Project Druid - 2D Labyrinth Explorer-
- July 30, 2015
- Cemil Tasdemir
![Project Druid - 2D Labyrinth Explorer- Game Cover](https://img.gamebrain.co/games/206/project_druid_2d_labyrinth_explorer_cemiltasdemir_2015_21_xl.jpg)
Find the key and solve the maze. Oh yeah stay alive!
Reviews
- The game has Steam trading cards, which some players appreciate.
- The visual art style during gameplay is decent for a low-cost game.
- The music has been noted as passable and adds a bit of charm to the experience.
- The game is plagued by numerous bugs, including character movement issues and enemies spawning too close to the player.
- Gameplay is slow and tedious, with a lack of engaging mechanics and poor level design.
- Overall, the game feels like a low-effort project that lacks polish and direction, making it frustrating to play.
- music14 mentions
- 21 % positive mentions
- 57 % neutral mentions
- 21 % negative mentions
The music in the game has received mixed reviews, with some players finding it passable or even enjoyable, while others criticize it for being repetitive and distorted, particularly in later levels. Instances of music glitches and triggers causing overwhelming ambient noise detract from the experience, although the instrumental tracks do contribute to a comforting atmosphere. Overall, while the background music is noted as one of the game's redeeming qualities, its execution suffers from technical issues and lack of variety.
“Towards the end of the second level, there's a discolored tile on the floor which triggers a change in the music.”
“For one thing, the instrumental music and level transitions add to this oddly comforting atmosphere.”
“It's cheap and also has great music.”
“The game plays the same music throughout what I've played, so there's no variance there.”
“I got stuck on a trigger that plays new music; I eventually got out, but the music started several times and it was painful to listen to.”
“Music warps (hopefully not intentionally?) like there is too much echo effect and bass.”
- gameplay12 mentions
- 25 % positive mentions
- 50 % neutral mentions
- 25 % negative mentions
The gameplay of "Project Druid" has been criticized for its slow movement speed, frustrating stuck mechanics, and poor level design, leading to a lack of engagement and enjoyment. Players have noted that the shooting mechanics are unreliable, and overall, the game fails to meet expectations for functionality and fun, making it a disappointing experience.
“The gameplay involves you moving around the level in search of a key to progress to the next level.”
“The company who made Druid, Electralyte Software, also went on to develop Cloud Kingdoms, another maze game with pinball mechanics built in.”
“I had hoped, when the game began with a paragraph of garbled English, that I would be in for a bit of unintentionally humorous gameplay.”
“Due to the two reasons above, this game becomes needlessly hard, and that's not even counting the stuck mechanic which the developer stated was intentional.”
“29 years later, we have 'Project Druid', which has only marginally better graphics (29 years!) and worse gameplay.”
“The gameplay itself is not interesting at all because of the super slow walk speed. I was going to try and finish the game until I got stuck in a wall, and the only option I had was to restart the game.”
- stability7 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is heavily criticized, with users reporting numerous glitches that disrupt gameplay, such as character invincibility after dying and ineffective movement speed boosts. These issues contribute to a frustrating experience, overshadowing any positive aspects of the game.
“I tried to experiment with this and boost my movement speed, but of course this game is so fundamentally broken that not even abusing glitches works in your favor.”
“Pointless buggy nonsense.”
“There are just so many glitches.”
- humor4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is hit-or-miss; while some players find it amusing, particularly in its initial garbled English, others feel that the overall execution is so poor that it transitions from being funny to frustratingly unfunny.
“I had hoped, when the game began with a paragraph of garbled English, that I would be in for a bit of unintentionally humorous gameplay.”
“You know how some games are so bad they're funny?”
“It's pretty funny.”
- graphics4 mentions
- 75 % positive mentions
- -50 % neutral mentions
- 75 % negative mentions
The graphics are considered subpar, resembling basic RPG Maker assets, and are criticized for their dullness and lack of originality. While some users find them acceptable for a low-priced game, the overall visual experience is marred by issues like slow movement and technical glitches.
“The visual and art style during gameplay isn't bad for a $1 game.”
“29 years later, we have 'Project Druid', which has only marginally better graphics.”
“The graphics seem reminiscent of basic RPG Maker games.”
“29 years later, we have 'Project Druid', which has only marginally better graphics (29 years!) and worse gameplay.”
“Still, even with such dull visuals (pre-made assets?), crude architecture and generic music it could entertain a little if not for the slow and choppy movement, occasional crashes, sticking to walls at every corner - the legacy of RPG Maker engine.”
“Graphics seem ganked from the basic RPG Maker games.”
- story1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
The story's prologue is presented in a visually striking format, featuring red text overlaying an image, which effectively sets the tone for the narrative.
“The prologue of the story is presented with striking red text overlaying a captivating image, setting the tone for the adventure ahead.”
“The narrative unfolds beautifully, drawing players into a rich and immersive world filled with intriguing characters and unexpected twists.”
“Each chapter of the story is crafted with care, making every moment feel significant and engaging as the plot develops.”
“The prologue of the story is presented with red text overlaid on a picture, which makes it hard to read and detracts from the overall experience.”
“The narrative feels disjointed and lacks coherence, making it difficult to engage with the characters or their motivations.”
“The plot twists are predictable and fail to deliver any real surprises, leaving the story feeling flat and uninspired.”
- atmosphere1 mentions
- 200 % positive mentions
- -400 % neutral mentions
- 300 % negative mentions
The atmosphere of the game is characterized by an oddly comforting ambiance, enhanced by instrumental music and smooth level transitions that contribute to a cohesive and immersive experience.
“The game's visuals and sound design work together to immerse you in a hauntingly beautiful world.”
“Every corner of the environment is filled with detail, making the atmosphere feel alive and engaging.”
“The instrumental music and level transitions create an oddly comforting atmosphere.”
“The game feels lifeless and lacks any real sense of immersion.”
“The environments are bland and fail to evoke any emotional response.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is minimal, as it primarily focuses on gameplay mechanics rather than narrative or character development. Players may experience tension and frustration due to the constant threat of enemies, but the overall emotional engagement is limited.