. The mesh is placed so a virtual screen (same resolution as backbuffer) is provided, existing only in 3D.  Esp. u…

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