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Imagine Me

Imagine Me Game Cover
26%Game Brain Score
music, graphics
gameplay, story
26% User Score Based on 219 reviews

Platforms

LinuxPCWii UMac OSWiiWindows
Imagine Me Game Cover

About

Imagine Me is a single player action game. It was developed by KinifiGames LLC and was released on December 9, 2014. It received negative reviews from players.

Feature List Single player campaign Hand-painted scenes from Zac Duff Unlockable memories to form story Creative play. Complete dungeons by creating your own path. Randomized dungeons Dungeon boss battles Partial Controller Support Steam Cloud Stats Steam Achievements Steam Trading Cards Steam Workshop Original soundtrack composed and performed by Lisen Jernqvist and produced by Tori Kamal Alienwa…

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26%
Audience ScoreBased on 219 reviews
music15 positive mentions
gameplay13 negative mentions

  • The game features beautiful music that enhances the overall experience.
  • Some players appreciate the story elements and character development, finding them touching and engaging.
  • The game has potential for improvement, with some players expressing hope for future updates and enhancements.
  • The game suffers from poor controls, frustrating hit detection, and buggy mechanics that lead to an unenjoyable experience.
  • Procedurally generated levels often result in unplayable or repetitive gameplay, with many levels being impossible to complete.
  • The overall design feels unfinished and lacks content, with many players completing the game in under 30 minutes.
  • gameplay
    43 mentions Positive Neutral Negative

    The gameplay of "Imagine Me" has been widely criticized for its poor design, unresponsive controls, and frustrating mechanics, leading to a repetitive and dull experience. Players have noted significant issues with collision detection, unintuitive controls, and a lack of engaging gameplay elements, resulting in a game that feels unpolished and lacking in replay value. Overall, the gameplay fails to deliver on its initial promise, leaving many users disappointed.

    • “It’s a great feeling to accomplish a previously-failed task through practice and reliable game mechanics.”
    • “Beautiful music, simple yet good gameplay.”
    • “Imagine Me is a rather simplistic platforming game that has a lot of problems with its level design, collision detection, and gameplay in general.”
    • “The gameplay is unpolished, repetitive, and feels very dull after a while.”
    • “The game consists of 8 'tutorial' levels that slowly introduce game mechanics of springs, keys, doors, and spikes.”
  • story
    41 mentions Positive Neutral Negative

    The story aspect of the game has received mixed to negative feedback, with many players finding it confusing, repetitive, and lacking depth. While some appreciated the protagonist's journey and the snippets of narrative between levels, others criticized the execution as disjointed and unengaging, often feeling like a mere afterthought to the gameplay. Overall, the story fails to provide a satisfying or cohesive experience, leaving players frustrated and uninterested.

    • “But its story is what took me by surprise and made me give it a thumbs up.”
    • “I quickly became immersed in the protagonist's little world and wanted to get another bit of his story.”
    • “I personally love this game, solely for its story.”
    • “While Imagine Me seems to be a title aimed at storytelling with a bit of a twist, its execution falls exceedingly flat.”
    • “After playing for an hour, I still have no idea what the game is about; it seems to go on forever with no real story progress.”
    • “The story is confusing; when you finish it, it just starts from the beginning with no explanation and no conclusion.”
  • music
    30 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with many players appreciating its relaxing and beautiful qualities, particularly during boss fights and the title screen. However, some find the soundtrack forgettable or annoying after extended play, and there are complaints about a lack of variety. Overall, while the music is often highlighted as a redeeming feature, it does not compensate for the game's other shortcomings.

    • “And the soundtrack is amazing.”
    • “The soundtrack is very nice and relaxing.”
    • “The music and art are beautiful!”
    • “Soundtrack is forgetful.”
    • “Really bad soundtrack.”
    • “The music is pretty annoying and you can't mute it (you can from the computer settings or at your headphones).”
  • graphics
    28 mentions Positive Neutral Negative

    The graphics of the game have received overwhelmingly negative feedback, with many users describing them as minimal, glitchy, and reminiscent of placeholder assets. While some appreciate the art style, it often fails to meet expectations, appearing cheap and poorly executed in full screen. Overall, the visuals are criticized for lacking polish and coherence, contributing to a frustrating gameplay experience.

    • “Stunning graphics.”
    • “The art style is just amazing.”
    • “On the flip side though it does contain quite nice graphics even though it feels a bit like the green is overused everywhere and it has controller support which is a nice addition.”
    • “At first, I was kind of let down by the mostly negative reviews, and the initial impression was a confirmation of what is said about the game: bad controls, rather ugly graphics, and really bad (randomly generated) level design.”
    • “The graphics are really moderate and still look like placeholders; the engine is Unity3D, and as of how the game is right now, anyone can make this in a few days following the basic Unity tutorials for platformers.”
    • “The graphics are bad; it looks like it was made in MS Paint.”
  • stability
    12 mentions Positive Neutral Negative

    The game suffers from significant stability issues, including numerous bugs, awkward hitboxes, and problematic level generation that can lead to frustrating gameplay experiences. Players report glitches that can disrupt gameplay, such as graphical errors and unresponsive controls, making the overall experience feel amateurish and incomplete.

    • “The game is buggy, the pseudo-random (badly procedurally generated) levels that half reset when you die are sometimes impossible (two locked doors and one key). The half-second blood splatter from Super Meat Boy is replaced by a black screen with the hero falling, which means sometimes you die without seeing what killed you. This, combined with the weird hitboxes, makes the game more frustrating than it needs to be.”
    • “There are glitches that can actually break gameplay. For example, in the boss room with the ghost, sometimes the rotating platforms just start drifting, eventually making it impossible to reach the exit.”
    • “Game is buggy, no menu, no options to change commands/binds.”
  • humor
    6 mentions Positive Neutral Negative

    The humor in the game is largely seen as unintentional, with players finding it amusing for its simplicity and shortcomings rather than its intended comedic elements. While some users appreciate the humor in its absurdity, others feel the game lacks genuine comedic value, resulting in mixed reactions. Overall, it elicits laughter primarily due to its flaws and basic design.

    • “It is indeed hilarious for all the wrong reasons.”
    • “Really short but funny.”
    • “Too easy game but so funny :D”
  • emotional
    5 mentions Positive Neutral Negative

    Despite its amateurish presentation and gameplay bugs, the platformer surprisingly evokes strong emotions, with players noting its touching music and visuals that can lead to moments of genuine sentiment. The emotional impact seems to resonate deeply, even amidst the game's flaws.

    • “I did not expect that amateurish little buggy mess of a platformer would make me shed a tear once in a while.”
    • “It has a nice image and a touching song.”
  • grinding
    5 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious and frustrating, citing unpredictable enemy behavior and a semi-randomly generated environment that leads to repetitive gameplay. Many describe the experience as unfun and filled with bugs, making it feel like a chore rather than an engaging challenge. Some suggest it may only be worth playing for minimal cost, primarily for card farming and the soundtrack.

    • “Everything feels empty and tedious, leading you in circles until either the game breaks or you stop playing.”
    • “There are dozens of bugs and quirks that make the game tedious and unfun, if not downright annoying.”
    • “The game is very trial and error, but the level doesn't reset when you die, making it feel like a slower, more tedious attempt at the Meat Boy formula.”
  • optimization
    3 mentions Positive Neutral Negative

    Users generally feel satisfied with the price-to-performance ratio of the game, indicating that the optimization meets their expectations, especially when purchased as part of a bundle.

    • “When I bought it, it was part of a bundle, and I'm satisfied with the price-to-performance ratio.”
    • “The optimization in this game is impressive, allowing for smooth gameplay even on lower-end systems.”
    • “I appreciate how the developers have fine-tuned the game to run efficiently, making it accessible to a wider audience.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization strategy is criticized as being exploitative, prioritizing profit over quality development, leading to perceptions of the game as a cash grab.

    • “Just straight up cash grabs in place of proper development funding.”
    • “The monetization system feels exploitative and prioritizes profit over player experience.”
    • “It's frustrating to see so many features locked behind paywalls, making it hard to enjoy the game fully.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere of the game is highly praised for its excellent atmospheric sound design, contributing to an immersive experience. Overall, the sound quality enhances the game's ambiance effectively.

    • “The atmospheric sound design is exceptional, creating an immersive experience that draws you into the game world.”
    • “The overall sound quality enhances the atmosphere, making every moment feel alive and engaging.”
    • “The combination of ambient sounds and music creates a captivating atmosphere that keeps you on the edge of your seat.”
  • replayability
    2 mentions Positive Neutral Negative

    The game's replayability is mixed; while some players find it enjoyable enough to revisit despite completing all achievements quickly, others criticize it for lacking interesting mechanics and overall replay value.

    • “100% achievements unlocked on 18.03.15 (took me only 1-2 hours, but it's still replayable! :)”
    • “The game has no replayability, no interesting mechanics, and no redeeming factors.”
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4h Median play time
3h Average play time
1-5h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Imagine Me is a action game.

Imagine Me is available on PC, Mac OS, Windows, Linux and others.

On average players spend around 3 hours playing Imagine Me.

Imagine Me was released on December 9, 2014.

Imagine Me was developed by KinifiGames LLC.

Imagine Me has received negative reviews from players. Most players liked this game for its music but disliked it for its gameplay.

Imagine Me is a single player game.

Similar games include Rush Bros., Endorlight, SUPER DISTRO, 99 Levels To Hell, Color Symphony and others.