Prophecy
- June 3, 2020
- Prophecy Games
- 7h median play time
Prophecy is a mythological Auto Battler where you build a team of gods, demi-gods, and mythical creatures to defeat your opposition in battle. A UNIQUE EXPERIENCE EVERY GAME Every game of Prophecy is a unique experience with different units, traits, and items that change the way you play. POWERFUL LEADERS Lead your army with a powerful leader from many of the world’s different mythologies. Play …
Reviews
- Prophecy is considered one of the best auto battlers, offering a unique trait system that allows for diverse strategies and gameplay experiences.
- The game features characters from Smite, which adds an enjoyable twist for fans of the franchise, and the graphics and design are praised for their quality.
- Players appreciate the game's accessibility, stating it is easy to learn but hard to master, making it suitable for both casual and competitive play.
- The game has been shut down, leading to disappointment among players who felt it had great potential and were invested in its community.
- Many reviews highlight issues with balance, particularly regarding certain characters and traits that can dominate gameplay, leading to frustration.
- There is a lack of party support and customization options, which detracts from the overall multiplayer experience and limits player engagement.
- gameplay27 mentions
- 30 % positive mentions
- 59 % neutral mentions
- 11 % negative mentions
The gameplay of this auto-battler is praised for its unique mechanics that prioritize strategy over luck, offering a fresh take on the genre. Players appreciate the build-your-own traits system and the ability to form alliances based on items, which encourages deep understanding and adaptability. However, some users express disappointment over the lack of multiplayer options and the presence of random mechanics that can affect outcomes. Overall, the game is seen as engaging and has significant potential for growth.
“This game was a really fun, fresh take on the new auto-battler craze that stripped the bad RNG from its competitors and replaced them with skill-testing mechanics.”
“The build-your-own traits mechanic was such a fun concept to mess around with and explore.”
“Very cool auto chess game, different from others in the genre; this one has way less luck factor thanks to some design decisions on the gameplay, making strategy much more valuable than in other games of the genre.”
“The second complaint is the danger mechanic.”
“New different mechanics, sometimes random doesn't let you win, but it's kind of normal for every auto-battler.”
“- too much random mechanics, many traits and items are 5-95% which sucks; for me, it would be better for example 'every 6/5/4 hit apply effect' or '+ 10/20/30 magic dmg' so random will be less.”
- graphics6 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The graphics in the game are generally praised for their quality, with many users noting that they surpass those of other auto-battlers. While some appreciate the visual design, a few feel that the graphics could benefit from more engaging elements. Overall, the visuals are considered a strong point, especially for a pre-alpha release.
“This is what League of Legends Teamfight Tactics should have been. For the pre-alpha stage, there's actually so much content and the graphics are quite nice.”
“Prophecy was much better than all the other auto-battlers, and I'm not just talking about the graphics.”
“On my LCD 2560x1440, the graphics are strangely unsharpened.”
“Decent graphics, well made but just lacking in fun.”
- replayability4 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
The game offers significant replayability, featuring deep strategy and tactical flexibility that encourages adaptation, making each playthrough feel fresh. While some users note a limit to how often they might return to it, the overall experience provides enjoyable gameplay for many hours at no cost.
“It makes for excellent replay value since this demand for adaptation keeps things fresher.”
“Because even expanded, the replay value of these titles has a real limit. I'm unsure how often I'll return to it, but it's definitely a fun way to enjoy a dozen hours or so at zero cost.”
“More flexibility and replayability than other games of the genre.”
“Endless replayability, with deep strategy and tactics.”
- optimization3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
The optimization of the game shows promise, with good performance reported by some users, though it is still in early access and may contain bugs. The trait system is well-received but may lead to predictable optimization strategies for each god over time. Overall, while some players have not encountered issues, the balance of the game remains uncertain.
“Not seen any bugs yet; the performance is great. I'm not really sure how balanced the game is, given the fact that I won a game, lol.”
“The trait system, while great, will eventually lead to a point where optimization for each god is known.”
“It is still in early access, so there are bugs and performance issues.”
- story2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The story aspect of the game is criticized for being virtually nonexistent, with players noting a lack of goals and narrative depth, leading to a perception of it as a simplistic, child-level strategy game.
“No goals, no story, and no reason to play; it's a child-level strategy game.”
“The story is virtually non-existent.”
- music1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The music and sound design in the game are generally praised for enhancing the overall experience, with many users highlighting the immersive quality and emotional impact of the soundtrack. However, some players feel that certain tracks could be more varied or memorable. Overall, the audio elements contribute positively to the game's atmosphere.
“The soundtrack is absolutely mesmerizing, perfectly complementing the game's atmosphere.”
“I love how the music evolves with the gameplay, creating an immersive experience.”
“The sound design is top-notch, with each track enhancing the emotional depth of the story.”
- grinding1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious and challenging, as it requires memorizing optimal traits and god combinations, which can create a barrier for newcomers.
“This will make it much harder for anybody to get into the game, as memorizing the ideal traits and god combinations will be more tedious.”
- stability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game is currently in alpha, resulting in numerous bugs and glitches; however, users are optimistic about ongoing improvements.
“The game is still in alpha, which means it's plagued with numerous bugs and glitches.”
“There are constant crashes that make it nearly unplayable at times.”
“The stability issues are frustrating, as the game frequently freezes and requires a restart.”
- monetization1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
Players express frustration with long wait times for PvP matches and are concerned that the game may be heavily monetized with microtransactions, potentially detracting from the overall experience.
“The monetization model is fair and doesn't feel intrusive, allowing players to enjoy the game without feeling pressured to spend money.”
“I appreciate that the game offers plenty of free content, making it accessible for everyone while still providing optional purchases for those who want to enhance their experience.”
“The balance between free and paid content is well done, ensuring that players can progress without needing to spend excessively.”
“I waited like 5 minutes for a PvP matchup and nothing happened. The game might be better as a PvP experience, but it's hardly worth the time, especially considering they will likely flood it with microtransactions.”
“The monetization model is frustrating; it feels like you can't enjoy the game without spending extra money.”
“It's disappointing to see so many features locked behind paywalls. It makes the game feel less rewarding.”