- June 3, 2020
- Prophecy Games
- 7h median play time
Prophecy
Platforms
About
Prophecy is a mythological Auto Battler where you build a team of gods, demi-gods, and mythical creatures to defeat your opposition in battle. A UNIQUE EXPERIENCE EVERY GAME Every game of Prophecy is a unique experience with different units, traits, and items that change the way you play. POWERFUL LEADERS Lead your army with a powerful leader from many of the world’s different mythologies. Play …
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- Prophecy is considered one of the best auto battlers, offering a unique trait system that allows for diverse strategies and gameplay experiences.
- The game features characters from Smite, which adds an enjoyable twist for fans of the franchise, and the graphics and design are praised for their quality.
- Players appreciate the game's accessibility, stating it is easy to learn but hard to master, making it suitable for both casual and competitive play.
- The game has been shut down, leading to disappointment among players who felt it had great potential and were invested in its community.
- Many reviews highlight issues with balance, particularly regarding certain characters and traits that can dominate gameplay, leading to frustration.
- There is a lack of party support and customization options, which detracts from the overall multiplayer experience and limits player engagement.
gameplay
27 mentions Positive Neutral NegativeThe gameplay of this auto-battler is praised for its unique mechanics that prioritize strategy over luck, offering a fresh take on the genre. Players appreciate the build-your-own traits system and the ability to form alliances based on items, which encourages deep understanding and adaptability. However, some users express disappointment over the lack of multiplayer options and the presence of random mechanics that can affect outcomes. Overall, the game is seen as engaging and has significant potential for growth.
“This game was a really fun, fresh take on the new auto-battler craze that stripped the bad RNG from its competitors and replaced them with skill-testing mechanics.”
“The build-your-own traits mechanic was such a fun concept to mess around with and explore.”
“Very cool auto chess game, different from others in the genre; this one has way less luck factor thanks to some design decisions on the gameplay, making strategy much more valuable than in other games of the genre.”
“The second complaint is the danger mechanic.”
“New different mechanics, sometimes random doesn't let you win, but it's kind of normal for every auto-battler.”
“- too much random mechanics, many traits and items are 5-95% which sucks; for me, it would be better for example 'every 6/5/4 hit apply effect' or '+ 10/20/30 magic dmg' so random will be less.”