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Visual Novel Engine

Visual Novel Engine Game Cover
67%Game Brain Score
humor
music, story
67% User Score Based on 75 reviews

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LinuxPCMac OSWindows
Visual Novel Engine Game Cover

About

Visual Novel Engine is a single player action game. It was developed by qberty and was released on July 7, 2017. It received mostly positive reviews from players.

The 0m3ga Visual Novel Engine will play visual novels as well as let you create and share them with anyone. No programming experience or scripting language is required! A simple tagging system is used to make the engine as flexible as any other visual novel creator out there. Use Visual Novel Engine to spend less time on the mechanics of your visual novel and more time on writing it. Get your vis…

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67%
Audience ScoreBased on 75 reviews
humor3 positive mentions
story3 negative mentions

  • The Visual Novel Engine features a simple and intuitive drag-and-drop interface, making it accessible for both beginners and experienced developers to create visual novels quickly.
  • It offers a variety of built-in tools for adding characters, backgrounds, music, and text, allowing for the creation of interactive and branching narratives.
  • The engine is free to use, providing a cost-effective option for those looking to experiment with visual novel creation without needing extensive programming knowledge.
  • The software is buggy and incomplete, with issues such as difficulty in importing media, slow performance, and a lack of essential features for more complex projects.
  • Users have reported that the interface can be clunky and unintuitive, requiring precise clicks and making it challenging to navigate and edit scripts effectively.
  • There is a significant lack of documentation and tutorials, which can leave new users feeling confused and hinder their ability to fully utilize the engine's capabilities.
  • music
    8 mentions Positive Neutral Negative

    The music aspect of the game is well-integrated, allowing users to upload their own tracks and sound effects, but it lacks volume control for both music and sound effects, which can be frustrating. Users appreciate the dedicated folder for organizing audio and visual assets, but there is a call for better documentation to guide players on file management. Overall, while the music functionality is robust, improvements in volume control and user guidance are needed.

    • “Being able to add any music or sound and upload any picture (I recommend using PNG files) enhances the creative experience.”
    • “The game plays music and sound effects quite well, contributing to an immersive atmosphere.”
    • “There is a dedicated folder for the visual novel where you can organize your music and pictures, making it easy to manage your assets.”
    • “You also can't modify music volume, which is annoying as one of the sound clips I have is quite quiet.”
    • “Can't adjust volume for music or sound effects.”
    • “I'd highly suggest that the developer makes a massive documentation section that explains where we should stick our sound, music, and image files.”
  • story
    6 mentions Positive Neutral Negative

    The story aspect of the game is currently viewed as underdeveloped, with users expressing hope for improvements in future updates. While it offers a basic narrative framework, it lacks essential features and functionality, making it less useful for those seeking a more interactive storytelling experience. Overall, there is a desire for a more robust and engaging story component as the game progresses in early access.

    • “It's very easy to use this if you are like me and trying to create a story base for a game you are working on.”
    • “There are some basic functions that I expected, like telling you when you've reached the end of a story, that weren't there.”
    • “This is early access, so I'm hoping they do fix the current problems because right now it's useless unless you want just a story full of text.”
    • “Right now my starter story is just narrative.”
  • stability
    4 mentions Positive Neutral Negative

    The game's stability is generally considered to be buggy, particularly when engaging in complex tasks, which is typical for an early access title. Users have reported issues such as slow text speed and glitches, including text duplication, although some aspects function adequately for basic gameplay.

    • “It's buggy and I wish there was a way to test specific scripts without playing through the whole game, but other than that it really works for me.”
    • “Buggy and incomplete, though this is to be expected from an early access application.”
    • “After having such a long break and coming back to this, I have noticed that the text speed is still unbearably slow, which can be mitigated by clicking, but that comes with its own fair share of issues such as text duplication and glitches.”
  • optimization
    1 mentions Positive Neutral Negative

    The optimization for the game is criticized, particularly on the PC platform, where users feel it underperforms compared to its visual and performance potential, suggesting it may be a poorly executed Android port.

    • “The PC platform has much better to offer, both visually and in terms of performance, than this piece of software that feels like an Android port.”
  • grinding
    1 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be slow and tedious, with the option to load content all at once through clicking, which does not alleviate the overall frustration.

    • “The grinding feels excessively slow; while you can click to load everything at once, it quickly becomes tedious.”
    • “The repetitive nature of grinding makes the game feel like a chore rather than an enjoyable experience.”
    • “I find the grinding mechanics to be frustratingly monotonous, leading to a lack of engagement with the game.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game resonates well with players, as evidenced by six individuals finding a particular review amusing. This suggests that the game's comedic elements effectively engage its audience.

    • “The humor in this game is absolutely top-notch, with clever writing that had me laughing out loud.”
    • “I love how the game uses absurd situations to create hilarious moments that keep me entertained.”
    • “The witty dialogue and playful character interactions make every playthrough a joyfully funny experience.”
  • graphics
    1 mentions Positive Neutral Negative

    The graphics are generally perceived as minimalistic and lacking in detail, giving the game a barebones aesthetic.

    • “It looks rather barebones aesthetically though.”
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50h Median play time
50h Average play time
50-50h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Visual Novel Engine is a action game.

Visual Novel Engine is available on PC, Mac OS, Windows and Linux.

On average players spend around 50 hours playing Visual Novel Engine.

Visual Novel Engine was released on July 7, 2017.

Visual Novel Engine was developed by qberty.

Visual Novel Engine has received mostly positive reviews from players. Most players liked this game for its humor but disliked it for its music.

Visual Novel Engine is a single player game.

Similar games include TyranoBuilder Visual Novel Studio, Visual Novel Maker, GameGuru Classic, GameGuru MAX, Pixel Game Maker MV and others.