- December 9, 2014
- KinifiGames LLC
- 4h median play time
Imagine Me
Platforms
About
Feature List Single player campaign Hand-painted scenes from Zac Duff Unlockable memories to form story Creative play. Complete dungeons by creating your own path. Randomized dungeons Dungeon boss battles Partial Controller Support Steam Cloud Stats Steam Achievements Steam Trading Cards Steam Workshop Original soundtrack composed and performed by Lisen Jernqvist and produced by Tori Kamal Alienwa…
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- The game has a beautiful soundtrack that enhances the overall experience.
- Some players appreciate the story and character development, finding it emotionally engaging.
- The game is easy to pick up and play, making it accessible for casual gamers.
- The game suffers from poor controls and frustrating hit detection, leading to a frustrating gameplay experience.
- Procedurally generated levels often result in unplayable or repetitive scenarios, diminishing replay value.
- The game is extremely short, with many players completing it in under 30 minutes, making it feel like a cash grab.
gameplay
43 mentions Positive Neutral NegativeThe gameplay of "Imagine Me" has been widely criticized for its poor design, unresponsive controls, and frustrating mechanics, leading to a repetitive and dull experience. Players have noted significant issues with collision detection, unintuitive controls, and a lack of engaging gameplay elements, resulting in a game that feels unpolished and lacking in replay value. Overall, the gameplay fails to deliver on its promises, leaving many feeling disappointed and frustrated.
“It’s a great feeling to accomplish a previously failed task through practice and reliable game mechanics.”
“Beautiful music, simple yet good gameplay.”
“The game consists of 8 'tutorial' levels that slowly introduce game mechanics of springs, keys, doors, and spikes.”
“Imagine Me is a rather simplistic platforming game that has a lot of problems with its level design, collision detection, and gameplay in general.”
“The gameplay is unpolished, repetitive, and feels very dull after a while.”
“The game relies solely on randomly generated levels, which often contain impossible jumps and walled-off spikes, and offers little more gameplay than jumping and shooting blocks to get to the end of a map.”