- December 9, 2014
- KinifiGames LLC
- 4h median play time
Imagine Me
Platforms
About
Feature List Single player campaign Hand-painted scenes from Zac Duff Unlockable memories to form story Creative play. Complete dungeons by creating your own path. Randomized dungeons Dungeon boss battles Partial Controller Support Steam Cloud Stats Steam Achievements Steam Trading Cards Steam Workshop Original soundtrack composed and performed by Lisen Jernqvist and produced by Tori Kamal Alienwa…











- The art style and music are enjoyable, providing a pleasant aesthetic experience.
- Some players found the story touching and appreciated the character development.
- The game offers easy achievements, making it a quick completion for achievement hunters.
- The game suffers from poor controls, frustrating hitboxes, and unresponsive mechanics, leading to a frustrating gameplay experience.
- Procedurally generated levels often result in impossible or repetitive scenarios, diminishing the overall enjoyment.
- The game is extremely short, with many players completing it in under 30 minutes, raising concerns about its value for the price.
- gameplay86 mentions Positive Neutral Negative
The gameplay of "Imagine Me" has been widely criticized for its poor design, unresponsive controls, and frustrating mechanics, leading to a repetitive and dull experience. Players have noted significant issues with collision detection, unintuitive controls, and a lack of engaging gameplay elements, resulting in a game that feels unpolished and lacking in replayability. Overall, the gameplay fails to deliver on its initial promise, leaving many users disappointed and frustrated.
“It's a great feeling to accomplish a previously-failed task through practice and reliable game mechanics.”
“Beautiful music, simple yet good gameplay.”
“The game consists of 8 'tutorial' levels that slowly introduce game mechanics of springs, keys, doors, and spikes.”
“Imagine Me is a rather simplistic platforming game that has a lot of problems with its level design, collision detection, and gameplay in general.”
“The gameplay is unpolished, repetitive, and feels very dull after a while.”
“75% of these 'generated' levels (which are not actually generated, you will run into the same few levels over and over) are unbeatable due to the positioning of the exit door, and the lack of an actual game mechanic or player ability other than running and jumping.”